12012 cards found
Nikara, Lair Scavenger

Nikara, Lair Scavenger {2}{B}

Legendary Creature - Human Cleric
Partner with Yannik, Scavenging Sentinel
Menace
Whenever another creature you control leaves the battlefield, if it had one or more counters on it, you draw a card and you lose 1 life.
2/2
Related card: Yannik, Scavenging Sentinel
  • Commander 2020
Niko Aris

Niko Aris {X}{W}{U}{U}

Legendary Planeswalker - Niko
When Niko Aris enters the battlefield, create X Shard tokens.
[+1]: Up to one target creature you control can't be blocked this turn. Whenever that creature deals damage this turn, return it to its owner's hand.
[–1]: Niko Aris deals 2 damage to target tapped creature for each card you've drawn this turn.
[–1]: Create a Shard token.
Loyalty:
3
Nikya of the Old Ways

Nikya of the Old Ways {3}{R}{G}

Legendary Creature - Centaur Druid
You can't cast noncreature spells.
Whenever you tap a land for mana, add one mana of any type that land produced.
"The hooves of the Raze-Boar will trample the weak—and their city—to dust!"
5/5
Nils, Discipline Enforcer

Nils, Discipline Enforcer {2}{W}

Legendary Creature - Human Cleric
At the beginning of your end step, for each player, put a +1/+1 counter on up to one target creature that player controls.
Each creature with one or more counters on it can't attack you or planeswalkers you control unless its controller pays {X}, where X is the number of counters on that creature.
2/2
Nim Deathmantle

Nim Deathmantle {2}

Artifact - Equipment
Equipped creature gets +2/+2, has intimidate, and is a black Zombie.
Whenever a nontoken creature is put into your graveyard from the battlefield, you may pay {4}. If you do, return that card to the battlefield and attach Nim Deathmantle to it.
Equip {4}
  • Double Masters 2022 309 561
  • Scars of Mirrodin
Nim Devourer

Nim Devourer {3}{B}{B}

Creature - Zombie
Nim Devourer gets +1/+0 for each artifact you control.
{B}{B}: Return Nim Devourer from your graveyard to the battlefield, then sacrifice a creature. Activate only during your upkeep.
4/1
  • Mirrodin
Nimble Obstructionist

Nimble Obstructionist {2}{U}

Creature - Bird Wizard
Flash
Flying
Cycling {2}{U}
When you cycle Nimble Obstructionist, counter target activated or triggered ability you don't control.
3/1
Nimble Trapfinder

Nimble Trapfinder {1}{U}

Creature - Human Rogue
Nimble Trapfinder can't be blocked if you had another Cleric, Rogue, Warrior, or Wizard enter the battlefield under your control this turn.
At the beginning of combat on your turn, if you have a full party, creatures you control gain "Whenever this creature deals combat damage to a player, draw a card" until end of turn.
2/1
Nimbus Maze

Nimbus Maze

Land
{T}: Add {C}.
{T}: Add {W}. Activate only if you control an Island.
{T}: Add {U}. Activate only if you control a Plains.
To find its center is to find one's own.
Nin, the Pain Artist

Nin, the Pain Artist {U}{R}

Legendary Creature - Vedalken Wizard
{X}{U}{R}, {T}: Nin, the Pain Artist deals X damage to target creature. That creature's controller draws X cards.
"Your body is a delicate instrument that tells me truths. These devices help me 'tune' that instrument."
1/1
Nine Lives

Nine Lives {1}{W}{W}

Enchantment
Hexproof
If a source would deal damage to you, prevent that damage and put an incarnation counter on Nine Lives.
When there are nine or more incarnation counters on Nine Lives, exile it.
When Nine Lives leaves the battlefield, you lose the game.
Nine-Fingers Keene

Nine-Fingers Keene {1}{B}{G}{U}

Legendary Creature - Human Rogue
Menace
Ward—Pay 9 life.
Whenever Nine-Fingers Keene deals combat damage to a player, look at the top nine cards of your library. You may put a Gate card from among them onto the battlefield. Then if you control nine or more Gates, put the rest into your hand. Otherwise, put the rest on the bottom of your library in a random order.
4/4
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  • Commander Legends: Battle for Baldur's Gate 289 435 546
Ninja of the Deep Hours

Ninja of the Deep Hours {3}{U}

Creature - Human Ninja
Ninjutsu {1}{U}
Whenever Ninja of the Deep Hours deals combat damage to a player, you may draw a card.
2/2
Nira, Hellkite Duelist

