3319 cards found
Ever-Watching Threshold

Ever-Watching Threshold {2}{U}

Enchantment
Whenever an opponent attacks, if they attacked you and/or a planeswalker you control, draw a card.
"You think they know we're here?"
—Orlo, goblin raider
Everdawn Champion

Everdawn Champion {1}{W}{W}

Creature - Human Soldier
Prevent all combat damage that would be dealt to this creature.
"Undefeated in battle, she is the shining future our empire deserves."
—Huatli
2/2
Evin, Waterdeep Opportunist

Evin, Waterdeep Opportunist {3}{B}
(Forge, Neverwinter Charlatan)

Legendary Creature - Human Rogue
Menace
Ward—Sacrifice a creature.
Evin gets +2/+0 for each Treasure you control.
Whenever one or more players sacrifice one or more creatures, you create a tapped Treasure token. This ability triggers only once each turn.
2/4
Evolution Sage

Evolution Sage {2}{G}

Creature - Elf Druid
Landfall — Whenever a land you control enters, proliferate.
"To care for yourself, cultivate the world. To care for the world, cultivate yourself."
3/2
Related card: Contagion Dispenser
Evolving Wilds

Evolving Wilds

Land
{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
"We don't make mistakes, just happy little accidents."
—Bob Ross
Exhume

Exhume {1}{B}

Sorcery
Each player puts a creature card from their graveyard onto the battlefield.
"Death—an outmoded concept. We sleep, and we change."
—Sitrik, birth priest
Exotic Orchard

Exotic Orchard

Land
{T}: Add one mana of any color that a land an opponent controls could produce.
Where the rainbow gets its colors and the sun finds its shine.
Experiment Kraj

Experiment Kraj {2}{G}{G}{U}{U}

Legendary Creature - Ooze Mutant
Experiment Kraj has all activated abilities of each other creature with a +1/+1 counter on it.
{T}: Put a +1/+1 counter on target creature.
"Of course it will grow beyond control—it was designed to choose its own evolution."
—Momir Vig
4/6
Experiment One

Experiment One {G}

Creature - Human Ooze
Evolve
Remove two +1/+1 counters from this creature: Regenerate it.
1/1
Explore

Explore {1}{G}

Sorcery
You may play an additional land this turn.
Draw a card.
An explorer's reward is a view of tomorrow's possible meals.
Explosion of Riches

Explosion of Riches {5}{R}

Sorcery
Draw a card, then each other player may draw a card. Whenever a card is drawn this way, Explosion of Riches deals 5 damage to target opponent chosen at random from among your opponents.
"You've got how much gold there?"
Explosive Vegetation

Explosive Vegetation {3}{G}

Sorcery
Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Torching Krosa would be pointless. It grows faster than it burns.
Expressive Iteration

Expressive Iteration {U}{R}
(La danza del pueblo)

Sorcery
Look at the top three cards of your library. Put one of them into your hand, put one of them on the bottom of your library, and exile one of them. You may play the exiled card this turn.
All day they enjoyed the story of the sung dance.
Exquisite Blood

Exquisite Blood {4}{B}

Enchantment
Whenever an opponent loses life, you gain that much life.
"Let's make ourselves comfortable, shall we?"
Eyeblight's Ending

Eyeblight's Ending {2}{B}

Kindred Instant - Elf
Destroy target non-Elf creature.
Fabled Passage

Fabled Passage

Land
{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.
Fabricate

Fabricate {2}{U}

Sorcery
Search your library for an artifact card, reveal it, put it into your hand, then shuffle.
"So look, fixing a propeller on a biplane? That's about as difficult as taking a nap."
—Miles "Tails" Prower
Fact or Fiction

Fact or Fiction {3}{U}

Instant
Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.
"Try to pretend like you understand what's important."
Faeburrow Elder

Faeburrow Elder {1}{G}{W}

Creature - Treefolk Druid
Vigilance
This creature gets +1/+1 for each color among permanents you control.
{T}: For each color among permanents you control, add one mana of that color.
He sought wise counsel from the maiden of the trees . . .
0/0
Faerie Artisans

Faerie Artisans {3}{U}

Creature - Faerie Artificer
Flying
Whenever a nontoken creature an opponent controls enters, create a token that's a copy of that creature except it's an artifact in addition to its other types. Then exile all other tokens created with this creature.
2/2
Faerie Dragon

Faerie Dragon {2}{G}{G}

Summon Dragon
Flying
{1}{G}{G}: Play a random effect.
1/3
  • Astral Cards
Faerie Formation

Faerie Formation {4}{U}

Creature - Faerie
Flying
{3}{U}: Create a 1/1 blue Faerie creature token with flying. Draw a card.
The throng flitted from castle to castle, leaving a trail of star-crossed love, damaging rumors, and missing heirlooms in their wake.
5/4
Faerie Mechanist

Faerie Mechanist {3}{U}

Artifact Creature - Faerie Artificer
Flying
When this creature enters, look at the top three cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
2/2
Faith of the Devoted

Faith of the Devoted {2}{B}

Enchantment
Whenever you cycle or discard a card, you may pay {1}. If you do, each opponent loses 2 life and you gain 2 life.
Faith's Fetters

Faith's Fetters {3}{W}

Enchantment - Aura
Enchant permanent
When this Aura enters, you gain 4 life.
Enchanted permanent can't attack or block, and its activated abilities can't be activated unless they're mana abilities.
Related card: Saint Elenda