13994 cards found
Mogg Flunkies

Mogg Flunkies {1}{R}

Creature - Goblin
This creature can't attack or block alone.
They'll attack whatever's in front of them—as long as you tell them where that is.
3/3
Mogg Hollows

Mogg Hollows

Land
{T}: Add {C}.
{T}: Add {R} or {G}. This land doesn't untap during your next untap step.
Mogg Infestation

Mogg Infestation {3}{R}{R}

Sorcery
Destroy all creatures target player controls. For each creature that died this way, that player creates two 1/1 red Goblin creature tokens.
Mogg Jailer

Mogg Jailer {1}{R}

Creature - Goblin
This creature can't attack if defending player controls an untapped creature with power 2 or less.
Hey, wake up!
—Mogg secret password
2/2
  • Planeshift
Mogg Maniac

Mogg Maniac {1}{R}

Creature - Goblin
Whenever this creature is dealt damage, it deals that much damage to target opponent or planeswalker.
Stand clear if he gets an itch.
1/1
Mogg Mob

Mogg Mob {R}{R}{R}

Creature - Goblin
Sacrifice this creature: It deals 3 damage divided as you choose among one, two, or three targets.
There was absolutely nothing suspicious about three moggs carrying barrels of explosives—or so they told everyone who would listen.
3/3
  • Modern Horizons 3
Mogg Raider

Mogg Raider {R}

Creature - Goblin
Sacrifice a Goblin: Target creature gets +1/+1 until end of turn.
The evisceration of one mogg always cheers up the rest.
1/1
Mogg Salvage

Mogg Salvage {2}{R}

Instant
If an opponent controls an Island and you control a Mountain, you may cast this spell without paying its mana cost.
Destroy target artifact.
Three moggs, one treasure, too bad.
Mogg Sentry

Mogg Sentry {R}

Creature - Goblin Warrior
Whenever an opponent casts a spell, this creature gets +2/+2 until end of turn.
Nothing makes a mogg madder than having to wake up.
1/1
Mogg Squad

Mogg Squad {1}{R}

Creature - Goblin
This creature gets -1/-1 for each other creature on the battlefield.
As they crept into the Weatherlight's hold, the squad leader held up his hand and whispered, "Stop, goblins—what's that sound?"
3/3
  • Tempest
Mogg Toady

Mogg Toady {1}{R}

Creature - Goblin
This creature can't attack unless you control more creatures than defending player.
This creature can't block unless you control more creatures than attacking player.
2/2
  • Nemesis
Mogg War Marshal

Mogg War Marshal {1}{R}

Creature - Goblin Warrior
Echo {1}{R}
When this creature enters or dies, create a 1/1 red Goblin creature token.
1/1
Moggcatcher

Moggcatcher {2}{R}{R}

Creature - Human Mercenary
{3}, {T}: Search your library for a Goblin permanent card, put it onto the battlefield, then shuffle.
"They're not worth much, but they're easy to catch."
2/2
Mogis's Warhound

Mogis's Warhound {1}{R}

Enchantment Creature - Dog
Bestow {2}{R}
This creature attacks each combat if able.
Enchanted creature gets +2/+2 and attacks each combat if able.
2/2
Mojave Desert

Mojave Desert

Plane - Las Vegas
Whenever you planeswalk here, each player searches their library for up to two basic land or Desert cards and puts them onto the battlefield tapped, then shuffles their library. If a Desert entered the battlefield under a player's control this way, they create a 1/1 black Snake creature token with deathtouch.
Whenever Chaos ensues, create X 1/1 black Snake creature token with deathtouch, where X is 1 plus the number of nonbasic land types among lands that player controls.
  • Black Lotus Unknown Planechase
Moku, Meandering Drummer

Moku, Meandering Drummer {1}{R}

Legendary Creature - Human Bard Ally
Whenever you cast a noncreature spell, you may pay {1}. If you do, Moku gets +2/+1 and creatures you control gain haste until end of turn.
Moku marches to the beat of a different drum.
2/2
  • Avatar: The Last Airbender Eternal
Mold Adder

Mold Adder {G}

Creature - Fungus Snake
Whenever an opponent casts a blue or black spell, you may put a +1/+1 counter on this creature.
The more you struggle against its coils, the tighter they get.
1/1
Mold Shambler

Mold Shambler {3}{G}

Creature - Fungus Beast
Kicker {1}{G}
When this creature enters, if it was kicked, destroy target noncreature permanent.
When civilization encroaches on nature, Zendikar encroaches back.
3/3
Molder

Molder {X}{G}

Instant
Destroy target artifact or enchantment with mana value X. It can't be regenerated. You gain X life.
"The forests have succumbed to ruin, but the spirit of Krosa remains alive and vital in these devouring spores."
—Zyd, Kamahlite druid
  • Time Spiral
Molder Beast

Molder Beast {4}{G}

Creature - Beast
Trample
Whenever an artifact is put into a graveyard from the battlefield, this creature gets +2/+0 until end of turn.
"A trail of scrap metal can lead it into an ambush. But take care not to overfeed it."
—Adaran, Tangle hunter
5/3
Molder Slug

Molder Slug {3}{G}{G}

Creature - Slug Beast
At the beginning of each player's upkeep, that player sacrifices an artifact of their choice.
Fortunately for it, Mirrodin is a plane without salt.
4/6
Moldering Gym

Moldering Gym {2}{G}

Enchantment - Room
When you unlock this door, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Card has other part: Weight Room
  • Duskmourn: House of Horror
Moldervine Cloak

Moldervine Cloak {2}{G}

Enchantment - Aura
Enchant creature
Enchanted creature gets +3/+3.
Dredge 2
Moldgraf Millipede

Moldgraf Millipede {4}{G}

Creature - Insect Horror
When this creature enters, mill three cards, then put a +1/+1 counter on this creature for each creature card in your graveyard.
Between stitchers, cultists, and scavengers, corpses are in high demand.
2/2
Related card: Hinterland Chef
Moldgraf Monstrosity

Moldgraf Monstrosity {4}{G}{G}{G}

Creature - Insect
Trample
When this creature dies, exile it, then return two creature cards at random from your graveyard to the battlefield.
The border between life and death is as thin as a layer of topsoil.
8/8