15323 cards found
Mobile Homestead

Mobile Homestead {2}

Artifact - Vehicle
This Vehicle has haste as long as you control a Mount.
Whenever this Vehicle attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped.
Crew 2
3/3
  • Outlaws of Thunder Junction
Mobilize

Mobilize {G}

Sorcery
Untap all creatures you control.
A rested mind is the sharpest weapon.
Mobilized District

Mobilized District

Land
{T}: Add {C}.
{4}: This land becomes a 3/3 Citizen creature with vigilance until end of turn. It's still a land. This ability costs {1} less to activate for each legendary creature and planeswalker you control.
Sometimes the strongest weapon you can hold in your hand is another hand.
Related card: Boseiju Pathlighter
Mockery of Nature

Mockery of Nature {9}

Creature - Eldrazi Beast
Emerge {7}{G}
When you cast this spell, you may destroy target artifact or enchantment.
6/5
Model of Unity

Model of Unity {3}

Artifact
Whenever players finish voting, you and each opponent who voted for a choice you voted for may scry 2.
{T}: Add one mana of any color.
"Rivendell is a perfect house, whether you like food or sleep or storytelling or singing, or a pleasant mixture of them all."
—Bilbo
  • Tales of Middle-earth Commander 78 158 488
Modular Monstrosity

Modular Monstrosity {7}

Artifact Creature - Construct
Whenever an opponent casts a spell, you have five seconds to choose a keyword you haven't chosen for a card named Modular Monstrosity today that's been printed on a creature card. If you do, this creature gains that ability. Otherwise, this creature loses all keyword abilities.
3/3
Mogg Alarm

Mogg Alarm {1}{R}{R}

Sorcery
You may sacrifice two Mountains rather than pay this spell's mana cost.
Create two 1/1 red Goblin creature tokens.
They make mountains into mogg holes.
  • Nemesis
Mogg Assassin

Mogg Assassin {2}{R}

Creature - Goblin Assassin
{T}: You choose target creature an opponent controls, and that opponent chooses target creature. Flip a coin. If you win the flip, destroy the creature you chose. If you lose the flip, destroy the creature your opponent chose.
2/1
Mogg Bombers

Mogg Bombers {3}{R}

Creature - Goblin
When another creature enters, sacrifice this creature and it deals 3 damage to target player or planeswalker.
Behind every great mogg bomber is another mogg with a shovel and a basket.
3/4
  • Stronghold
Mogg Cannon

Mogg Cannon {2}

Artifact
{T}: Target creature you control gets +1/+0 and gains flying until end of turn. Destroy that creature at the beginning of the next end step.
Moggs never volunteer for anything twice.
  • Tempest
Mogg Conscripts

Mogg Conscripts {R}

Creature - Goblin
This creature can't attack unless you've cast a creature spell this turn.
"Torahn's horns! They've seen us. Now, statue, you must fight to save yourself!"
—Tahngarth, aboard the Predator
2/2
Mogg Fanatic

Mogg Fanatic {R}

Creature - Goblin
Sacrifice this creature: It deals 1 damage to any target.
"I got it! I got it! I—"
1/1
Mogg Flunkies

Mogg Flunkies {1}{R}

Creature - Goblin
This creature can't attack or block alone.
They'll attack whatever's in front of them—as long as you tell them where that is.
3/3
Mogg Hollows

Mogg Hollows

Land
{T}: Add {C}.
{T}: Add {R} or {G}. This land doesn't untap during your next untap step.
Mogg Infestation

Mogg Infestation {3}{R}{R}

Sorcery
Destroy all creatures target player controls. For each creature that died this way, that player creates two 1/1 red Goblin creature tokens.
Mogg Jailer

Mogg Jailer {1}{R}

Creature - Goblin
This creature can't attack if defending player controls an untapped creature with power 2 or less.
Hey, wake up!
—Mogg secret password
2/2
  • Planeshift
Mogg Maniac

Mogg Maniac {1}{R}

Creature - Goblin
Whenever this creature is dealt damage, it deals that much damage to target opponent or planeswalker.
Stand clear if he gets an itch.
1/1
Mogg Mob

Mogg Mob {R}{R}{R}

Creature - Goblin
Sacrifice this creature: It deals 3 damage divided as you choose among one, two, or three targets.
There was absolutely nothing suspicious about three moggs carrying barrels of explosives—or so they told everyone who would listen.
3/3
  • Modern Horizons 3
Mogg Raider

Mogg Raider {R}

Creature - Goblin
Sacrifice a Goblin: Target creature gets +1/+1 until end of turn.
The evisceration of one mogg always cheers up the rest.
1/1
Mogg Salvage

Mogg Salvage {2}{R}

Instant
If an opponent controls an Island and you control a Mountain, you may cast this spell without paying its mana cost.
Destroy target artifact.
Three moggs, one treasure, too bad.
Mogg Sentry

Mogg Sentry {R}

Creature - Goblin Warrior
Whenever an opponent casts a spell, this creature gets +2/+2 until end of turn.
Nothing makes a mogg madder than having to wake up.
1/1
Mogg Squad

Mogg Squad {1}{R}

Creature - Goblin
This creature gets -1/-1 for each other creature on the battlefield.
As they crept into the Weatherlight's hold, the squad leader held up his hand and whispered, "Stop, goblins—what's that sound?"
3/3
  • Tempest
Mogg Toady

Mogg Toady {1}{R}

Creature - Goblin
This creature can't attack unless you control more creatures than defending player.
This creature can't block unless you control more creatures than attacking player.
2/2
  • Nemesis
Mogg War Marshal

Mogg War Marshal {1}{R}

Creature - Goblin Warrior
Echo {1}{R}
When this creature enters or dies, create a 1/1 red Goblin creature token.
1/1
Moggcatcher

Moggcatcher {2}{R}{R}

Creature - Human Mercenary
{3}, {T}: Search your library for a Goblin permanent card, put it onto the battlefield, then shuffle.
"They're not worth much, but they're easy to catch."
2/2