188 cards found

Pristine Skywise {4}{W}{U}

Creature - Dragon
Flying
Whenever you cast a noncreature spell, untap Pristine Skywise. It gains protection from the color of your choice until end of turn.
The elite of Ojutai's brood, the skywise see their enemies as puzzles to be solved.
6/4

Prossh, Skyraider of Kher {3}{B}{R}{G}

Legendary Creature - Dragon
When you cast this spell, create X 0/1 red Kobold creature tokens named Kobolds of Kher Keep, where X is the amount of mana spent to cast Prossh.
Flying
Sacrifice another creature: Prossh, Skyraider of Kher gets +1/+0 until end of turn.
5/5
Related card: Kobolds of Kher Keep

Quicksilver Dragon {4}{U}{U}

Creature - Dragon
Flying
{U}: If target spell has only one target and that target is Quicksilver Dragon, change that spell's target to another creature.
Morph {4}{U}
5/5

Rakdos Pit Dragon {2}{R}{R}

Creature - Dragon
{R}{R}: Rakdos Pit Dragon gains flying until end of turn.
{R}: Rakdos Pit Dragon gets +1/+0 until end of turn.
Hellbent — Rakdos Pit Dragon has double strike as long as you have no cards in hand.
3/3

Ramos, Dragon Engine {6}

Legendary Artifact Creature - Dragon
Flying
Whenever you cast a spell, put a +1/+1 counter on Ramos, Dragon Engine for each of that spell's colors.
Remove five +1/+1 counters from Ramos: Add {W}{W}{U}{U}{B}{B}{R}{R}{G}{G}. Activate this ability only once each turn.
4/4

Rathi Dragon {2}{R}{R}

Creature - Dragon
Flying
When Rathi Dragon enters the battlefield, sacrifice it unless you sacrifice two Mountains.
5/5

Rimescale Dragon {5}{R}{R}

Snow Creature - Dragon
Flying
{2}{S}: Tap target creature and put an ice counter on it.
Creatures with ice counters on them don't untap during their controllers' untap steps.
5/5

Rith, the Awakener {3}{R}{G}{W}

Legendary Creature - Dragon
Flying
Whenever Rith, the Awakener deals combat damage to a player, you may pay {2}{G}. If you do, choose a color, then create a 1/1 green Saproling creature token for each permanent of that color.
6/6

Rorix Bladewing {3}{R}{R}{R}

Legendary Creature - Dragon
Flying, haste
In an attempt to restore pride to Shiv and to forge an undying legacy, Rorix traveled far to compete for glory in Otaria's Grand Coliseum.
6/5

Runehorn Hellkite {5}{R}

Creature - Dragon
Flying
{5}{R}, Exile Runehorn Hellkite from your graveyard: Each player discards their hand, then draws seven cards.
Inscribed with runes that predate the dragon, its horns possess their own ancient magic.
5/5

Ruthless Deathfang {4}{U}{B}

Creature - Dragon
Flying
Whenever you sacrifice a creature, target opponent sacrifices a creature.
"Bring forth the dead, their skull-grins and rattle-bones. We will feast upon their wailing ghosts."
—Silumgar, translated from Draconic
4/4

Ryusei, the Falling Star {5}{R}

Legendary Creature - Dragon Spirit
Flying
When Ryusei, the Falling Star dies, it deals 5 damage to each creature without flying.
5/5

Sarkhan's Whelp {2}{R}

Creature - Dragon
Flying
Whenever you activate an ability of a Sarkhan planeswalker, Sarkhan's Whelp deals 1 damage to any target.
2/2

Savage Ventmaw {4}{R}{G}

Creature - Dragon
Flying
Whenever Savage Ventmaw attacks, add {R}{R}{R}{G}{G}{G}. Until end of turn, you don't lose this mana as steps and phases end.
4/4

Scalelord Reckoner {3}{W}{W}

Creature - Dragon
Flying
Whenever a Dragon you control becomes the target of a spell or ability an opponent controls, destroy target nonland permanent that player controls.
The justice of dragons demands more than just an eye for an eye.
4/4

Scion of Ugin {6}

Creature - Dragon Spirit
Flying
For hundreds of years Ugin slept, encased in the cocoon of stone and magic Sarkhan had created using a shard of a Zendikari hedron. As Ugin lay dormant, his spectral guardians kept vigil.
4/4