Nira, Hellkite Duelist {W}{U}{B}{R}{G}

Legendary Creature - Dragon
Flash
Flying, trample, haste
When Nira, Hellkite Duelist enters the battlefield, the next time you would lose the game this turn, instead draw three cards and your life total becomes 5.
"Keep rising."
6/6
  • 2016 Heroes of the Realm
Nirkana Revenant

Nirkana Revenant {4}{B}{B}

Creature - Vampire Shade
Whenever you tap a Swamp for mana, add an additional {B}.
{B}: Nirkana Revenant gets +1/+1 until end of turn.
Hate is an everlasting wellspring from which it is eternally sustained.
4/4
Nissa Revane

Nissa Revane {2}{G}{G}

Legendary Planeswalker - Nissa
[+1]: Search your library for a card named Nissa's Chosen, put it onto the battlefield, then shuffle.
[+1]: You gain 2 life for each Elf you control.
[–7]: Search your library for any number of Elf creature cards, put them onto the battlefield, then shuffle.
Loyalty:
2
Related card: Nissa's Chosen
Nissa of Shadowed Boughs

Nissa of Shadowed Boughs {2}{B}{G}

Legendary Planeswalker - Nissa
Landfall — Whenever a land enters the battlefield under your control, put a loyalty counter on Nissa of Shadowed Boughs.
[+1]: Untap target land you control. You may have it become a 3/3 Elemental creature with haste and menace until end of turn. It's still a land.
[–5]: You may put a creature card with mana value less than or equal to the number of lands you control onto the battlefield from your hand or graveyard with two +1/+1 counters on it.
Loyalty:
4
Nissa's Chosen

Nissa's Chosen {G}{G}

Creature - Elf Warrior
If Nissa's Chosen would die, put it on the bottom of its owner's library instead.
2/3
Related card: Nissa Revane
Nissa's Encouragement

Nissa's Encouragement {4}{G}

Sorcery
Search your library and graveyard for a card named Forest, a card named Brambleweft Behemoth, and a card named Nissa, Genesis Mage. Reveal those cards, put them into your hand, then shuffle.
Related cards: Brambleweft Behemoth Forest Nissa, Genesis Mage
  • Hour of Devastation
Nissa's Pilgrimage

Nissa's Pilgrimage {2}{G}

Sorcery
Search your library for up to two basic Forest cards, reveal those cards, and put one onto the battlefield tapped and the rest into your hand. Then shuffle.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, search your library for up to three basic Forest cards instead of two.
Nissa's Renewal

Nissa's Renewal {5}{G}

Sorcery
Search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle. You gain 7 life.
Her connection to the plane restored, Nissa felt the power of Zendikar surge through her.
Nissa's Revelation

Nissa's Revelation {5}{G}{G}

Sorcery
Scry 5, then reveal the top card of your library. If it's a creature card, you draw cards equal to its power and you gain life equal to its toughness.
The evil inside the mountain pulsed at Nissa in a shock wave of madness.
Nissa, Ascended Animist

Nissa, Ascended Animist {3}{G}{G}{G/P}{G/P}

Legendary Planeswalker - Nissa
Compleated
[+1]: Create an X/X green Phyrexian Horror creature token, where X is Nissa, Ascended Animist's loyalty.
[–1]: Destroy target artifact or enchantment.
[–7]: Until end of turn, creatures you control get +1/+1 for each Forest you control and gain trample.
Loyalty:
7
Nissa, Genesis Mage

Nissa, Genesis Mage {5}{G}{G}

Legendary Planeswalker - Nissa
[+2]: Untap up to two target creatures and up to two target lands.
[–3]: Target creature gets +5/+5 until end of turn.
[–10]: Look at the top ten cards of your library. You may put any number of creature and/or land cards from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
Loyalty:
5
Related card: Nissa's Encouragement
  • Hour of Devastation
Nissa, Nature's Artisan

Nissa, Nature's Artisan {4}{G}{G}

Legendary Planeswalker - Nissa
[+3]: You gain 3 life.
[–4]: Reveal the top two cards of your library. Put all land cards from among them onto the battlefield and the rest into your hand.
[–12]: Creatures you control get +5/+5 and gain trample until end of turn.
Loyalty:
5
Related card: Verdant Crescendo
  • Kaladesh