12012 cards found
Nicol Bolas, the Arisen
Nicol Bolas, the Ravager

Nicol Bolas, the Arisen

Legendary Planeswalker - Bolas
(Color indicator: Nicol Bolas, the Arisen is blue, black, and red)
[+2]: Draw two cards.
[–3]: Nicol Bolas, the Arisen deals 10 damage to target creature or planeswalker.
[–4]: Put target creature or planeswalker card from a graveyard onto the battlefield under your control.
[–12]: Exile all but the bottom card of target player's library.
Loyalty:
7
Card has other part: Nicol Bolas, the Ravager
Nicol Bolas, the Deceiver

Nicol Bolas, the Deceiver {5}{U}{B}{R}

Legendary Planeswalker - Bolas
[+3]: Each opponent loses 3 life unless that player sacrifices a nonland permanent or discards a card.
[–3]: Destroy target creature. Draw a card.
[–11]: Nicol Bolas, the Deceiver deals 7 damage to each opponent. You draw seven cards.
Loyalty:
5
Related card: Visage of Bolas
  • Hour of Devastation
Nicol Bolas, the Ravager
Nicol Bolas, the Arisen

Nicol Bolas, the Ravager {1}{U}{B}{R}

Legendary Creature - Elder Dragon
Flying
When Nicol Bolas, the Ravager enters the battlefield, each opponent discards a card.
{4}{U}{B}{R}: Exile Nicol Bolas, the Ravager, then return him to the battlefield transformed under his owner's control. Activate only as a sorcery.
4/4
Card has other part: Nicol Bolas, the Arisen
Night Dealings

Night Dealings {2}{B}{B}

Enchantment
Whenever a source you control deals damage to another player, put that many theft counters on Night Dealings.
{2}{B}{B}, Remove X theft counters from Night Dealings: Search your library for a nonland card with mana value X, reveal it, put it into your hand, then shuffle.
  • Champions of Kamigawa
Night Incarnate

Night Incarnate {4}{B}

Creature - Elemental
Deathtouch
When Night Incarnate leaves the battlefield, all creatures get -3/-3 until end of turn.
Evoke {3}{B}
3/4
Night of Souls' Betrayal

Night of Souls' Betrayal {2}{B}{B}

Legendary Enchantment
All creatures get -1/-1.
"How can we wage war against ourselves? What happens when the kami of our very souls rise against us? I answer simply: We cannot. We die. There can be no victory in this war."
—Sensei Hisoka, letter to Lord Konda
Night's Whisper

Night's Whisper {1}{B}
(Nightfeeder's Visitation)

Sorcery
You draw two cards and you lose 2 life.
The air seems full of specks, floating and circling in the draught from the window, and the lights burn blue and dim. What am I to do? God shield me from harm this night!
Nightfall Predator
Daybreak Ranger

Nightfall Predator

Creature - Werewolf
(Color indicator: Nightfall Predator is green)
{R}, {T}: Nightfall Predator fights target creature.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Nightfall Predator.
4/4
Card has other part: Daybreak Ranger
  • Innistrad
Nighthawk Scavenger

Nighthawk Scavenger {1}{B}{B}

Creature - Vampire Rogue
Flying, deathtouch, lifelink
Nighthawk Scavenger's power is equal to 1 plus the number of card types among cards in your opponents' graveyards.
Under Drana's leadership, vampires are finding new strength in unity.
1+*/3
Nighthowler

Nighthowler {1}{B}{B}

Enchantment Creature - Horror
Bestow {2}{B}{B}
Nighthowler and enchanted creature each get +X/+X, where X is the number of creature cards in all graveyards.
0/0
Nightmare

Nightmare {5}{B}

Creature - Nightmare Horse
Flying
Nightmare's power and toughness are each equal to the number of Swamps you control.
The thunder of its hooves beats dreams into despair.
*/*
Nightmare Incursion

