20858 cards found
Grixis Panorama

Grixis Panorama

Land
{T}: Add {C}.
{1}, {T}, Sacrifice Grixis Panorama: Search your library for a basic Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
There is no height above Grixis that is free from the stench of death.
Grixis Slavedriver

Grixis Slavedriver {5}{B}

Creature - Zombie Giant
When Grixis Slavedriver leaves the battlefield, create a 2/2 black Zombie creature token.
Unearth {3}{B}
4/4
Grizzled Angler
Grisly Anglerfish

Grizzled Angler {2}{U}

Creature - Human
{T}: Mill two cards. Then if there is a colorless creature card in your graveyard, transform Grizzled Angler.
"There's no question that these waters are treacherous, but if there's one thing I've learned in all my years of sailing . . ."
2/3
Card has other part: Grisly Anglerfish
  • Eldritch Moon
Grizzled Huntmaster

Grizzled Huntmaster {1}{G}{G}

Creature - Human Warrior
When Grizzled Huntmaster enters the battlefield, you may exile a creature card from your hand. If you do, search your hand and library for any number of cards with the same name, exile them, then shuffle. Choose a creature card you own from outside the game. Conjure a duplicate of that card into your hand for each card exiled from your hand this way.
4/3
  • Alchemy: Innistrad
Grizzled Outrider

Grizzled Outrider {4}{G}

Creature - Elf Warrior
"Sure, a horse might be faster. But I'd like to see a horse take the head clean off a troll in one swipe!"
5/5
  • Kaldheim
Grizzly Bears

Grizzly Bears {1}{G}

Creature - Bear
2/2
Grizzly Fate

Grizzly Fate {3}{G}{G}

Sorcery
Create two 2/2 green Bear creature tokens.
Threshold — Create four 2/2 green Bear creature tokens instead if seven or more cards are in your graveyard.
Flashback {5}{G}{G}
Grizzly Ghoul

Grizzly Ghoul {2}{B}{G}

Creature - Zombie Bear
Trample
Grizzly Ghoul enters the battlefield with a +1/+1 counter on it for each creature that died this turn.
The hunters spent the evening celebrating their kill and the rest of the night running from it.
4/3
Grolnok, the Omnivore

Grolnok, the Omnivore {2}{G}{U}

Legendary Creature - Frog
Whenever a Frog you control attacks, mill three cards.
Whenever a permanent card is put into your graveyard from your library, exile it with a croak counter on it.
You may play lands and cast spells from among cards you own in exile with croak counters on them.
3/3
Grond, the Gatebreaker

Grond, the Gatebreaker {3}{B}

Legendary Artifact - Vehicle
Trample
As long as it's your turn and you control an Army, Grond, the Gatebreaker is an artifact creature.
Crew 3
5/5
  • The Lord of the Rings: Tales of Middle-earth 89 540
Groom's Finery

Groom's Finery {1}{B}

Artifact - Equipment
Equipped creature gets +2/+0. It gets an additional +0/+2 and has deathtouch as long as an Equipment named Bride's Gown is attached to a creature you control.
Equip {2}
Related card: Bride's Gown
Grotag Bug-Catcher

Grotag Bug-Catcher {1}{R}

Creature - Goblin Warrior
Trample
Whenever Grotag Bug-Catcher attacks, it gets +1/+0 until end of turn for each creature in your party.
"Everybody grab a leg!"
1/2
  • Zendikar Rising
Grotag Night-Runner

Grotag Night-Runner {2}{R}

Creature - Goblin Rogue
Whenever Grotag Night-Runner deals combat damage to a player, exile the top card of your library. You may play that card this turn.
Naturally inquisitive and adaptable, goblins can turn their small stature to their advantage as rogues.
2/3
Grotesque Demise

Grotesque Demise {2}{B}

Instant
Exile target creature with power 3 or less.
"A debtor's soul has little value, except as a warning to others who might consider defaulting on their loans."
—Ubea, Orzhov ministrant
  • Ravnica Allegiance
Grotesque Mutation

Grotesque Mutation {1}{B}

Instant
Target creature gets +3/+1 and gains lifelink until end of turn.
Grothama, All-Devouring

Grothama, All-Devouring {3}{G}{G}

Legendary Creature - Wurm
Other creatures have "Whenever this creature attacks, you may have it fight Grothama, All-Devouring."
When Grothama leaves the battlefield, each player draws cards equal to the amount of damage dealt to Grothama this turn by sources they controlled.
10/8
  • Battlebond
Ground Assault

Ground Assault {R}{G}

Sorcery
Ground Assault deals damage to target creature equal to the number of lands you control.
"Taking down a dragon is easy. All you need is enough space to get in a good swing."
—Narbulg Nine Fingers
Ground Pounder

Ground Pounder {1}{G}

Creature - Goblin Warrior
{3}{G}: Roll a six-sided die. Ground Pounder gets +X/+X until end of turn, where X is the result.
Whenever you roll a 5 or higher on a die, Ground Pounder gains trample until end of turn.
People came from miles away just to see the head of the hammer.
2/2
  • Unstable
Ground Seal

Ground Seal {1}{G}

Enchantment
When Ground Seal enters the battlefield, draw a card.
Cards in graveyards can't be the targets of spells or abilities.
"They laid her to rest in the wilds, in a sacred place beyond the reach of nightmares or machines."
—The Nameless Knight of Summer
Groundbreaker

Groundbreaker {G}{G}{G}

Creature - Elemental
Trample, haste
At the beginning of the end step, sacrifice Groundbreaker.
The earth's memory is long, its retribution brief.
6/1
Related card: Ball Lightning
Groundskeeper

Groundskeeper {G}

Creature - Human Druid
{1}{G}: Return target basic land card from your graveyard to your hand.
"While the church thinks in terms of legacies, others think in terms of eternities."
1/1
Groundswell

Groundswell {G}

Instant
Target creature gets +2/+2 until end of turn.
Landfall — If you had a land enter the battlefield under your control this turn, that creature gets +4/+4 until end of turn instead.
"This world will not be tamed."
Grove Rumbler

Grove Rumbler {2}{R}{G}

Creature - Elemental
Trample
Landfall — Whenever a land enters the battlefield under your control, Grove Rumbler gets +2/+2 until end of turn.
"The land will not wait for the enemy to arrive."
—Nissa Revane
3/3
  • Battle for Zendikar
Grove of the Burnwillows

Grove of the Burnwillows

Land
{T}: Add {C}.
{T}: Add {R} or {G}. Each opponent gains 1 life.
Grove of the Dreampods

Grove of the Dreampods

Plane - Fabacin
When you planeswalk to Grove of the Dreampods and at the beginning of your upkeep, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.
Whenever chaos ensues, return target creature card from your graveyard to the battlefield.