14017 cards found
Leyline of Singularity

Leyline of Singularity {2}{U}{U}

Enchantment
If this card is in your opening hand, you may begin the game with it on the battlefield.
All nonland permanents are legendary.
Where renown and solitude converge.
  • Guildpact
Leyline of Transformation

Leyline of Transformation {2}{U}{U}

Enchantment
If this card is in your opening hand, you may begin the game with it on the battlefield.
As this enchantment enters, choose a creature type.
Creatures you control are the chosen type in addition to their other types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.
  • Duskmourn: House of Horror Promos 63p 63s
  • Duskmourn: House of Horror 63 372
Leyline of Vitality

Leyline of Vitality {2}{G}{G}

Enchantment
If this card is in your opening hand, you may begin the game with it on the battlefield.
Creatures you control get +0/+1.
Whenever a creature you control enters, you may gain 1 life.
  • Magic 2011
Leyline of the Guildpact

Leyline of the Guildpact {G/W}{G/U}{B/G}{R/G}

Enchantment
If this card is in your opening hand, you may begin the game with it on the battlefield.
Each nonland permanent you control is all colors.
Lands you control are every basic land type in addition to their other types.
  • Murders at Karlov Manor Promos 217p 217s
  • Murders at Karlov Manor 217 418
Leyline of the Meek

Leyline of the Meek {2}{W}{W}

Enchantment
If this card is in your opening hand, you may begin the game with it on the battlefield.
Creature tokens get +1/+1.
Where strength and humility converge.
Leyline of the Void

Leyline of the Void {2}{B}{B}

Enchantment
If this card is in your opening hand, you may begin the game with it on the battlefield.
If a card would be put into an opponent's graveyard from anywhere, exile it instead.
Cracks in the facade of the House lead not to escape but to oblivion.
Lhurgoyf

Lhurgoyf {2}{G}{G}

Creature - Lhurgoyf
Lhurgoyf's power is equal to the number of creature cards in all graveyards and its toughness is equal to that number plus 1.
"Ach! Hans, run! It's the lhurgoyf!"
—Saffi Eriksdotter, last words
*/1+*
Liability

Liability {1}{B}{B}

Enchantment
Whenever a nontoken permanent is put into a player's graveyard from the battlefield, that player loses 1 life.
Gerrard realized that the helpless woman they'd rescued from Rath was nothing of the sort.
  • Mercadian Masques
Liar's Pendulum

Liar's Pendulum {1}

Artifact
{2}, {T}: Choose a card name. Target opponent guesses whether a card with that name is in your hand. You may reveal your hand. If you do and your opponent guessed wrong, draw a card.
  • Mirrodin
Liberate (CMB1)

Liberate (CMB1) {1}{W}

Instant
Exile target creature you control. Return that card to the battlefield under its owner's control at the beginning of the next end step.
Card has other part: Bind (CMB1)
Liberated Livestock

Liberated Livestock {5}{W}

Creature - Cat Bird Ox
When this creature dies, create a 1/1 white Cat creature token with lifelink, a 1/1 white Bird creature token with flying, and a 2/4 white Ox creature token. For each of those tokens, you may put an Aura card from your hand and/or graveyard onto the battlefield attached to it.
4/6
  • Wilds of Eldraine Commander 5 41
Liberating Combustion

Liberating Combustion {4}{R}

Sorcery
Liberating Combustion deals 6 damage to target creature. You may search your library and/or graveyard for a card named Chandra, Pyrogenius, reveal it, and put it into your hand. If you search your library this way, shuffle.
Related card: Chandra, Pyrogenius
  • Kaladesh
Liberator, Urza's Battlethopter

Liberator, Urza's Battlethopter {3}

Legendary Artifact Creature - Thopter
Flash
Flying
You may cast colorless spells and artifact spells as though they had flash.
Whenever you cast a spell, if the amount of mana spent to cast that spell is greater than Liberator's power, put a +1/+1 counter on Liberator.
1/2
Liberty Prime, Recharged

Liberty Prime, Recharged {2}{U}{R}{W}

Legendary Artifact Creature - Robot
Vigilance, trample, haste
Whenever Liberty Prime attacks or blocks, sacrifice it unless you pay {E}{E}.
{2}, {T}, Sacrifice an artifact: You get {E}{E} and draw a card.
"Democracy is nonnegotiable."
8/8
Library of Alexandria

Library of Alexandria

Land
{T}: Add {C}.
{T}: Draw a card. Activate only if you have exactly seven cards in hand.
Related card: City in a Bottle
Library of Lat-Nam

Library of Lat-Nam {4}{U}

Sorcery
An opponent chooses one —
• You draw three cards at the beginning of the next turn's upkeep.
• You search your library for a card, put that card into your hand, then shuffle.
Lich

Lich {B}{B}{B}{B}

Enchantment
As this enchantment enters, you lose life equal to your life total.
You don't lose the game for having 0 or less life.
If you would gain life, draw that many cards instead.
Whenever you're dealt damage, sacrifice that many nontoken permanents. If you can't, you lose the game.
When this enchantment is put into a graveyard from the battlefield, you lose the game.
Lich Lord of Unx

Lich Lord of Unx {1}{U}{B}

Creature - Zombie Wizard
{U}{B}, {T}: Create a 1/1 blue and black Zombie Wizard creature token.
{U}{U}{B}{B}: Target player loses X life and mills X cards, where X is the number of Zombies you control.
2/2
Lich's Duel Mastery

Lich's Duel Mastery {3}{B}{B}{B}

Legendary Enchantment
Hexproof
When Lich's Duel Mastery enters the battlefield, exile the top five cards of your library face down as shields.
If you would lose life, instead put one of your shields into your hand. If you can't, sacrifice Lich's Duel Mastery.
When Lich's Duel Mastery leaves the battlefield, you lose the game.
  • Mystery Booster 2
Lich's Mastery

Lich's Mastery {3}{B}{B}{B}

Legendary Enchantment
Hexproof
You can't lose the game.
Whenever you gain life, draw that many cards.
Whenever you lose life, for each 1 life you lost, exile a permanent you control or a card from your hand or graveyard.
When Lich's Mastery leaves the battlefield, you lose the game.
Lich's Mirror

Lich's Mirror {5}

Artifact
If you would lose the game, instead shuffle your hand, your graveyard, and all permanents you own into your library, then draw seven cards and your life total becomes 20.
It shows not what you are but what you were.
Lich's Tomb

Lich's Tomb {4}

Artifact
You don't lose the game for having 0 or less life.
Whenever you lose life, sacrifice a permanent for each 1 life you lost.
  • Darksteel
Lich-Knights' Conquest

Lich-Knights' Conquest {4}{B}

Sorcery
Sacrifice any number of artifacts, enchantments, and/or tokens. Return that many creature cards from your graveyard to the battlefield.
In their rotting minds, they still quest for virtue and glory.
Lichenthrope

Lichenthrope {3}{G}{G}

Creature - Plant Fungus
If damage would be dealt to this creature, put that many -1/-1 counters on it instead.
At the beginning of your upkeep, remove a -1/-1 counter from this creature.
5/5
  • Visions
Licia, Sanguine Tribune

Licia, Sanguine Tribune {5}{R}{W}{B}

Legendary Creature - Vampire Soldier
This spell costs {1} less to cast for each 1 life you gained this turn.
First strike, lifelink
Pay 5 life: Put three +1/+1 counters on Licia. Activate only during your turn and only once each turn.
"I give my blood, my life, all I have in exchange for victory."
4/4