Nightmare Incursion {5}{B}

Sorcery
Search target player's library for up to X cards, where X is the number of Swamps you control, and exile them. Then that player shuffles.
  • Eventide
Nightmare Lash

Nightmare Lash {4}

Artifact - Equipment
Equipped creature gets +1/+1 for each Swamp you control.
Equip—Pay 3 life.
  • Mirrodin
Nightmare Moon
Princess Luna

Nightmare Moon {4}{B}{B}

Legendary Creature - Alicorn
Flying
As long as it's nighttime, Nightmare Moon gets +2/+2 and has menace.
{6}: Transform Nightmare Moon. Anypony may activate this ability or help pay the cost. When they do, they become your friend.
"The night. . . will last. . .forever!"
6/6
Card has other part: Princess Luna
  • Ponies: The Galloping
Nightmare Shepherd

Nightmare Shepherd {2}{B}{B}

Enchantment Creature - Demon
Flying
Whenever another nontoken creature you control dies, you may exile it. If you do, create a token that's a copy of that creature, except it's 1/1 and it's a Nightmare in addition to its other types.
4/4
Nightmare Unmaking

Nightmare Unmaking {3}{B}{B}

Sorcery
Choose one —
• Exile each creature with power greater than the number of cards in your hand.
• Exile each creature with power less than the number of cards in your hand.
Nightpack Ambusher

Nightpack Ambusher {2}{G}{G}

Creature - Wolf
Flash
Other Wolves and Werewolves you control get +1/+1.
At the beginning of your end step, if you didn't cast a spell this turn, create a 2/2 green Wolf creature token.
A strong leader means a growing pack.
4/4
Nightscape Familiar

Nightscape Familiar {1}{B}

Creature - Zombie
Blue spells and red spells you cast cost {1} less to cast.
{1}{B}: Regenerate Nightscape Familiar.
Nightscape masters prize one trait above all others: undying loyalty.
1/1
Nightscape Master

Nightscape Master {2}{B}{B}

Creature - Zombie Wizard
{U}{U}, {T}: Return target creature to its owner's hand.
{R}{R}, {T}: Nightscape Master deals 2 damage to target creature.
2/2
  • Invasion
Nightshade Harvester

Nightshade Harvester {3}{B}

Creature - Elf Shaman
Whenever a land enters the battlefield under an opponent's control, that player loses 1 life. Put a +1/+1 counter on Nightshade Harvester.
"Anywhere the moonlight touches—that's my garden."
2/2
Nightstalker Engine

Nightstalker Engine {4}{B}

Creature - Nightstalker
Nightstalker Engine's power is equal to the number of creature cards in your graveyard.
Part metal, part bone, and all death.
*/3
  • Portal Second Age
Nightveil Specter

Nightveil Specter {U/B}{U/B}{U/B}

Creature - Specter
Flying
Whenever Nightveil Specter deals combat damage to a player, that player exiles the top card of their library.
You may play lands and cast spells from among cards exiled with Nightveil Specter.
2/3
Nihilistic Glee

Nihilistic Glee {2}{B}{B}

Enchantment
{2}{B}, Discard a card: Target opponent loses 1 life and you gain 1 life.
Hellbent{1}, Pay 2 life: Draw a card. Activate only if you have no cards in hand.
"All ends in obliteration—love in hatred, life in death, and light in empty darkness."
  • Dissension
Nihilith

Nihilith {4}{B}{B}

Creature - Horror
Fear
Suspend 7—{1}{B}
Whenever a card is put into an opponent's graveyard from anywhere, if Nihilith is suspended, you may remove a time counter from Nihilith.
4/4
Nihiloor

Nihiloor {2}{W}{U}{B}

Legendary Creature - Horror
When Nihiloor enters the battlefield, for each opponent, tap up to one untapped creature you control. When you do, gain control of target creature that player controls with power less than or equal to the tapped creature's power for as long as you control Nihiloor.
Whenever you attack with a creature an opponent owns, you gain 2 life and that player loses 2 life.
3/5
  • Forgotten Realms Commander 53 323