Exile a creature you control: Add X mana of any one color, where X is 1 plus the exiled creature's mana value. Spend this mana only to cast creature spells.
Artifacts you control have "{2}, Sacrifice this artifact: It deals damage to any target equal to 1 plus the number of permanents named Food Fight you control."
With no time to gather weapons, the dwarves fought the redcaps with anything within reach.
Enchant creature When enchanted creature dies, return that card to the battlefield under your control. When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.
Choose a creature type. Look at the top six cards of your library. You may reveal any number of cards of the chosen type from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in a random order. Flashback {3}{G}
Create X tokens that are copies of target token you control. Then tokens you control gain indestructible until your next turn. You gain 1 life for each token you control.
Despite their differences, every creature and culture of Valley stood in unison against the threat.
Creatures you control get +2/+2 and gain vigilance and lifelink until end of turn.
They all took up the cry, the missionaries, the pilgrims, the sisters of the Orders Militant. The forces of Chaos melted before the fire of their faith.
When this creature enters, until your next turn, creatures can't attack you or planeswalkers you control unless their controller pays {2} for each of those creatures.
Forbidding Watchtower enters tapped. {T}: Add {W}. {1}{W}: Forbidding Watchtower becomes a 1/5 white Soldier creature until end of turn. It's still a land.
If it's not your turn, you may exile a blue card from your hand rather than pay this spell's mana cost. Counter target noncreature spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.