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4161 cards found
Copperline Gorge

Copperline Gorge

Land
Copperline Gorge enters the battlefield tapped unless you control two or fewer other lands.
{T}: Add {R} or {G}.
Where fire meets ferocity, a greater evolution begins.
Coral Atoll

Coral Atoll

Land
Coral Atoll enters the battlefield tapped.
When Coral Atoll enters the battlefield, sacrifice it unless you return an untapped Island you control to its owner's hand.
{T}: Add {C}{U}.
Coral Helm

Coral Helm {3}

Artifact
{3}, Discard a card at random: Target creature gets +2/+2 until end of turn.
Related card: Golgothian Sylex
Core Prowler

Core Prowler {4}

Artifact Creature - Phyrexian Horror
Infect
When Core Prowler dies, proliferate.
2/2
  • Mirrodin Besieged
Coretapper

Coretapper {2}

Artifact Creature - Myr
{T}: Put a charge counter on target artifact.
Sacrifice Coretapper: Put two charge counters on target artifact.
It converts the faintest surges of power from Mirrodin's core into usable energy, providing endless power for Memnarch's creations on the surface.
1/1
Corpse Cur

Corpse Cur {4}

Artifact Creature - Phyrexian Dog
Infect
When Corpse Cur enters the battlefield, you may return target creature card with infect from your graveyard to your hand.
2/2
  • Scars of Mirrodin
Corrupted Crossroads

Corrupted Crossroads

Land
{T}: Add {C}.
{T}, Pay 1 life: Add one mana of any color. Spend this mana only to cast a spell with devoid.
"Look, and see the future."
—Ayli, high priest of the Eternal Pilgrims
Corrupted Grafstone

Corrupted Grafstone {2}

Artifact
Corrupted Grafstone enters the battlefield tapped.
{T}: Choose a color of a card in your graveyard. Add one mana of that color.
It is all too easy to disturb the Blessed Sleep.
Cosmos Elixir

Cosmos Elixir {4}

Artifact
At the beginning of your end step, draw a card if your life total is greater than your starting life total. Otherwise, you gain 2 life.
The Skoti owe their immortality to the elixir, and the manner of its creation is their most closely guarded secret.
Related card: Cosmos Elixir (Alchemy)
Cosmos Elixir (Alchemy)

Cosmos Elixir (Alchemy) {4}

Artifact
At the beginning of your end step, draw a card if your life total is greater than your starting life total. Otherwise, you gain 2 life and scry 1.
Related card: Cosmos Elixir
  • Kaldheim
Costume Shop

Costume Shop

Artifact - Attraction
Visit — You may put a sticker on a nonland permanent you own.
Outfits you'll love at prices you'll tolerate.
Attraction Lights: 2, 3, 6
Cover the Spot

Cover the Spot

Artifact - Attraction
Visit — Drop three cards you own from outside the game one at a time onto the playing area from a height of at least one foot (about 0.3 meters). If those cards completely cover Cover the Spot, claim the prize!
Prize — You get {TK}{TK}{TK}{TK}, then you may put a sticker on a nonland permanent you own. Sacrifice Cover the Spot, then open an Attraction.
Attraction Lights: 2, 3, 4, 6
Coveted Jewel

Coveted Jewel {6}

Artifact
When Coveted Jewel enters the battlefield, draw three cards.
{T}: Add three mana of any one color.
Whenever one or more creatures an opponent controls attack you and aren't blocked, that player draws three cards and gains control of Coveted Jewel. Untap it.
Crackdown Construct

Crackdown Construct {4}

Artifact Creature - Construct
Whenever you activate an ability of an artifact or creature that isn't a mana ability, Crackdown Construct gets +1/+1 until end of turn.
"All buildings are subject to search. Resistance will be punished."
—Enforcer-Chief Ranaj
2/2
  • Aether Revolt
Cradle Clearcutter

Cradle Clearcutter {6}

Artifact Creature - Golem
Prototype {2}{G} — 1/3
{T}: Add an amount of {G} equal to Cradle Clearcutter's power.
A thousand years of growth, harvested in minutes.
3/6
  • The Brothers' War
Cradle of the Accursed

Cradle of the Accursed

Land - Desert
{T}: Add {C}.
{3}, {T}, Sacrifice Cradle of the Accursed: Create a 2/2 black Zombie creature token. Activate only as a sorcery.
Many such monuments dot the wasteland known as Ifnir.
  • Amonkhet
Cragcrown Pathway
Timbercrown Pathway

Cragcrown Pathway

Land
{T}: Add {R}.
"The greatest danger on the path is a failure of nerve."
—Enwor, Sea Gate Expeditionary House
Card has other part: Timbercrown Pathway
Cranial Archive

Cranial Archive {2}

Artifact
{2}, Exile Cranial Archive: Target player shuffles their graveyard into their library. Draw a card.
  • Khans of Tarkir 218 218y
Cranial Plating

Cranial Plating {2}

Artifact - Equipment
Equipped creature gets +1/+0 for each artifact you control.
{B}{B}: Attach Cranial Plating to target creature you control.
Equip {1}
Crashing Drawbridge

Crashing Drawbridge {2}

Artifact Creature - Wall
Defender
{T}: Creatures you control gain haste until end of turn.
"The Northern Beacon flared, and even before the drawbridge finished its descent, the knights charged out."
—Legend of the Gilded Knights
0/4
Crawling Barrens

Crawling Barrens

Land
{T}: Add {C}.
{4}: Put two +1/+1 counters on Crawling Barrens. Then you may have it become a 0/0 Elemental creature until end of turn. It's still a land.
Zendikar is restless.
Crawlspace

Crawlspace {3}

Artifact
No more than two creatures can attack you each combat.
"Not so scary when you can't squeeze through the air ducts, are you?"
Credit Voucher

Credit Voucher {2}

Artifact
{2}, {T}, Sacrifice Credit Voucher: Shuffle any number of cards from your hand into your library, then draw that many cards.
  • Mercadian Masques
Creeping Tar Pit

Creeping Tar Pit

Land
Creeping Tar Pit enters the battlefield tapped.
{T}: Add {U} or {B}.
{1}{U}{B}: Creeping Tar Pit becomes a 3/2 blue and black Elemental creature until end of turn and can't be blocked this turn. It's still a land.
Creepy Doll

Creepy Doll {5}

Artifact Creature - Construct
Indestructible
Whenever Creepy Doll deals combat damage to a creature, flip a coin. If you win the flip, destroy that creature.
A child's porcelain doll went missing one night, as did a pair of kitchen shears and the town magistrate.
1/1
  • Innistrad