24470 cards found
Fated Firepower

Fated Firepower {X}{R}{R}{R}

Enchantment
Flash
This enchantment enters with X fire counters on it.
If a source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus an amount of damage equal to the number of fire counters on this enchantment instead.
  • Avatar: The Last Airbender 132 341
Fated Intervention

Fated Intervention {2}{G}{G}{G}

Instant
Create two 3/3 green Centaur enchantment creature tokens. If it's your turn, scry 2.
Fated Return

Fated Return {4}{B}{B}{B}

Instant
Put target creature card from a graveyard onto the battlefield under your control. It gains indestructible. If it's your turn, scry 2.
Fateful Absence

Fateful Absence {1}{W}

Instant
Destroy target creature or planeswalker. Its controller investigates.
Sensing a plot, Sorin raced to his grandfather's resting-crypt. But someone else had gotten there first.
Fateful End

Fateful End {2}{R}

Instant
Fateful End deals 3 damage to any target. Scry 1.
"Everything will be put back in its proper place."
—Klothys, god of destiny
  • Theros Beyond Death
Fateful Handoff

Fateful Handoff {3}{B}

Sorcery
Draw cards equal to the mana value of target artifact or creature you control. An opponent gains control of that permanent.
"Get the sylex to Urza at any cost. Tell him to fill it with memories of the land."
—Ashnod, to Tawnos
Fateful Showdown

Fateful Showdown {2}{R}{R}

Instant
Fateful Showdown deals damage to any target equal to the number of cards in your hand. Discard all the cards in your hand, then draw that many cards.
Tonight at the Grand Exhibition, witness Head Judge Tezzeret face off against the infamous renegade Pia Nalaar.
Fates' Reversal

Fates' Reversal {1}{B}

Sorcery
Return up to one target creature card from your graveyard to your hand. Venture into the dungeon.
A doom denied—or, perhaps, delayed.
Related cards: Dungeon of the Mad Mage Fates' Reversal (Alchemy) Lost Mine of Phandelver Tomb of Annihilation
  • Adventures in the Forgotten Realms
Fates' Reversal (Alchemy)

Fates' Reversal (Alchemy) {B}

Sorcery
Return up to one target creature card from your graveyard to your hand. Venture into the dungeon.
A doom denied—or, perhaps, delayed.
Related cards: Dungeon of the Mad Mage Fates' Reversal Lost Mine of Phandelver Tomb of Annihilation
  • Adventures in the Forgotten Realms
Fathom Feeder

Fathom Feeder {U}{B}

Creature - Eldrazi Drone
Devoid
Deathtouch
Ingest
{3}{U}{B}: Draw a card. Each opponent exiles the top card of their library.
1/1
Fathom Fleet Boarder

Fathom Fleet Boarder {2}{B}

Creature - Orc Pirate
When this creature enters, you lose 2 life unless you control another Pirate.
Without frequent raids, orcs sometimes get bored and plunder their own ships.
3/3
  • Rivals of Ixalan
Fathom Fleet Captain

Fathom Fleet Captain {1}{B}

Creature - Human Pirate
Menace
Whenever this creature attacks, if you control another nontoken Pirate, you may pay {2}. If you do, create a 2/2 black Pirate creature token with menace.
"Join me, and take the world for yourself!"
2/1
Fathom Fleet Cutthroat

Fathom Fleet Cutthroat {3}{B}

Creature - Human Pirate
When this creature enters, destroy target creature an opponent controls that was dealt damage this turn.
"It was a bad evening for you, mate. Now it's chow time for the sharks."
3/3
Fathom Fleet Firebrand

Fathom Fleet Firebrand {1}{R}

Creature - Human Pirate
{1}{R}: This creature gets +1/+0 until end of turn.
As she charges into battle, her arcane tattoos stir and crawl like fiery serpents.
2/2
Fathom Fleet Swordjack

Fathom Fleet Swordjack {3}{R}

Creature - Orc Pirate
Whenever this creature attacks, it deals damage to the player or planeswalker it's attacking equal to the number of artifacts you control.
Encore {5}{R}
4/3
  • Commander Legends
Fathom Mage

Fathom Mage {2}{G}{U}

Creature - Human Wizard
Evolve
Whenever a +1/+1 counter is put on this creature, you may draw a card.
1/1
Fathom Seer

Fathom Seer {1}{U}

Creature - Illusion
Morph—Return two Islands you control to their owner's hand.
When this creature is turned face up, draw two cards.
1/3
Fauna Shaman

Fauna Shaman {1}{G}

Creature - Elf Shaman
{G}, {T}, Discard a creature card: Search your library for a creature card, reveal it, put it into your hand, then shuffle.
"I call on both predators and protectors, for now is a season of war."
2/2
Faunsbane Troll

Faunsbane Troll {2}{B}{G}

Creature - Troll
When this creature enters, create a Monster Role token attached to it.
{1}, Sacrifice an Aura attached to this creature: This creature fights target creature you don't control. If that creature would die this turn, exile it instead. Activate only as a sorcery.
4/4
  • Wilds of Eldraine 203 361
  • Wilds of Eldraine Promos 203p 203s
Favor of Jukai

Favor of Jukai {3}{G}

Enchantment - Aura
Enchant artifact or creature
As long as enchanted permanent is a creature, it gets +3/+3 and has reach.
Channel{1}{G}, Discard this card: Target creature gets +3/+3 and gains reach until end of turn.
The land chooses its own champions.
  • Kamigawa: Neon Dynasty
Favorable Winds

Favorable Winds {1}{U}

Enchantment
Creatures you control with flying get +1/+1.
"Like ribbons of wind and wisdom the coatls fly, twisting mystery into truth, shaping the clouds to suit their inscrutable will."
—Huatli
Favored Enemy

Favored Enemy {G}

Enchantment
As this enchantment enters, note the most prevalent creature type in an opponent's library.
When this enchantment enters, target creature you control fights up to one target creature you don't control.
Whenever a creature an opponent controls of the noted type dies, put a +1/+1 counter on target creature you control.
  • Alchemy Horizons: Baldur's Gate
Favored Hoplite

Favored Hoplite {W}

Creature - Human Soldier
Heroic — Whenever you cast a spell that targets this creature, put a +1/+1 counter on this creature and prevent all damage that would be dealt to it this turn.
1/2
Favored of Iroas

Favored of Iroas {2}{W}

Creature - Human Soldier
Constellation — Whenever an enchantment you control enters, this creature gains double strike until end of turn.
"The promise of victory fills my heart. There is no room for fear."
2/2
Fblthp, Lost on the Range

Fblthp, Lost on the Range {1}{U}{U}

Legendary Creature - Homunculus
Ward {2}
You may look at the top card of your library any time.
The top card of your library has plot. The plot cost is equal to its mana cost.
You may plot nonland cards from the top of your library.
1/1
  • Outlaws of Thunder Junction Promos 48p 48s
  • Outlaws of Thunder Junction 48 319