25476 cards found
Garruk, Wrath of the Wilds

Garruk, Wrath of the Wilds {2}{G}{G}

Legendary Planeswalker - Garruk
[+1]: Choose a creature card in your hand. It perpetually gets +1/+1 and perpetually gains "This spell costs {1} less to cast."
[–1]: Draft a card from Garruk, Wrath of the Wilds's spellbook and put it onto the battlefield.
[–6]: Until end of turn, creatures you control get +3/+3 and gain trample.
Loyalty:
4
Related cards: Barkhide Troll Dawntreader Elk Dire Wolf Prowler Ferocious Pup Mosscoat Goriak Murasa Rootgrazer Nessian Hornbeetle Pestilent Wolf Scurrid Colony Sylvan Brushstrider Territorial Scythecat Trufflesnout Underdark Basilisk Wary Okapi
  • Alchemy: Innistrad
Garruk, the Veil-Cursed
Garruk Relentless

Garruk, the Veil-Cursed
(Recyclops, Nature's Vengeance)

Legendary Planeswalker - Garruk
(Color indicator: Garruk, the Veil-Cursed is black and green)
[+1]: Create a 1/1 black Wolf creature token with deathtouch.
[–1]: Sacrifice a creature. If you do, search your library for a creature card, reveal it, put it into your hand, then shuffle.
[–3]: Creatures you control gain trample and get +X/+X until end of turn, where X is the number of creature cards in your graveyard.
Card has other part: Garruk Relentless
Garrulous Sycophant

Garrulous Sycophant {2}{B}

Creature - Human Advisor
At the beginning of your end step, if you're the monarch, each opponent loses 1 life and you gain 1 life.
"Marchesa's poison is delivered by more than daggers."
—Adriana, Captain of the Guard
1/4
Garth One-Eye

Garth One-Eye {W}{U}{B}{R}{G}

Legendary Creature - Human Wizard
{T}: Choose a card name that hasn't been chosen from among Disenchant, Braingeyser, Terror, Shivan Dragon, Regrowth, and Black Lotus. Create a copy of the card with the chosen name. You may cast the copy.
A humble appearance belies a master's skill.
5/5
Related cards: Black Lotus Braingeyser Disenchant Regrowth Shivan Dragon Terror
Gary Clone

Gary Clone {1}{W}

Creature - Human Citizen
Squad {2}
Whenever this creature attacks, each creature you control named Gary Clone gets +1/+0 until end of turn.
"Gary!"
1/3
  • Fallout 16 544
Gas Guzzler

Gas Guzzler {B}

Creature - Vampire Rogue
Start your engines!
This creature enters tapped.
Max speed — {B}, Sacrifice another creature or Vehicle: Draw a card.
Gastal's vampires took fuel from the dead.
2/1
Gaseous Form

Gaseous Form {2}{U}

Enchantment - Aura
Enchant creature
Prevent all combat damage that would be dealt to and dealt by enchanted creature.
"It's hard to hurt anyone when you're as transparent as your motives."
—Ertai, wizard adept
Gastal Blockbuster

Gastal Blockbuster {2}{R}

Creature - Human Berserker
When this creature enters, you may sacrifice a creature or Vehicle. When you do, destroy target artifact an opponent controls.
"Consider me an accident no longer waiting to happen."
3/2
  • Aetherdrift
Gastal Raider

Gastal Raider {2}{B}

Creature - Vampire Rogue
Start your engines!
When this creature enters, target opponent reveals their hand. You choose an instant or sorcery card from it. That player discards that card.
Max speed — This creature gets +1/+1 and has menace.
Win or lose, she will sate her hunger.
2/1
  • Aetherdrift 86 418
Gastal Thrillroller

Gastal Thrillroller {2}{R}

Artifact - Vehicle
Trample, haste
When this Vehicle enters, it becomes an artifact creature until end of turn.
Crew 2
{2}{R}, Discard a card: Return this card from your graveyard to the battlefield with a finality counter on it. Activate only as a sorcery.
4/2
Gastal Thrillseeker

Gastal Thrillseeker {B}{R}

Creature - Lizard Berserker
Start your engines!
When this creature enters, it deals 1 damage to target opponent and you gain 1 life.
Max speed — This creature has deathtouch and haste.
2/3
  • Aetherdrift
Gate Colossus

