29886 cards found
Vodalian Mage

Vodalian Mage {2}{U}

Creature - Merfolk Wizard
{U}, {T}: Counter target spell unless its controller pays {1}.
"Vodalian Mages are remarkable. Their merchants bring them arcane lore and devices from across the seas."
—Lydia Wynforth, Mayor of Trokair
1/1
Rite of the Serpent

Rite of the Serpent {4}{B}{B}

Sorcery
Destroy target creature. If that creature had a +1/+1 counter on it, create a 1/1 green Snake creature token.
Mourning Thrull

Mourning Thrull {1}{W/B}

Creature - Thrull
Flying
Whenever Mourning Thrull deals damage, you gain that much life.
During their ascent to spirithood, patriarchs of Orzhova shed both flesh and emotion. This earthly slag is collected and formed into thrulls.
1/1
Mind Sludge

Mind Sludge {4}{B}

Sorcery
Target player discards a card for each Swamp you control.
"Guard your thoughts. You never know who might wish to take them from you."
—Kalitas, Bloodchief of Ghet
School of the Unseen

School of the Unseen

Land
{T}: Add {C}.
{2}, {T}: Add one mana of any color.
After the terrible retribution visited upon Lat-Nam, this school of mages chose to hide from the eyes of the world.
  • Alliances
Prosperous Pirates

Prosperous Pirates {4}{U}

Creature - Human Pirate
When Prosperous Pirates enters the battlefield, create two Treasure tokens.
The floating city of High and Dry hasn't yet sunk under the weight of gold, but it's not for want of trying.
3/4
Barrenton Medic

Barrenton Medic {4}{W}

Creature - Kithkin Cleric
{T}: Prevent the next 1 damage that would be dealt to any target this turn.
Put a -1/-1 counter on Barrenton Medic: Untap Barrenton Medic.
His dreams are filled with noxious powders and clinking vials.
0/4
  • Shadowmoor
Tough Cookie

Tough Cookie {1}{G}

Artifact Creature - Food Golem
When Tough Cookie enters the battlefield, create a Food token.
{2}{G}: Target noncreature artifact you control becomes a 4/4 artifact creature until end of turn.
{2}, {T}, Sacrifice Tough Cookie: You gain 3 life.
2/2
  • Wilds of Eldraine
Resolute Veggiesaur

Resolute Veggiesaur {2}{G}

Creature - Dinosaur Employee
Trample
Whenever you roll your third die each turn, put a +1/+1 counter on Resolute Veggiesaur.
This dinosaur doesn't know what will kill him, but he's determined it won't be heart disease.
3/3
  • Unfinity 153 439
Commander Liara Portyr

Commander Liara Portyr {3}{R}{W}

Legendary Creature - Human Soldier
Whenever you attack, spells you cast from exile this turn cost {X} less to cast, where X is the number of players being attacked. Exile the top X cards of your library. Until end of turn, you may cast spells from among those exiled cards.
"It's a ghoul-eat-you world out there. Follow my orders if you want to survive."
5/3
  • Commander Legends: Battle for Baldur's Gate 270 418 529
Akiri, Fearless Voyager

Akiri, Fearless Voyager {1}{R}{W}

Legendary Creature - Kor Warrior
Whenever you attack a player with one or more equipped creatures, draw a card.
{W}: You may unattach an Equipment from a creature you control. If you do, tap that creature and it gains indestructible until end of turn.
"No angel bars our ascent. Emeria waits above!"
3/3
Kodama's Might

Kodama's Might {G}

Instant - Arcane
Target creature gets +2/+2 until end of turn.
Splice onto Arcane {G}
  • Champions of Kamigawa
Urza's Miter

Urza's Miter {3}

Artifact
Whenever an artifact you control is put into a graveyard from the battlefield, if it wasn't sacrificed, you may pay {3}. If you do, draw a card.
Related card: Golgothian Sylex
Rip Apart

Rip Apart {R}{W}

Sorcery
Choose one —
• Rip Apart deals 3 damage to target creature or planeswalker.
• Destroy target artifact or enchantment.
Torn from history. Torn from memory. Torn from reality.
Scuttling Sentinel

Scuttling Sentinel {1}{G/U}{G/U}

Creature - Crab Elf
Flash
Vigilance
When Scuttling Sentinel enters the battlefield, put a +1/+1 counter on another target creature you control. Until end of turn, that creature becomes a blue Crab in addition to its other types and gains hexproof.
3/2
  • Ravnica: Clue Edition
Patriarch's Bidding

Patriarch's Bidding {3}{B}{B}

Sorcery
Each player chooses a creature type. Each player returns all creature cards of a type chosen this way from their graveyard to the battlefield.
"There's some new darkness in the air tonight. If I were you, I'd stay home and lock the doors."
—Ferrick, village warden
Whippoorwill

Whippoorwill {G}

Creature - Bird
{G}{G}, {T}: Target creature can't be regenerated this turn. Damage that would be dealt to that creature this turn can't be prevented or dealt instead to another permanent or player. When the creature dies this turn, exile the creature.
If the Whippoorwill remains silent, the soul has not reached its reward.
1/1
  • The Dark
Putrid Raptor

Putrid Raptor {4}{B}{B}

Creature - Zombie Dinosaur Beast
Morph—Discard a Zombie card.
It eagerly gobbles up bits of its own rotting flesh as they fall to the swampy ground.
4/4
  • Scourge
Bristlepack Sentry

Bristlepack Sentry {1}{G}

Creature - Plant Wolf
Defender
As long as you control a creature with power 4 or greater, Bristlepack Sentry can attack as though it didn't have defender.
As she defends them in their youth, they shall someday defend her in her old age.
3/3
  • Outlaws of Thunder Junction
Samite Archer

Samite Archer {1}{W}{U}

Creature - Human Cleric Archer
{T}: Prevent the next 1 damage that would be dealt to any target this turn.
{T}: Samite Archer deals 1 damage to any target.
"I can preserve ten lives by taking one."
1/1
  • Invasion
Rile

Rile {R}

Sorcery
Rile deals 1 damage to target creature you control. That creature gains trample until end of turn.
Draw a card.
The enormous can still be at the mercy of the small.
Nykthos, Shrine to Nyx

Nykthos, Shrine to Nyx

Legendary Land
{T}: Add {C}.
{2}, {T}: Choose a color. Add an amount of mana of that color equal to your devotion to that color.
Day of the Dragons

Day of the Dragons {4}{U}{U}{U}

Enchantment
When Day of the Dragons enters the battlefield, exile all creatures you control. Then create that many 5/5 red Dragon creature tokens with flying.
When Day of the Dragons leaves the battlefield, sacrifice all Dragons you control. Then return the exiled cards to the battlefield under your control.
Fylamarid

Fylamarid {1}{U}{U}

Creature - Squid Beast
Flying
Fylamarid can't be blocked by blue creatures.
{U}: Target creature becomes blue until end of turn.
1/3
  • Tempest
Jeskai Runemark

Jeskai Runemark {2}{U}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2.
Enchanted creature has flying as long as you control a red or white permanent.
  • Fate Reforged