14494 cards found
Nephalia Drownyard

Nephalia Drownyard

Land
{T}: Add {C}.
{1}{U}{B}, {T}: Target player mills three cards.
"Some see a coastal disaster. I see a fully-stocked seagraf."
—Jadar, ghoulcaller of Nephalia
Nervous Gardener

Nervous Gardener {1}{G}

Creature - Dryad
Disguise {G}
When this creature is turned face up, search your library for a land card with a basic land type, reveal it, put it into your hand, then shuffle.
2/2
  • Murders at Karlov Manor
Nessian Asp

Nessian Asp {4}{G}

Creature - Snake
Reach
{6}{G}: Monstrosity 4.
It's not the two heads you should fear. It's the four fangs.
4/5
Nessian Boar

Nessian Boar {3}{G}{G}

Creature - Boar
All creatures able to block this creature do so.
Whenever this creature becomes blocked by a creature, that creature's controller draws a card.
Renata led the best hunters in all of Theros on a quest to bring down the terror of the Setessan wilds.
10/6
Nessian Courser

Nessian Courser {2}{G}

Creature - Centaur Warrior
Khestes the Adamant, the Champion's closest ally among the centaurs, took one stone to his shoulder and another to his flank. He held his stride and his aim, and let fly the arrow that killed the giant Grinthax.
—The Theriad
3/3
Nessian Demolok

Nessian Demolok {3}{G}{G}

Creature - Beast
Tribute 3
When this creature enters, if tribute wasn't paid, destroy target noncreature permanent.
3/3
  • Born of the Gods
Nessian Game Warden

Nessian Game Warden {3}{G}{G}

Creature - Beast
When this creature enters, look at the top X cards of your library, where X is the number of Forests you control. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
4/5
  • Journey into Nyx
Nessian Hornbeetle

Nessian Hornbeetle {1}{G}

Creature - Insect
At the beginning of combat on your turn, if you control another creature with power 4 or greater, put a +1/+1 counter on this creature.
"The first rule of politics can be learned from a lowly hornbeetle: it is wise to cultivate powerful friends."
—Pythamon, sage of Meletis
2/2
Related cards: Garruk, Wrath of the Wilds Hinterland Chef
Nessian Wanderer

Nessian Wanderer {1}{G}

Creature - Satyr Scout
Constellation — Whenever an enchantment you control enters, look at the top three cards of your library. You may reveal a land card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order.
1/3
Nessian Wilds Ravager

Nessian Wilds Ravager {4}{G}{G}

Creature - Hydra
Tribute 6
When this creature enters, if tribute wasn't paid, you may have this creature fight another target creature.
6/6
Nest Invader

Nest Invader {1}{G}

Creature - Eldrazi Drone
When this creature enters, create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this token: Add {C}."
It nurtures its masters' glorious future.
2/2
Nest Robber

Nest Robber {1}{R}

Creature - Dinosaur
Haste
"These sailors on our shores are like the dinosaurs that plunder eggs from nests. They live on the labors of others."
—Itzama the Crested
2/1
Nesting Dragon

Nesting Dragon {3}{R}{R}

Creature - Dragon
Flying
Landfall — Whenever a land you control enters, create a 0/2 red Dragon Egg creature token with defender and "When this token dies, create a 2/2 red Dragon creature token with flying and '{R}: This token gets +1/+0 until end of turn.'"
5/4
Nesting Grounds

Nesting Grounds

Land
{T}: Add {C}.
{1}, {T}: Move a counter from target permanent you control onto another target permanent. Activate only as a sorcery.
Dappled coats become armored hides. Soft jaws become razor tusks. Nestling play becomes the fight for survival.
Nesting Instinct

Nesting Instinct {2}{G}

Sorcery - Omen
Seek a land card and put it onto the battlefield.
Card has other part: Pearl Lake Warden
  • Alchemy: Tarkir
Nesting Wurm

Nesting Wurm {4}{G}{G}

Creature - Wurm
Trample
When this creature enters, you may search your library for up to three cards named Nesting Wurm, reveal them, put them into your hand, then shuffle.
4/3
  • Nemesis
Netcaster Spider

Netcaster Spider {2}{G}

Creature - Spider
Reach
Whenever this creature blocks a creature with flying, this creature gets +2/+0 until end of turn.
It is an expert at culling individuals who stray too far from the herd.
2/3
Related card: Ishkanah, Broodmother
Nettle Drone

Nettle Drone {2}{R}

Creature - Eldrazi Drone
Devoid
{T}: This creature deals 1 damage to each opponent.
Whenever you cast a colorless spell, untap this creature.
3/1
  • Battle for Zendikar
Nettle Sentinel

Nettle Sentinel {G}

Creature - Elf Warrior
This creature doesn't untap during your untap step.
Whenever you cast a green spell, you may untap this creature.
Though Shadowmoor's monster-haunted wilds beckon, she never leaves her post.
2/2
Nettle Swine

Nettle Swine {3}{G}

Creature - Boar
"I killed one and found bricks and bones in its belly. It had eaten a whole cottage, thatch and all."
—Paulin, Somberwald trapper
4/3
  • Avacyn Restored
Nettlecyst

Nettlecyst {3}

Artifact - Equipment
Living weapon
Equipped creature gets +1/+1 for each artifact and/or enchantment you control.
Equip {2}
Related card: Nettling Host
Nettletooth Djinn

Nettletooth Djinn {3}{G}

Creature - Djinn
At the beginning of your upkeep, this creature deals 1 damage to you.
"The few of us who survived were denied entry to our camp for two days—so like the pox were the marks we bore."
—Travelogue of Najat
4/4
  • Mirage
Network Terminal

Network Terminal {3}

Artifact
{T}: Add one mana of any color.
{1}, {T}, Tap another untapped artifact you control: Draw a card, then discard a card.
Public access terminals around Towashi provide residents with up-to-date information on everything from traffic delays to hostile kami sightings.
  • Kamigawa: Neon Dynasty
Neural Network

Neural Network

Artifact - Contraption
Whenever you crank this Contraption, gain control of target creature an opponent controls with power less than or equal to the number of creature cards in its controller's graveyard until end of turn. Untap that creature. It gains haste until end of turn.
  • Unstable
Neurok Hoversail

Neurok Hoversail {1}

Artifact - Equipment
Equipped creature has flying.
Equip {2}
  • Mirrodin