3466 cards found
Empress Galina

Empress Galina {3}{U}{U}

Legendary Creature - Merfolk Noble
{U}{U}, {T}: Gain control of target legendary permanent.
Few diplomats can resist the charm of Her Serene Highness's imperial seal.
1/3
Empty the Warrens

Empty the Warrens {3}{R}

Sorcery
Create two 1/1 red Goblin creature tokens.
Storm
Related card: Charged Conjuration
Empyrean Eagle

Empyrean Eagle {1}{W}{U}

Creature - Bird Spirit
Flying
Other creatures you control with flying get +1/+1.
All the birds of the skies are the spirit's brood, gathered for safety under its wings.
2/3
Empyrial Armor

Empyrial Armor {1}{W}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 for each card in your hand.
"An angel appeared in the smoldering skies above the fray, her clothes as flames, her armor as fire."
—"Hymn of Angelfire"
Emrakul, the Aeons Torn

Emrakul, the Aeons Torn {15}

Legendary Creature - Eldrazi
This spell can't be countered.
When you cast this spell, take an extra turn after this one.
Flying, protection from spells that are one or more colors, annihilator 6
When Emrakul is put into a graveyard from anywhere, its owner shuffles their graveyard into their library.
15/15
Emrakul, the Promised End

Emrakul, the Promised End {13}

Legendary Creature - Eldrazi
This spell costs {1} less to cast for each card type among cards in your graveyard.
When you cast this spell, you gain control of target opponent during that player's next turn. After that turn, that player takes an extra turn.
Flying, trample, protection from instants
13/13
Emry, Lurker of the Loch

Emry, Lurker of the Loch {2}{U}

Legendary Creature - Merfolk Wizard
Affinity for artifacts
When Emry enters, mill four cards.
{T}: Choose target artifact card in your graveyard. You may cast that card this turn.
1/2
Enchanted Evening

Enchanted Evening {3}{W/U}{W/U}

Enchantment
All permanents are enchantments in addition to their other types.
Tempest ends and water stills
Gently reinventing the shape
Of all things.
Enchantress's Presence

Enchantress's Presence {2}{G}

Enchantment
Whenever you cast an enchantment spell, draw a card.
Encroaching Wastes

Encroaching Wastes

Land
{T}: Add {C}.
{4}, {T}, Sacrifice this land: Destroy target nonbasic land.
End-Raze Forerunners

End-Raze Forerunners {5}{G}{G}{G}

Creature - Boar
Vigilance, trample, haste
When this creature enters, other creatures you control get +2/+2 and gain vigilance and trample until end of turn.
"Smash this city to pieces."
—Domri Rade
7/7
Endurance

Endurance {1}{G}{G}
(Magus Sisters)

Creature - Elemental Incarnation
Flash
Reach
When this creature enters, up to one target player puts all the cards from their graveyard on the bottom of their library in a random order.
Evoke—Exile a green card from your hand.
3/4
Enduring Ideal

Enduring Ideal {5}{W}{W}

Sorcery
Search your library for an enchantment card, put it onto the battlefield, then shuffle.
Epic
"I'm not cheating . . . I'm just adding new rules."
Energy Flux

Energy Flux {2}{U}

Enchantment
All artifacts have "At the beginning of your upkeep, sacrifice this artifact unless you pay {2}."
Related card: Golgothian Sylex
Enforcer Griffin

Enforcer Griffin {4}{W}

Creature - Griffin
Flying
"A company of infantry is trapped behind the lines. We need to strike hard and fast to free them, or the casualties will be horrific. Send the griffins."
—Tajic
3/4
Engulf the Shore

Engulf the Shore {3}{U}

Instant
Return to their owners' hands all creatures with toughness less than or equal to the number of Islands you control.
"The tides have begun to ignore the moon."
—Tamiyo's journal
Engulfing Flames

Engulfing Flames {R}
(Flamas absorbentes)

Instant
Engulfing Flames deals 1 damage to target creature. It can't be regenerated this turn.
Flashback {3}{R}
Enkira, Hostile Scavenger

Enkira, Hostile Scavenger {3}{B}{G}
(Michonne, Ruthless Survivor)

Legendary Creature - Human Warrior
When Enkira, Hostile Scavenger enters, create two Walker tokens.
As long as Enkira is equipped, it must be blocked if able.
Whenever Enkira and at least two Zombies attack, Enkira gains indestructible until end of turn.
3/3
Enlightened Tutor

Enlightened Tutor {W}

Instant
Search your library for an artifact or enchantment card, reveal it, then shuffle and put that card on top.
"I do not teach. I simply reveal."
—Daudi, Femeref tutor
Enormous Baloth

Enormous Baloth {6}{G}
(Baloth Enorme)

Creature - Beast
La sua dieta è composta da frutta, piante, piccoli animali del bosco, grossi animali del bosco, boschi, frutteti, fattorie e piccole città.
7/7
Enrage

Enrage {X}{R}
(Encolerizar)

Instant
Target creature gets +X/+0 until end of turn.
Enraged Ceratok

Enraged Ceratok {2}{G}{G}

Creature - Rhino
This creature can't be blocked by creatures with power 2 or less.
"There's no time to calm it down! Run!"
4/4
Related card: Loose in the Park
Ensoul Artifact

Ensoul Artifact {1}{U}

Enchantment - Aura
Enchant artifact
Enchanted artifact is a creature with base power and toughness 5/5 in addition to its other types.
Too often, some self-described genius comes up with a "labor-saving device" that ends up creating far more work.
Enter the God-Eternals

Enter the God-Eternals {2}{U}{U}{B}

Sorcery
Enter the God-Eternals deals 4 damage to target creature and you gain life equal to the damage dealt this way. Target player mills four cards. Amass Zombies 4.
Ephara, God of the Polis

Ephara, God of the Polis {2}{W}{U}

Legendary Enchantment Creature - God
Indestructible
As long as your devotion to white and blue is less than seven, Ephara isn't a creature.
At the beginning of each upkeep, if you had another creature enter the battlefield under your control last turn, draw a card.
6/5