32750 cards found
The Crystal's Chosen

The Crystal's Chosen {5}{W}{W}

Sorcery
Create four 1/1 colorless Hero creature tokens. Then put a +1/+1 counter on each creature you control.
Within the light, the will of the crystal surged through them. They decided to accept their destiny. And so began a journey to dispel the darkness and return light to the world ...
  • Final Fantasy
Visitor from Planet Q

Visitor from Planet Q {1}{U}

Instant Creature - Alien
All creature cards you own with flash are instants in addition to their other types.
Whenever you cast another spell with two or more card types, you may draw a card, then discard a card.
0/4
Personal Incarnation

Personal Incarnation {3}{W}{W}{W}

Creature - Avatar Incarnation
{0}: The next 1 damage that would be dealt to this creature this turn is dealt to its owner instead. Only this creature's owner may activate this ability.
When this creature dies, its owner loses half their life, rounded up.
6/6
Ashiok's Forerunner

Ashiok's Forerunner {3}{U}{B}

Creature - Human Wizard
Flash
When this creature enters, you may search your library and/or graveyard for a card named Ashiok, Sculptor of Fears, reveal it, and put it into your hand. If you search your library this way, shuffle.
"Every dream is a doorway."
3/3
Related card: Ashiok, Sculptor of Fears
  • Theros Beyond Death
Spirit Loop

Spirit Loop {1}{W}

Enchantment - Aura
Enchant creature you control
Whenever enchanted creature deals damage, you gain that much life.
When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.
  • Time Spiral
Drogskol Cavalry

Drogskol Cavalry {5}{W}{W}

Creature - Spirit Knight
Flying
Whenever another Spirit you control enters, you gain 2 life.
{3}{W}: Create a 1/1 white Spirit creature token with flying.
4/4
Arcane Lighthouse

Arcane Lighthouse

Land
{T}: Add {C}.
{1}, {T}: Until end of turn, creatures your opponents control lose hexproof and shroud and can't have hexproof or shroud.
Nezahal, Primal Tide

Nezahal, Primal Tide {5}{U}{U}

Legendary Creature - Elder Dinosaur
This spell can't be countered.
You have no maximum hand size.
Whenever an opponent casts a noncreature spell, draw a card.
Discard three cards: Exile Nezahal. Return it to the battlefield tapped under its owner's control at the beginning of the next end step.
7/7
Related card: Oyaminartok, Polar Werebear
Supernatural Stamina

Supernatural Stamina {B}

Instant
Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control."
"All are not equal—neither in life nor after death. Bontu's favorites will stand highest in eternity."
—Senifet, vizier of Bontu
No Rest for the Wicked

No Rest for the Wicked {1}{B}

Enchantment
Sacrifice this enchantment: Return to your hand all creature cards in your graveyard that were put there from the battlefield this turn.
"The soul? Here, we have no use for such frivolities."
—Sitrik, birth priest
Malboro

Malboro {4}{B}{B}

Creature - Plant Horror
Bad Breath — When this creature enters, each opponent discards a card, loses 2 life, and exiles the top three cards of their library.
Swampcycling {2}
4/4
  • Final Fantasy
Sunbird Effigy
Sunbird Standard

Sunbird Effigy

Artifact Creature - Bird Construct
Flying, vigilance, haste
Sunbird Effigy's power and toughness are each equal to the number of colors among the exiled cards used to craft it.
{T}: For each color among the exiled cards used to craft this creature, add one mana of that color.
*/*
Card has other part: Sunbird Standard
  • The Lost Caverns of Ixalan
Aquus Steed

Aquus Steed {3}{U}

Creature - Beast
{2}{U}, {T}: Target creature gets -2/-0 until end of turn.
In water, it's as graceful as a dolphin. On land, it darts and jerks so unpredictably that few can ride it for long.
1/3
  • Return to Ravnica
Blizzard Elemental

Blizzard Elemental {5}{U}{U}

Creature - Elemental
Flying
{3}{U}: Untap this creature.
Students who had seen Rayne argue with Urza were certain she had summoned it to make him seem warmer by comparison.
5/5
Invasion of Regatha
Disciples of the Inferno

Invasion of Regatha {2}{R}

Battle - Siege
When this Siege enters, it deals 4 damage to another target battle or opponent and 1 damage to up to one target creature.
Defense: 5
Card has other part: Disciples of the Inferno
  • March of the Machine
Sylvan Bounty

Sylvan Bounty {5}{G}

Instant
Target player gains 8 life.
Basic landcycling {1}{G}
Some who scouted new lands chose to stay.
Thorn Lieutenant

Thorn Lieutenant {1}{G}

Creature - Elf Warrior
Whenever this creature becomes the target of a spell or ability an opponent controls, create a 1/1 green Elf Warrior creature token.
{5}{G}: This creature gets +4/+4 until end of turn.
2/3
Myr Moonvessel

Myr Moonvessel {1}

Artifact Creature - Myr
When this creature dies, add {C}.
Memnarch created the myr with three qualities in mind: dependability, controllability, and disposability.
1/1
  • Darksteel
Gold Pan

Gold Pan {2}

Artifact - Equipment
When this Equipment enters, create a Treasure token.
Equipped creature gets +1/+1.
Equip {1}
  • Outlaws of Thunder Junction
Bad River

Bad River

Land
This land enters tapped.
{T}, Sacrifice this land: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.
Death Wish

Death Wish {1}{B}{B}

Sorcery
You may put a card you own from outside the game into your hand. You lose half your life, rounded up. Exile Death Wish.
He wished for power, but not for the longevity to abuse it.
  • Judgment
Darba

Darba {3}{G}

Creature - Bird Beast
At the beginning of your upkeep, sacrifice this creature unless you pay {G}{G}.
Legend has it the darba gave up its wings in return for an extra stomach.
5/4
  • Prophecy
Kolaghan, the Storm's Fury

Kolaghan, the Storm's Fury {3}{B}{R}

Legendary Creature - Dragon
Flying
Whenever a Dragon you control attacks, creatures you control get +1/+0 until end of turn.
Dash {3}{B}{R}
4/5
Autarch Mammoth

Autarch Mammoth {4}{G}{G}

Creature - Elephant Mount
When this creature enters and whenever it attacks while saddled, create a 3/3 green Elephant creature token.
Saddle 5
5/5
  • Aetherdrift
High Sentinels of Arashin

High Sentinels of Arashin {3}{W}

Creature - Bird Soldier
Flying
This creature gets +1/+1 for each other creature you control with a +1/+1 counter on it.
{3}{W}: Put a +1/+1 counter on target creature.
3/4