20472 cards found
Helium Squirter

Helium Squirter {4}{U}

Creature - Beast Mutant
Graft 3
{1}: Target creature with a +1/+1 counter on it gains flying until end of turn.
0/0
Hell Mongrel

Hell Mongrel {3}{B}

Creature - Nightmare Dog
Discard a card: Hell Mongrel gets +1/+1 until end of turn.
Madness {2}{B}
It feeds on shadows, fear, and blood.
4/3
Hell to Pay

Hell to Pay {X}{R}

Sorcery
Hell to Pay deals X damage to target creature. Create a number of tapped Treasure tokens equal to the amount of excess damage dealt to that creature this way.
For years afterward, lucky explorers who found the cave could chip gold fragments off the rocky walls.
  • Outlaws of Thunder Junction 126 332
Hell's Caretaker

Hell's Caretaker {3}{B}

Creature - Horror
{T}, Sacrifice a creature: Return target creature card from your graveyard to the battlefield. Activate only during your upkeep.
"The rules are clear. If you want to leave, you need only convince another to take your place."
1/1
Hell's Caretaker Avatar

Hell's Caretaker Avatar

Vanguard
{3}, Sacrifice a creature: Return target creature card from your graveyard to the battlefield.
Hand size bonus: -1
Life bonus: -4
  • Magic Online Avatars
Hell's Thunder

Hell's Thunder {1}{R}{R}

Creature - Elemental
Flying, haste
At the beginning of the end step, sacrifice Hell's Thunder.
Unearth {4}{R}
4/4
Hellion Eruption

Hellion Eruption {5}{R}

Sorcery
Sacrifice all creatures you control, then create that many 4/4 red Hellion creature tokens.
Just when you thought you'd be safe, in the middle of an open field with no Eldrazi around for miles.
Hellish Rebuke

Hellish Rebuke {2}{B}

Instant
Until end of turn, permanents your opponents control gain "When this permanent deals damage to the player who cast Hellish Rebuke, sacrifice this permanent. You lose 2 life."
"Then we burn together!"
  • Forgotten Realms Commander 26 295
Hellkite Charger

Hellkite Charger {4}{R}{R}

Creature - Dragon
Flying, haste
Whenever Hellkite Charger attacks, you may pay {5}{R}{R}. If you do, untap all attacking creatures and after this phase, there is an additional combat phase.
5/5
Hellkite Courser

Hellkite Courser {4}{R}{R}

Creature - Dragon
Flying
When Hellkite Courser enters the battlefield, you may put a commander you own from the command zone onto the battlefield. It gains haste. Return it to the command zone at the beginning of the next end step.
The charge was heralded not by horns, but by the dragon's echoing roar.
6/5
Hellkite Hatchling

Hellkite Hatchling {2}{R}{G}

Creature - Dragon
Devour 1
Hellkite Hatchling has flying and trample if it devoured a creature.
A killing machine from birth.
2/2
Hellkite Igniter

Hellkite Igniter {5}{R}{R}

Creature - Dragon
Flying, haste
{1}{R}: Hellkite Igniter gets +X/+0 until end of turn, where X is the number of artifacts you control.
Its flight sets the sky itself on fire.
5/5
Hellkite Overlord

Hellkite Overlord {4}{B}{R}{R}{G}

Creature - Dragon
Flying, trample, haste
{R}: Hellkite Overlord gets +1/+0 until end of turn.
{B}{G}: Regenerate Hellkite Overlord.
"The dragon has no pretense of compassion, no false mask of civilization—just hunger, heat, and need."
—Sarkhan Vol
8/8
Related card: Dragon's Herald
Hellkite Punisher

Hellkite Punisher {5}{R}{R}

Creature - Dragon
Flying
{R}: Hellkite Punisher gets +1/+0 until end of turn.
"We'll pay no more tribute to that tyrannical lizard. A new age starts today!"
—Mayor Kadrim, now deceased
6/6
  • Core Set 2021
Hellkite Tyrant

Hellkite Tyrant {4}{R}{R}

Creature - Dragon
Flying, trample
Whenever Hellkite Tyrant deals combat damage to a player, gain control of all artifacts that player controls.
At the beginning of your upkeep, if you control twenty or more artifacts, you win the game.
6/5
Hellkite Whelp

Hellkite Whelp {4}{R}

Creature - Dragon
Flying
Whenever Hellkite Whelp attacks, it deals 1 damage to target creature defending player controls.
"They play by spitting fire at each other. Don't be offended if one gives you a love-scorch."
—Esfir, Rakdos dragon wrangler
3/3
  • Guilds of Ravnica
Hellraiser Goblin

Hellraiser Goblin {2}{R}

Creature - Goblin Berserker
Creatures you control have haste and attack each combat if able.
Don't let him lead the soldiers, but by all means let him lead the way.
2/2
Hellrider

Hellrider {2}{R}{R}

Creature - Devil
Haste
Whenever a creature you control attacks, Hellrider deals 1 damage to the player or planeswalker it's attacking.
"Behind every devil's mayhem lurks a demon's scheme."
—Rem Karolus, Blade of the Inquisitors
3/3
Related card: Tibalt, Wicked Tormentor
Hellspur Brute

Hellspur Brute {4}{R}

Creature - Minotaur Mercenary
Affinity for outlaws
Trample
The last fool who called him "cowboy" earned a free ride to the bottom of Blacksnag Bog.
5/4
  • Outlaws of Thunder Junction
Hellspur Posse Boss

Hellspur Posse Boss {2}{R}{R}

Creature - Lizard Rogue
Other outlaws you control have haste.
When Hellspur Posse Boss enters the battlefield, create two 1/1 red Mercenary creature tokens with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
2/4
  • Outlaws of Thunder Junction 128 333
Helm of Awakening

Helm of Awakening {2}

Artifact
Spells cost {1} less to cast.
"This little prize will cover your head, your spells, your bets, and your behind!"
—Pashad ibn Asim, Suq'Ata trader
Helm of Chatzuk

Helm of Chatzuk {1}

Artifact
{1}, {T}: Target creature gains banding until end of turn.
Helm of Obedience

Helm of Obedience {4}

Artifact
{X}, {T}: Target opponent mills a card, then repeats this process until a creature card or X cards have been put into their graveyard this way, whichever comes first. If one or more creature cards were put into that graveyard this way, sacrifice Helm of Obedience and put one of them onto the battlefield under your control. X can't be 0.
Helm of the Gods

Helm of the Gods {1}

Artifact - Equipment
Equipped creature gets +1/+1 for each enchantment you control.
Equip {1}
Its blessings are as numerous as the stars of Nyx.
  • Magic Origins
Helm of the Host

Helm of the Host {4}

Legendary Artifact - Equipment
At the beginning of combat on your turn, create a token that's a copy of equipped creature, except the token isn't legendary. That token gains haste.
Equip {5}
Forged out of flowstone for the queen of Vesuva.