4036 cards found
Aladdin

Aladdin {2}{R}{R}

Creature - Human Rogue
{1}{R}{R}, {T}: Gain control of target artifact for as long as you control Aladdin.
1/1
Related card: City in a Bottle
Aladdin's Lamp

Aladdin's Lamp {10}

Artifact
{X}, {T}: The next time you would draw a card this turn, instead look at the top X cards of your library, put all but one of them on the bottom of your library in a random order, then draw a card. X can't be 0.
Related card: City in a Bottle
Aladdin's Ring

Aladdin's Ring {8}

Artifact
{8}, {T}: Aladdin's Ring deals 4 damage to any target.
"A good lamp will light your way. A good ring will clear it."
—Nervan, royal jeweler
Related card: City in a Bottle
Albino Troll

Albino Troll {1}{G}

Creature - Troll
Echo {1}{G}
{1}{G}: Regenerate Albino Troll.
3/3
Alela, Artful Provocateur

Alela, Artful Provocateur {1}{W}{U}{B}

Legendary Creature - Faerie Warlock
Flying, deathtouch, lifelink
Other creatures you control with flying get +1/+0.
Whenever you cast an artifact or enchantment spell, create a 1/1 blue Faerie creature token with flying.
2/3
Alert Shu Infantry

Alert Shu Infantry {2}{W}

Creature - Human Soldier
Vigilance
Kongming's predecessor helped Liu Bei win the battle of Fancheng by recognizing and defeating Cao Ren's use of the dreaded "Eight Gold Locks" formation.
2/2
  • Portal Three Kingdoms
Alesha, Who Smiles at Death

Alesha, Who Smiles at Death {2}{R}

Legendary Creature - Human Warrior
First strike
Whenever Alesha, Who Smiles at Death attacks, you may pay {W/B}{W/B}. If you do, return target creature card with power 2 or less from your graveyard to the battlefield tapped and attacking.
"Our history is one hand reaching out to another."
3/2
Alexander Clamilton

Alexander Clamilton {2}{U}

Legendary Creature - Clamfolk Advisor Rebel
Whenever you cast a wordy spell, scry 2. (A spell is wordy if it has four or more lines of rules text.)
{1}{R}, {T}: Choose target creature you don't control. Reveal the top card of your library. Alexander Clamilton gets +X/+0 until end of turn, where X is the number of lines of rules text of the revealed card. Alexander Clamilton fights that creature.
0/4
Ali Baba

Ali Baba {R}

Creature - Human Rogue
{R}: Tap target Wall.
"When he reached the entrance of the cavern, he pronounced the words, 'Open, Sesame!'"
—The Arabian Nights, Junior Classics trans.
1/1
Related card: City in a Bottle
All That Glitters

All That Glitters {1}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 for each artifact and/or enchantment you control.
Anyone who says love is the greatest gift of all has never received a ruby the size of their face.
Related cards: Faithful Disciple Giant Secrets Stormkeld Curator
All Will Be One

All Will Be One {3}{R}{R}

Enchantment
Whenever you put one or more counters on a permanent or player, All Will Be One deals that much damage to target opponent, creature an opponent controls, or planeswalker an opponent controls.
  • Phyrexia: All Will Be One Promos 118p 118s
  • Phyrexia: All Will Be One 118 352
All-Seeing Arbiter

All-Seeing Arbiter {4}{U}{U}

Creature - Avatar
Flying
Whenever All-Seeing Arbiter enters the battlefield or attacks, draw two cards, then discard a card.
Whenever you discard a card, target creature an opponent controls gets -X/-0 until your next turn, where X is the number of different mana values among cards in your graveyard.
5/4
Allosaurus Shepherd

Allosaurus Shepherd {G}

Creature - Elf Shaman
This spell can't be countered.
Green spells you control can't be countered.
{4}{G}{G}: Until end of turn, each Elf creature you control has base power and toughness 5/5 and becomes a Dinosaur in addition to its other creature types.
1/1
Alluring Scent

Alluring Scent {1}{G}{G}

Sorcery
All creatures able to block target creature this turn do so.
No earthly armor is protection against this sweetness.
Alms Collector

Alms Collector {3}{W}

Creature - Cat Cleric
Flash
If an opponent would draw two or more cards, instead you and that player each draw a card.
"They say money can't buy happiness, but have you heard how loud I purr?"
3/4
Alrund's Epiphany

Alrund's Epiphany {5}{U}{U}

Sorcery
Create two 1/1 blue Bird creature tokens with flying. Take an extra turn after this one. Exile Alrund's Epiphany.
Foretell {4}{U}{U}
Related card: Alrund's Epiphany (Alchemy)
Amateur Auteur

Amateur Auteur {1}{W}

Creature - Human
Sacrifice Amateur Auteur: Destroy target enchantment.
And thus at Maze's End
the runners end their strife.
Our saving grace, that hooded kid,
is now Guildpact for life.
—RAVNICA! The Musical
2/2
Amber Prison

Amber Prison {4}

Artifact
You may choose not to untap Amber Prison during your untap step.
{4}, {T}: Tap target artifact, creature, or land. That permanent doesn't untap during its controller's untap step for as long as Amber Prison remains tapped.
Ambiguity

Ambiguity {2}{U}{U}

Enchantment
Whenever a player plays a spell that counters a spell that has been played or a player plays a spell that comes into play with counters, that player may counter the next spell played or put an additional counter on a permanent that has already been played, but not countered.
  • Unhinged
Ambition's Cost

Ambition's Cost {3}{B}

Sorcery
You draw three cards and you lose 3 life.
"Knowledge demands sacrifice."
Ambush Party

Ambush Party {4}{R}

Creature - Human Rogue
First strike, haste
"Fair fight? I'll take survival over chivalry any day!"
—Tor Wauki, Bandit King
3/1
Related card: Apocalypse Chime
Aminatou, the Fateshifter

Aminatou, the Fateshifter {W}{U}{B}

Legendary Planeswalker - Aminatou
[+1]: Draw a card, then put a card from your hand on top of your library.
[–1]: Exile another target permanent you own, then return it to the battlefield under your control.
[–6]: Choose left or right. Each player gains control of all nonland permanents other than Aminatou, the Fateshifter controlled by the next player in the chosen direction.
Aminatou, the Fateshifter can be your commander.
Loyalty:
3
Amrou Kithkin

Amrou Kithkin {W}{W}

Creature - Kithkin
Amrou Kithkin can't be blocked by creatures with power 3 or greater.
Quick and agile, Amrou Kithkin can usually escape from even the most fearsome opponents.
1/1
Amulet of Kroog

Amulet of Kroog {2}

Artifact
{2}, {T}: Prevent the next 1 damage that would be dealt to any target this turn.
Among the first allies Urza gained were the people of Kroog. As a sign of friendship, Urza gave the healers of the city potent amulets; afterwards, thousands journeyed to Kroog in hope of healing.
Related card: Golgothian Sylex
Amulet of Vigor

Amulet of Vigor {1}

Artifact
Whenever a permanent enters the battlefield tapped and under your control, untap it.
"Everyone is obsessed with this cosmium stuff, but I can sense some kind of comparable power in this droplet of ancient amber."
—Quintorius Kand, research notes