11927 cards found
Pelakka Wurm

Pelakka Wurm {4}{G}{G}{G}

Creature - Wurm
Trample
When Pelakka Wurm enters the battlefield, you gain 7 life.
When Pelakka Wurm dies, draw a card.
It eats what it wants to eat—which is anything that moves.
7/7
Pelt Collector

Pelt Collector {G}

Creature - Elf Warrior
Whenever another creature you control enters the battlefield or dies, if that creature's power is greater than Pelt Collector's, put a +1/+1 counter on Pelt Collector.
As long as Pelt Collector has three or more +1/+1 counters on it, it has trample.
1/1
Pendant of Prosperity

Pendant of Prosperity {3}

Artifact
Pendant of Prosperity enters the battlefield under the control of an opponent of your choice.
{2}, {T}: Draw a card, then you may put a land card from your hand onto the battlefield. Pendant of Prosperity's owner draws a card, then that player may put a land card from their hand onto the battlefield.
Pendelhaven

Pendelhaven

Legendary Land
{T}: Add {G}.
{T}: Target 1/1 creature gets +1/+2 until end of turn.
The limbs of Pendelhaven extend as far as the meek roam, and reach as high as they strive.
Pendelhaven Elder

Pendelhaven Elder {1}{G}

Creature - Elf Shaman
{T}: Each 1/1 creature you control gets +1/+2 until end of turn.
The elder who carries the ancestral mantle of Jacques le Vert is tasked with his ancient mission: to protect the creatures of Pendelhaven.
1/1
Pendulum of Patterns

Pendulum of Patterns {2}

Artifact
When Pendulum of Patterns enters the battlefield, you gain 3 life.
{5}, {T}, Sacrifice Pendulum of Patterns: Draw a card.
Its elaborate designs reveal secrets of aether's flow.
Pennon Blade

Pennon Blade {3}

Artifact - Equipment
Equipped creature gets +1/+1 for each creature you control.
Equip {4}
Draped with the pennon of a fallen outpost, the sword came to symbolize the peoples of Zendikar becoming one.
Penregon Strongbull

Penregon Strongbull {2}{R}

Creature - Minotaur
{1}, Sacrifice an artifact: Penregon Strongbull gets +1/+1 until end of turn and deals 1 damage to each opponent.
His child-lifting act was second only to his cauldron-punting routine.
2/3
  • The Brothers' War
Pensive Minotaur

Pensive Minotaur {2}{R}

Creature - Minotaur Warrior
The Champion and her companions marched through the night, but the battle was over before they arrived. In the middle of the carnage sat a solitary minotaur, lost in what seemed to the Champion to be thought.
—The Theriad
2/3
  • Journey into Nyx
Pentad Prism

Pentad Prism {2}

Artifact
Sunburst
Remove a charge counter from Pentad Prism: Add one mana of any color.
Pentagram of the Ages

Pentagram of the Ages {4}

Artifact
{4}, {T}: The next time a source of your choice would deal damage to you this turn, prevent that damage.
A mirror, a shield, a promise, a great distance, and a kind word—five ways to avoid harm.
Pentavus

Pentavus {7}

Artifact Creature - Construct
Pentavus enters the battlefield with five +1/+1 counters on it.
{1}, Remove a +1/+1 counter from Pentavus: Create a 1/1 colorless Pentavite artifact creature token with flying.
{1}, Sacrifice a Pentavite: Put a +1/+1 counter on Pentavus.
0/0
Penumbra Bobcat

Penumbra Bobcat {2}{G}

Creature - Cat
When Penumbra Bobcat dies, create a 2/1 black Cat creature token.
"It was just a trick of the light," Dalis muttered to himself. "I've been patrolling alone too long. Got to stop jumping at shadows."
2/1
Penumbra Kavu

Penumbra Kavu {4}{G}

Creature - Kavu
When Penumbra Kavu dies, create a 3/3 black Kavu creature token.
"These kavu are so stubborn they even refuse to die."
—Tahngarth
3/3
  • Apocalypse
Penumbra Spider

Penumbra Spider {2}{G}{G}

Creature - Spider
Reach
When Penumbra Spider dies, create a 2/4 black Spider creature token with reach.
When it snared a passing cockatrice, its own soul darkly doubled.
2/4
Penumbra Wurm

Penumbra Wurm {5}{G}{G}

Creature - Wurm
Trample
When Penumbra Wurm dies, create a 6/6 black Wurm creature token with trample.
Its ferocity cannot be contained in one lifetime.
6/6
People of the Woods

People of the Woods {G}{G}

Creature - Human
People of the Woods's toughness is equal to the number of Forests you control.
"Their rain of arrows left only myself alive, cowering within a tree hollow. They did not even come out to loot the bodies."
—Vervamon the Elder
1/*
  • The Dark
Perception Bobblehead

Perception Bobblehead {3}

Artifact - Bobblehead
{T}: Add one mana of any color.
{3}, {T}: Look at the top X cards of your library, where X is the number of Bobbleheads you control. You may cast a spell with mana value 3 or less from among them without paying its mana cost. Put the rest on the bottom of your library in a random order.
Peregrin Took

Peregrin Took {2}{G}

Legendary Creature - Halfling Citizen
If one or more tokens would be created under your control, those tokens plus an additional Food token are created instead.
Sacrifice three Foods: Draw a card.
"Sam! Get breakfast ready for half-past nine!"
2/3
  • The Lord of the Rings: Tales of Middle-earth 181 315 632 807
Peregrination

Peregrination {3}{G}

Sorcery
Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Shuffle, then scry 1.
  • Born of the Gods
Peregrine Mask

Peregrine Mask {1}

Artifact - Equipment
Equipped creature has defender, flying, and first strike.
Equip {2}
The mask confers both the prowess of a falcon and its loyalty.
  • Ravnica: City of Guilds
Perennial Behemoth

Perennial Behemoth {5}

Artifact Creature - Beast
You may play lands from your graveyard.
Unearth {G}{G}
2/7
Perhaps You've Met My Cohort

Perhaps You've Met My Cohort

Scheme
When you set this scheme in motion, search your library for a planeswalker card, put it onto the battlefield, then shuffle your library.
"I'm calling in a favor from an old friend. Once you're all dead, I'll consider the matter settled."
  • DCI Promos
Perilous Forays

Perilous Forays {3}{G}{G}

Enchantment
{1}, Sacrifice a creature: Search your library for a land card with a basic land type, put it onto the battlefield tapped, then shuffle.
"This is the place? This map has got to be wrong . . . ."
—Svania Trul, wayfinder novice, last words
Perilous Iteration

Perilous Iteration {R}{G}

Sorcery
Seek a card with mana value 2 or less and a card with mana value 3 or greater. Discard those cards at the beginning of your next turn's end step.
  • Alchemy: The Brothers' War