Scion of the Ur-Dragon {W}{U}{B}{R}{G}

Legendary Creature - Dragon Avatar
Flying
{2}: Search your library for a Dragon permanent card and put it into your graveyard. If you do, Scion of the Ur-Dragon becomes a copy of that card until end of turn. Then shuffle your library.
"I am the blood of the ur-dragon, coursing through all dragonkind."
4/4

Scourge of Kher Ridges {6}{R}{R}

Creature - Dragon
Flying
{1}{R}: Scourge of Kher Ridges deals 2 damage to each creature without flying.
{5}{R}: Scourge of Kher Ridges deals 6 damage to each other creature with flying.
Doom casts its own flickering shadow.
6/6

Scourge of Nel Toth {5}{B}{B}

Creature - Zombie Dragon
Flying
You may cast Scourge of Nel Toth from your graveyard by paying {B}{B} and sacrificing two creatures rather than paying its mana cost.
"May all the cairns of Jund be toppled."
—Meren of Clan Nel Toth
6/6

Scourge of Valkas {2}{R}{R}{R}

Creature - Dragon
Flying
Whenever Scourge of Valkas or another Dragon enters the battlefield under your control, it deals X damage to any target, where X is the number of Dragons you control.
{R}: Scourge of Valkas gets +1/+0 until end of turn.
4/4

Scourge of the Throne {4}{R}{R}

Creature - Dragon
Flying
Dethrone
Whenever Scourge of the Throne attacks for the first time each turn, if it's attacking the player with the most life or tied for most life, untap all attacking creatures. After this phase, there is an additional combat phase.
5/5

Shichifukujin Dragon {6}{R}{R}{R}

Creature - Dragon
When Shichifukujin Dragon comes into play, put seven +1/+1 counters on it.
{R}{R}{R}, Remove two +1/+1 counters: Put three +1/+1 counters on Shichifukujin Dragon at end of turn. Play this ability as a sorcery.
0/0

Shieldhide Dragon {5}{W}

Creature - Dragon
Flying, lifelink
Megamorph {5}{W}{W}
When Shieldhide Dragon is turned face up, put a +1/+1 counter on each other Dragon creature you control.
3/3

Shivan Dragon {4}{R}{R}

Creature - Dragon
Flying
{R}: Shivan Dragon gets +1/+0 until end of turn.
The undisputed master of the mountains of Shiv.
5/5

Shivan Hellkite {5}{R}{R}

Creature - Dragon
Flying
{1}{R}: Shivan Hellkite deals 1 damage to any target.
A dragon's scale can be carved into a mighty shield, provided you can procure a dragontooth to cut it.
5/5

Shockmaw Dragon {4}{R}{R}

Creature - Dragon
Flying
Whenever Shockmaw Dragon deals combat damage to a player, it deals 1 damage to each creature that player controls.
Dragons of the Kolaghan brood are always on the move. They are the driving force behind the Mardu's nomadic way of life.
4/4

Siege Dragon {5}{R}{R}

Creature - Dragon
Flying
When Siege Dragon enters the battlefield, destroy all Walls your opponents control.
Whenever Siege Dragon attacks, if defending player controls no Walls, it deals 2 damage to each creature without flying that player controls.
5/5

Silumgar, the Drifting Death {4}{U}{B}

Legendary Creature - Dragon
Flying, hexproof
Whenever a Dragon you control attacks, creatures defending player controls get -1/-1 until end of turn.
"No machinations, no puppet strings, no plots. Just pure, sweeping death."
—Tasigur, the Golden Fang
3/7

Skithiryx, the Blight Dragon {3}{B}{B}

Legendary Creature - Dragon Skeleton
Flying
Infect
{B}: Skithiryx, the Blight Dragon gains haste until end of turn.
{B}{B}: Regenerate Skithiryx.
4/4

Skyline Despot {5}{R}{R}

Creature - Dragon
Flying
When Skyline Despot enters the battlefield, you become the monarch.
At the beginning of your upkeep, if you're the monarch, create a 5/5 red Dragon creature token with flying.
5/5