Gate Colossus {8}

Artifact Creature - Construct
Affinity for Gates
This creature can't be blocked by creatures with power 2 or less.
Whenever a Gate you control enters, you may put this card from your graveyard on top of your library.
8/8
Gate Smasher

Gate Smasher {3}

Artifact - Equipment
This Equipment can be attached only to a creature with toughness 4 or greater.
Equipped creature gets +3/+0 and has trample.
Equip {3}
  • Dragons of Tarkir
Gate of the Black Dragon

Gate of the Black Dragon

Land - Swamp Gate
({T}: Add {B}.)
Gate of the Black Dragon enters the battlefield tapped.
{3}{B}, {T}: Seek a nonland card. Activate only once.
Related card: Follow the Tracks
  • Alchemy Horizons: Baldur's Gate
Gate to Manorborn

Gate to Manorborn

Land - Forest Gate
({T}: Add {G}.)
Gate to Manorborn enters the battlefield tapped.
{3}{G}, {T}: Seek a nonland card. Activate only once.
Related card: Follow the Tracks
  • Alchemy Horizons: Baldur's Gate
Gate to Seatower

Gate to Seatower

Land - Island Gate
({T}: Add {U}.)
Gate to Seatower enters the battlefield tapped.
{3}{U}, {T}: Seek a nonland card. Activate only once.
Related card: Follow the Tracks
  • Alchemy Horizons: Baldur's Gate
Gate to Tumbledown

Gate to Tumbledown

Land - Mountain Gate
({T}: Add {R}.)
Gate to Tumbledown enters the battlefield tapped.
{3}{R}, {T}: Seek a nonland card. Activate only once.
Related card: Follow the Tracks
  • Alchemy Horizons: Baldur's Gate
Gate to the Afterlife

Gate to the Afterlife {3}

Artifact
Whenever a nontoken creature you control dies, you gain 1 life. Then you may draw a card. If you do, discard a card.
{2}, {T}, Sacrifice this artifact: Search your graveyard, hand, and/or library for a card named God-Pharaoh's Gift and put it onto the battlefield. If you search your library this way, shuffle. Activate only if there are six or more creature cards in your graveyard.
Related card: God-Pharaoh's Gift
Gate to the Citadel

Gate to the Citadel

Land - Plains Gate
({T}: Add {W}.)
Gate to the Citadel enters the battlefield tapped.
{3}{W}, {T}: Seek a nonland card. Activate only once.
Related card: Follow the Tracks
  • Alchemy Horizons: Baldur's Gate
Gatebreaker Ram

Gatebreaker Ram {2}{G}

Creature - Sheep
This creature gets +1/+1 for each Gate you control.
As long as you control two or more Gates, this creature has vigilance and trample.
So-called "battering rams" pale in comparison to the real thing.
2/2
Gatekeeper Gargoyle

Gatekeeper Gargoyle {6}

Artifact Creature - Gargoyle
Flying
This creature enters with a +1/+1 counter on it for each Gate you control.
Each night it visits a different guildgate around the city, digging its talons into fresh stone.
3/3
  • Guilds of Ravnica
Gatekeeper of Malakir

Gatekeeper of Malakir {B}{B}

Creature - Vampire Warrior
Kicker {B}
When this creature enters, if it was kicked, target player sacrifices a creature of their choice.
"You may enter the city—once the toll is paid."
2/2
Gates Ablaze

Gates Ablaze {2}{R}

Sorcery
Gates Ablaze deals X damage to each creature, where X is the number of Gates you control.
When the Izzet's spirit of invention extends to the city's infrastructure, the results are sometimes explosive.
Gates of Istfell

Gates of Istfell

Land
This land enters tapped.
{T}: Add {W}.
{2}{W}{U}{U}, {T}, Sacrifice this land: You gain 2 life and draw two cards.
  • Kaldheim
Gatewatch Beacon

Gatewatch Beacon {2}{W}

Artifact
This artifact enters with three loyalty counters on it.
{T}: Add {W}.
Whenever a planeswalker you control enters, if this artifact has loyalty counters on it, you may move a loyalty counter from this artifact onto that planeswalker.
  • Commander Masters 721 754