81 cards found
Patrician's Scorn

Patrician's Scorn {3}{W}

Instant
If you've cast another white spell this turn, you may cast this spell without paying its mana cost.
Destroy all enchantments.
Lady Farisa's contempt of tawdry kitsch grew even more infamous after her death.
  • Future Sight
Phosphorescent Feast

Phosphorescent Feast {2}{G}{G}{G}

Sorcery
Chroma — Reveal any number of cards in your hand. You gain 2 life for each green mana symbol in those cards' mana costs.
"Mushroom Queen sits among her spores, Enjoying life and avoiding chores."
—Ibblian pixie ditty
Quagnoth

Quagnoth {5}{G}

Creature - Beast
Split second
Shroud
When a spell or ability an opponent controls causes you to discard Quagnoth, return it to your hand.
4/5
  • Future Sight
Ramosian Revivalist

Ramosian Revivalist {3}{W}

Creature - Human Rebel Cleric
{6}, {T}: Return target Rebel permanent card with mana value 5 or less from your graveyard to the battlefield.
The Ramosian tradition is alive, but its namesake has long since been forgotten.
2/2
  • Future Sight
River of Tears

River of Tears

Land
{T}: Add {U}. If you played a land this turn, add {B} instead.
"The Westfolk wept, and their tears wore winding rivers into the cheek of the world."
—Glem the Lonebard, "Origins of Kholon"
Sarcomite Myr

Sarcomite Myr {2}{U}

Artifact Creature - Phyrexian Myr
{2}: Sarcomite Myr gains flying until end of turn.
{2}, Sacrifice Sarcomite Myr: Draw a card.
"A horrible sight, yes, but the sounds . . . Its twanging tendons and grinding gears are almost musical."
—Brudiclad, Telchor engineer
2/1
Second Wind

Second Wind {2}{U}

Enchantment - Aura
Enchant creature
{T}: Tap enchanted creature.
{T}: Untap enchanted creature.
Vindr stormchasers believe that the same ancient forces that move the winds can also move mortal minds and hearts.
  • Future Sight
Seht's Tiger

Seht's Tiger {2}{W}{W}

Creature - Cat
Flash
When Seht's Tiger enters the battlefield, you gain protection from the color of your choice until end of turn.
3/3
Shah of Naar Isle

Shah of Naar Isle {3}{R}

Creature - Efreet
Trample
Echo {0}
When Shah of Naar Isle's echo cost is paid, each opponent may draw up to three cards.
6/6
  • Future Sight
Shapeshifter's Marrow

Shapeshifter's Marrow {2}{U}{U}

Enchantment
At the beginning of each opponent's upkeep, that player reveals the top card of their library. If it's a creature card, the player puts the card into their graveyard and Shapeshifter's Marrow becomes a copy of that card.
  • Future Sight
Skizzik Surger

Skizzik Surger {4}{R}{R}

Creature - Elemental
Haste
Echo—Sacrifice two lands.
6/4
  • Future Sight
Snake Cult Initiation

Snake Cult Initiation {3}{B}

Enchantment - Aura
Enchant creature
Enchanted creature has poisonous 3.
  • Future Sight
Spellweaver Volute

Spellweaver Volute {3}{U}{U}

Enchantment - Aura
Enchant instant card in a graveyard
Whenever you cast a sorcery spell, copy the enchanted instant card. You may cast the copy without paying its mana cost. If you do, exile the enchanted card and attach Spellweaver Volute to another instant card in a graveyard.
Spellwild Ouphe

Spellwild Ouphe {1}{G}

Creature - Ouphe
Spells that target Spellwild Ouphe cost {2} less to cast.
"You'd think that their big glowing eyes would be almost hypnotic to look at. In fact, it's the other way around—they are entranced by nearly everything they see."
—Balecki, Spellwild druid
1/3
  • Future Sight
Spin into Myth

Spin into Myth {4}{U}

Instant
Put target creature on top of its owner's library, then fateseal 2.
Sporoloth Ancient

Sporoloth Ancient {3}{G}{G}

Creature - Fungus
At the beginning of your upkeep, put a spore counter on Sporoloth Ancient.
Creatures you control have "Remove two spore counters from this creature: Create a 1/1 green Saproling creature token."
4/4
Steamflogger Boss

Steamflogger Boss {3}{R}

Creature - Goblin Rigger
Other Riggers you control get +1/+0 and have haste.
If a Rigger you control would assemble a Contraption, it assembles two Contraptions instead.
"Whip the Xs! Pinch the Os!
What we're building, no one knows!"
3/3
Storm Entity

Storm Entity {1}{R}

Creature - Elemental
Haste
Storm Entity enters the battlefield with a +1/+1 counter on it for each other spell cast this turn.
Dweldian magi don't enter the Realm of Thrones when they die. Instead their souls are drawn to great works of magic.
1/1
Street Wraith

Street Wraith {3}{B}{B}

Creature - Wraith
Swampwalk
Cycling—Pay 2 life.
The lamps on Wyndmoor Street snuff themselves at midnight and refuse to relight, afraid to illuminate what lies in the darkness.
3/4
Tarmogoyf

Tarmogoyf {1}{G}

Creature - Lhurgoyf
Tarmogoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1.
*/1+*
Tarox Bladewing

Tarox Bladewing {2}{R}{R}{R}

Legendary Creature - Dragon
Flying, haste
Grandeur — Discard another card named Tarox Bladewing: Tarox Bladewing gets +X/+X until end of turn, where X is its power.
Despising his siblings as insults to his line, he finds and devours each in turn.
4/3
  • Future Sight
Thornweald Archer

Thornweald Archer {1}{G}

Creature - Elf Archer
Reach, deathtouch
Their arrows are tipped with basilisk eyes and fletched with cockatrice feathers.
2/1
Thunderblade Charge

Thunderblade Charge {1}{R}{R}

Sorcery
Thunderblade Charge deals 3 damage to any target.
Whenever one or more creatures you control deal combat damage to a player, if Thunderblade Charge is in your graveyard, you may pay {2}{R}{R}{R}. If you do, you may cast it without paying its mana cost.
  • Future Sight
Tombstalker

Tombstalker {6}{B}{B}

Creature - Demon
Flying
Delve
5/5
Vedalken Aethermage

Vedalken Aethermage {1}{U}

Creature - Vedalken Wizard
Flash
When Vedalken Aethermage enters the battlefield, return target Sliver to its owner's hand.
Wizardcycling {3}
1/2
  • Future Sight