Skyship Stalker {2}{R}{R}

Creature - Dragon
Flying
{R}: Skyship Stalker gets +1/+0 until end of turn.
{R}: Skyship Stalker gains first strike until end of turn.
{R}: Skyship Stalker gains haste until end of turn.
3/3

Slumbering Dragon {R}

Creature - Dragon
Flying
Slumbering Dragon can't attack or block unless it has five or more +1/+1 counters on it.
Whenever a creature attacks you or a planeswalker you control, put a +1/+1 counter on Slumbering Dragon.
3/3

Sparktongue Dragon {3}{R}{R}

Creature - Dragon
Flying
When Sparktongue Dragon enters the battlefield, you may pay {2}{R}. When you do, it deals 3 damage to any target.
Fools believe that Kolaghan's brood follows lightning storms. The wise know that it is the other way around.
3/3

Spawn of Thraxes {5}{R}{R}

Creature - Dragon
Flying
When Spawn of Thraxes enters the battlefield, it deals damage to any target equal to the number of Mountains you control.
Sparks from Purphoros's forge fill the belly of every dragon.
5/5

Spellbound Dragon {3}{U}{R}

Creature - Dragon
Flying
Whenever Spellbound Dragon attacks, draw a card, then discard a card. Spellbound Dragon gets +X/+0 until end of turn, where X is the discarded card's converted mana cost.
A king in Jund, a serf in Esper.
3/5

Steel Hellkite {6}

Artifact Creature - Dragon
Flying
{2}: Steel Hellkite gets +1/+0 until end of turn.
{X}: Destroy each nonland permanent with converted mana cost X whose controller was dealt combat damage by Steel Hellkite this turn. Activate this ability only once each turn.
5/5

Stormbreath Dragon {3}{R}{R}

Creature - Dragon
Flying, haste, protection from white
{5}{R}{R}: Monstrosity 3.
When Stormbreath Dragon becomes monstrous, it deals damage to each opponent equal to the number of cards in that player's hand.
4/4

Stormwing Dragon {5}{R}

Creature - Dragon
Flying, first strike
Megamorph {5}{R}{R}
When Stormwing Dragon is turned face up, put a +1/+1 counter on each other Dragon creature you control.
3/3

Sunscorch Regent {3}{W}{W}

Creature - Dragon
Flying
Whenever an opponent casts a spell, put a +1/+1 counter on Sunscorch Regent and you gain 1 life.
"We trust in the scalelords, bringers of justice that none can escape."
—Urdnan, Dromoka warrior
4/3

Swift Warkite {4}{B}{R}

Creature - Dragon
Flying
When Swift Warkite enters the battlefield, you may put a creature card with converted mana cost 3 or less from your hand or graveyard onto the battlefield. That creature gains haste. Return it to your hand at the beginning of the next end step.
4/4

Tarox Bladewing {2}{R}{R}{R}

Legendary Creature - Dragon
Flying, haste
Grandeur — Discard another card named Tarox Bladewing: Tarox Bladewing gets +X/+X until end of turn, where X is its power.
Despising his siblings as insults to his line, he finds and devours each in turn.
4/3

Teeka's Dragon {9}

Artifact Creature - Dragon
Flying; trample; rampage 4
5/5

Tek {5}

Artifact Creature - Dragon
Tek gets +0/+2 as long as you control a Plains, has flying as long as you control an Island, gets +2/+0 as long as you control a Swamp, has first strike as long as you control a Mountain, and has trample as long as you control a Forest.
2/2

Teneb, the Harvester {3}{W}{B}{G}

Legendary Creature - Dragon
Flying
Whenever Teneb, the Harvester deals combat damage to a player, you may pay {2}{B}. If you do, put target creature card from a graveyard onto the battlefield under your control.
6/6

Territorial Hellkite {2}{R}{R}

Creature - Dragon
Flying, haste
At the beginning of combat on your turn, choose an opponent at random that Territorial Hellkite didn't attack during your last combat. Territorial Hellkite attacks that player this combat if able. If you can't choose an opponent this way, tap Territorial Hellkite.
6/5

