10354 cards found
Act of Heroism

Act of Heroism {1}{W}

Instant
Untap target creature. It gets +2/+2 until end of turn and can block an additional creature this turn.
"On every plane, there are those who run toward danger."
—Gideon Jura
Act of Treason

Act of Treason {2}{R}

Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
Active Volcano

Active Volcano {R}

Instant
Choose one —
• Destroy target blue permanent.
• Return target Island to its owner's hand.
Adamant Will

Adamant Will {1}{W}

Instant
Target creature gets +2/+2 and gains indestructible until end of turn.
"I refuse to die before I see the sun rise again."
Related card: Imperial Blademaster
Adaptive Gemguard

Adaptive Gemguard {3}{W}

Artifact Creature - Gnome
Tap two untapped artifacts and/or creatures you control: Put a +1/+1 counter on Adaptive Gemguard. Activate only as a sorcery.
Left their own devices, gnomes reengineer their own devices.
3/3
  • The Lost Caverns of Ixalan
Adaptive Shimmerer

Adaptive Shimmerer {5}

Creature - Insect
Flash
Adaptive Shimmerer enters the battlefield with three +1/+1 counters on it.
"You sure you want to see what emerges? You might not like it. It definitely won't like you."
—Kinnan, bonder prodigy
0/0
  • Ikoria: Lair of Behemoths
Adaptive Snapjaw

Adaptive Snapjaw {4}{G}

Creature - Lizard Beast
Evolve
"Eh, needs more toad."
—Gulistan, Simic biomancer
6/2
Adaptive Sporesinger

Adaptive Sporesinger {2}{G}

Creature - Phyrexian Druid
Vigilance
When Adaptive Sporesinger enters the battlefield, choose one —
• Target creature gets +2/+2 and gains vigilance until end of turn.
• Proliferate.
2/2
  • Phyrexia: All Will Be One
Adarkar Sentinel

Adarkar Sentinel {5}

Artifact Creature - Soldier
{1}: Adarkar Sentinel gets +0/+1 until end of turn.
"We encountered the sentinels in the wastes, near no living thing. Their purpose was inscrutable."
—Disa the Restless, journal entry
3/3
Adarkar Unicorn

Adarkar Unicorn {1}{W}{W}

Creature - Unicorn
{T}: Add {U} or {C}{U}. Spend this mana only to pay cumulative upkeep costs.
"There is no nobler creature in all of Terisiare."
—General Jarkeld, the Arctic Fox
2/2
  • Ice Age
Adder-Staff Boggart

Adder-Staff Boggart {1}{R}

Creature - Goblin Warrior
When Adder-Staff Boggart enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on Adder-Staff Boggart.
2/1
  • Lorwyn
Addle

Addle {1}{B}

Sorcery
Choose a color. Target player reveals their hand and you choose a card of that color from it. That player discards that card.
"I'll wring out your tiny mind like a sponge."
—Urborg witch
Adherent of Hope

Adherent of Hope {1}{W}

Creature - Human Soldier
At the beginning of combat on your turn, if you control a Basri planeswalker, put a +1/+1 counter on Adherent of Hope.
"Basri has shown me the way forward, and I will follow."
2/1
  • Core Set 2021
Adorable Kitten

Adorable Kitten {W}

Host Creature - Cat
When this creature enters the battlefield, roll a six-sided die. You gain life equal to the result.
1/1
Adriana's Valor

Adriana's Valor

Conspiracy
Hidden agenda
Whenever a creature you control with the chosen name attacks, you may pay {W}. If you do, that creature gains indestructible until end of turn.
  • Conspiracy: Take the Crown
Advance Scout

Advance Scout {1}{W}

Creature - Human Soldier Scout
First strike
{W}: Target creature gains first strike until end of turn.
"The soldier's path is worn smooth by the tread of many feet—all in one direction, none returning."
—Oracle en-Vec
1/1
Advanced Hoverguard

Advanced Hoverguard {3}{U}

Creature - Drone
Flying
{U}: Advanced Hoverguard gains shroud until end of turn.
"They are like their vedalken masters: untouchable, aloof, and omnipresent."
—Bruenna, Neurok leader
2/2
  • Fifth Dawn
Advanced Stitchwing

Advanced Stitchwing {3}{U}{U}

Creature - Zombie Horror
Flying
{2}{U}, Discard two cards: Return Advanced Stitchwing from your graveyard to the battlefield tapped.
"Improvement is a consequence of practice."
—Stitcher Geralf
3/4
Adventure Awaits

Adventure Awaits {1}{G}

Sorcery
Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. If you didn't put a card into your hand this way, draw a card.
"Good, we're all here. Let's get started!"
  • Zendikar Rising
Adventuring Gear

Adventuring Gear {1}

Artifact - Equipment
Landfall — Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn.
Equip {1}
An explorer's essentials in a wild world.
Adventurous Impulse

Adventurous Impulse {G}

Sorcery
Look at the top three cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
An adventure without a companion is hardly an adventure at all.
Advocate of the Beast

Advocate of the Beast {2}{G}

Creature - Elf Shaman
At the beginning of your end step, put a +1/+1 counter on target Beast creature you control.
"I am neither their drover nor their leader. To these majestic beasts, I am simply their herdmate and nothing more."
2/3
Related card: Marauding Maulhorn
  • Magic 2014
Aegis Automaton

Aegis Automaton {2}

Artifact Creature - Construct
{4}{W}: Return another target creature you control to its owner's hand.
The streets of Ghirapur have become dangerous. It's good to have a dependable companion.
0/3
  • Aether Revolt
Aegis Turtle

Aegis Turtle {U}

Creature - Turtle
"The endurance of the ancient turtles in a land so harsh makes a strong case for patience, tranquility, and composure."
—Gavi, nest warden
0/5
Aeolipile

Aeolipile {2}

Artifact
{1}, {T}, Sacrifice Aeolipile: It deals 2 damage to any target.
"Although fragile, the aeolipile could be quite destructive."
—Sarpadian Empires, vol. I