12052 cards found
Ring of Immortals

Ring of Immortals {5}

Artifact
{3}, {T}: Counter target instant or Aura spell that targets a permanent you control.
  • Legends
Ring of Kalonia

Ring of Kalonia {2}

Artifact - Equipment
Equipped creature has trample.
At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's green.
Equip {1}
  • Magic 2013
Ring of Ma'rûf

Ring of Ma'rûf {5}

Artifact
{5}, {T}, Exile Ring of Ma'rûf: The next time you would draw a card this turn, instead put a card you own from outside the game into your hand.
Related card: City in a Bottle
Ring of Renewal

Ring of Renewal {5}

Artifact
{5}, {T}: Discard a card at random, then draw two cards.
To the uninitiated, the Ring of Renewal is merely an oddity. For those fluent in the wielding of magic, however, it is a source of great knowledge.
Ring of Three Wishes

Ring of Three Wishes {5}

Artifact
Ring of Three Wishes enters the battlefield with three wish counters on it.
{5}, {T}, Remove a wish counter from Ring of Three Wishes: Search your library for a card, put that card into your hand, then shuffle.
Ring of Thune

Ring of Thune {2}

Artifact - Equipment
Equipped creature has vigilance.
At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's white.
Equip {1}
Ring of Valkas

Ring of Valkas {2}

Artifact - Equipment
Equipped creature has haste.
At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's red.
Equip {1}
Ring of Xathrid

Ring of Xathrid {2}

Artifact - Equipment
{2}: Regenerate equipped creature.
At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's black.
Equip {1}
  • Magic 2013
Rings of Brighthearth

Rings of Brighthearth {3}

Artifact
Whenever you activate an ability, if it isn't a mana ability, you may pay {2}. If you do, copy that ability. You may choose new targets for the copy.
"Without flame, there would be no iron tools, no cooked meals, no purge of old growth to make room for new."
—Brighthearth creed
Rionya, Fire Dancer

Rionya, Fire Dancer {3}{R}{R}

Legendary Creature - Human Wizard
At the beginning of combat on your turn, create X tokens that are copies of another target creature you control, where X is one plus the number of instant and sorcery spells you've cast this turn. They gain haste. Exile them at the beginning of the next end step.
3/4
Riot Devils

Riot Devils {2}{R}

Creature - Devil
Devils are demons' unearthly desires made flesh. Let loose on the world, they satisfy their mad craving for destruction in a whirlwind of chaos.
2/3
  • Innistrad
Riot Gear

Riot Gear {2}

Artifact - Equipment
Equipped creature gets +1/+2.
Equip {2}
Any meeting between guilds requires proper equipment.
  • Gatecrash
Riot Piker

Riot Piker {1}{R}

Creature - Goblin Berserker
First strike
Riot Piker attacks each combat if able.
He doesn't care whether he's rioting about trade rights or just having a drunken brawl. He wakes up every morning eager to smash some heads.
2/1
  • Dragon's Maze
Riot Ringleader

Riot Ringleader {2}{R}

Creature - Human Warrior
Whenever Riot Ringleader attacks, Human creatures you control get +1/+0 until end of turn.
"So the vampires like hot blood, do they? Let's see how they handle ours."
2/2
  • Avacyn Restored
Rip to Pieces

Rip to Pieces

Sorcery
At the beginning of combat this turn, each Reveler deals 1 damage to each player and each creature those players control.
  • Defeat a God
Rip-Clan Crasher

Rip-Clan Crasher {R}{G}

Creature - Human Warrior
Haste
If you breathe, she will fight you. If you breathe fire, she must fight you.
2/2
  • Shards of Alara
Riparian Tiger

Riparian Tiger {3}{G}{G}

Creature - Cat
Trample
When Riparian Tiger enters the battlefield, you get {E}{E}.
Whenever Riparian Tiger attacks, you may pay {E}{E}. If you do, it gets +2/+2 until end of turn.
4/4
Riphook Raider
Hookhand Mariner

Riphook Raider

Creature - Werewolf
(Color indicator: Riphook Raider is green)
Riphook Raider can't be blocked by creatures with power 2 or less.
Nightbound
They weren't entirely wrong.
6/4
Card has other part: Hookhand Mariner
Ripjaw Raptor

Ripjaw Raptor {2}{G}{G}

Creature - Dinosaur
Enrage — Whenever Ripjaw Raptor is dealt damage, draw a card.
Raptors are clever enough to tear away a hard metal shell to get at the tasty morsel inside.
4/5
Related card: Scalespeaker Shepherd
Ripscale Predator

Ripscale Predator {4}{R}{R}

Creature - Dinosaur
Menace
Dinosaurs rarely understand the idea of boundaries between the wild and the urban landscape.
6/5
Riptide Island

Riptide Island

Plane - Dominaria
When you planeswalk to Riptide Island and at the beginning of your upkeep, create two 1/1 colorless Sliver creature tokens.
Whenever chaos ensues, Slivers you control gain haste and get +X/+X until end of turn, where X is the number of Slivers you control.
  • March of the Machine Commander
Riptide Replicator

Riptide Replicator {X}{4}

Artifact
As Riptide Replicator enters the battlefield, choose a color and a creature type.
Riptide Replicator enters the battlefield with X charge counters on it.
{4}, {T}: Create an X/X creature token of the chosen color and type, where X is the number of charge counters on Riptide Replicator.
  • Onslaught
Rise of the Ants

Rise of the Ants {4}{G}{G}

Sorcery
Create two 3/3 green Insect creature tokens. You gain 2 life.
Flashback {6}{G}{G}
Rise of the Eldrazi

Rise of the Eldrazi {9}{C}{C}{C}

Sorcery
This spell can't be countered.
Destroy target permanent. Target player draws four cards. Take an extra turn after this one.
Exile Rise of the Eldrazi.
And still the titans were not sated.
  • Commander Masters 716 749
Rise of the Varmints

Rise of the Varmints {3}{G}

Sorcery
Create X 2/1 green Varmint creature tokens, where X is the number of creature cards in your graveyard.
Plot {2}{G}
  • Outlaws of Thunder Junction