The Ur-Dragon {4}{W}{U}{B}{R}{G}

Legendary Creature - Dragon Avatar
Eminence — As long as The Ur-Dragon is in the command zone or on the battlefield, other Dragon spells you cast cost {1} less to cast.
Flying
Whenever one or more Dragons you control attack, draw that many cards, then you may put a permanent card from your hand onto the battlefield.
10/10

Thunder Dragon {5}{R}{R}

Creature - Dragon
Flying
When Thunder Dragon enters the battlefield, it deals 3 damage to each creature without flying.
Sometimes primitive cultures attributed natural phenomena to monsters. Sometimes they were right.
5/5

Thunderbreak Regent {2}{R}{R}

Creature - Dragon
Flying
Whenever a Dragon you control becomes the target of a spell or ability an opponent controls, Thunderbreak Regent deals 3 damage to that player.
Attracting a dragon's attention may be the last mistake you make.
4/4

Thundermaw Hellkite {3}{R}{R}

Creature - Dragon
Flying
Haste
When Thundermaw Hellkite enters the battlefield, it deals 1 damage to each creature with flying your opponents control. Tap those creatures.
5/5

Treva, the Renewer {3}{G}{W}{U}

Legendary Creature - Dragon
Flying
Whenever Treva, the Renewer deals combat damage to a player, you may pay {2}{W}. If you do, choose a color, then you gain 1 life for each permanent of that color.
6/6

Two-Headed Dragon {4}{R}{R}

Creature - Dragon
Flying
Menace
Two-Headed Dragon can block an additional creature each combat.
{1}{R}: Two-Headed Dragon gets +2/+0 until end of turn.
4/4

Tyrant of Valakut {5}{R}{R}

Creature - Dragon
Surge {3}{R}{R}
Flying
When Tyrant of Valakut enters the battlefield, if its surge cost was paid, it deals 3 damage to any target.
5/4

Tyrant's Familiar {5}{R}{R}

Creature - Dragon
Flying, haste
Lieutenant — As long as you control your commander, Tyrant's Familiar gets +2/+2 and has "Whenever Tyrant's Familiar attacks, it deals 7 damage to target creature defending player controls."
Nothing escapes its gaze—or its breath.
5/5

Utvara Hellkite {6}{R}{R}

Creature - Dragon
Flying
Whenever a Dragon you control attacks, create a 6/6 red Dragon creature token with flying.
The fear of dragons is as old and as powerful as the fear of death itself.
6/6

Vaevictis Asmadi {2}{B}{B}{R}{R}{G}{G}

Legendary Creature - Elder Dragon
Flying
At the beginning of your upkeep, sacrifice Vaevictis Asmadi unless you pay {B}{R}{G}.
{B}: Vaevictis Asmadi gets +1/+0 until end of turn.
{R}: Vaevictis Asmadi gets +1/+0 until end of turn.
{G}: Vaevictis Asmadi gets +1/+0 until end of turn.
7/7

Vaevictis Asmadi, the Dire {3}{B}{R}{G}

Legendary Creature - Elder Dragon
Flying
Whenever Vaevictis Asmadi, the Dire attacks, for each player, choose target permanent that player controls. Those players sacrifice those permanents. Each player who sacrificed a permanent this way reveals the top card of their library, then puts it onto the battlefield if it's a permanent card.
6/6

Vampiric Dragon {6}{B}{R}

Creature - Vampire Dragon
Flying
Whenever a creature dealt damage by Vampiric Dragon this turn dies, put a +1/+1 counter on Vampiric Dragon.
{1}{R}: Vampiric Dragon deals 1 damage to target creature.
5/5

Verix Bladewing {2}{R}{R}

Legendary Creature - Dragon
Kicker {3}
Flying
When Verix Bladewing enters the battlefield, if it was kicked, create Karox Bladewing, a legendary 4/4 red Dragon creature token with flying.
4/4

Viashivan Dragon {2}{R}{R}{G}{G}

Creature - Dragon
Flying
{R}: Viashivan Dragon gets +1/+0 until end of turn.
{G}: Viashivan Dragon gets +0/+1 until end of turn.
The Viashivan understand that cruelty arises from opportunity.
4/4
Related card: Kyscu Drake

Volcanic Dragon {4}{R}{R}

Creature - Dragon
Flying
Haste
Sometimes an eruption in Shiv produces something more dangerous than a mere river of molten rock.
4/4