16321 cards found
Howling Fury

Howling Fury {2}{B}

Sorcery
Target creature gets +4/+0 until end of turn.
I howl my soul to the moon, and the moon howls with me.
Howling Golem

Howling Golem {3}

Artifact Creature - Golem
Whenever this creature attacks or blocks, each player draws a card.
It wails of buried riches and the souls lost seeking them.
2/3
Howling Mine

Howling Mine {2}

Artifact
At the beginning of each player's draw step, if this artifact is untapped, that player draws an additional card.
The mine's riches never end, nor do the moans of the spirits doomed to haunt them.
Howling Moon

Howling Moon {2}{G}

Enchantment
At the beginning of combat on your turn, target Wolf or Werewolf you control gets +2/+2 until end of turn.
Whenever an opponent casts their second spell each turn, create a 2/2 green Wolf creature token.
Howling Wolf

Howling Wolf {2}{G}{G}

Creature - Wolf
When this creature enters, you may search your library for up to three cards named Howling Wolf, reveal them, put them into your hand, then shuffle.
2/2
Howlpack Alpha
Mayor of Avabruck

Howlpack Alpha

Creature - Werewolf
(Color indicator: Howlpack Alpha is green)
Each other creature you control that's a Werewolf or a Wolf gets +1/+1.
At the beginning of your end step, create a 2/2 green Wolf creature token.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.
3/3
Card has other part: Mayor of Avabruck
Howlpack Avenger
Ill-Tempered Loner

Howlpack Avenger

Creature - Werewolf
(Color indicator: Howlpack Avenger is red)
Whenever a permanent you control is dealt damage, this creature deals that much damage to any target.
{1}{R}: This creature gets +2/+0 until end of turn.
Nightbound
4/4
Card has other part: Ill-Tempered Loner
Howlpack Piper
Wildsong Howler

Howlpack Piper {3}{G}

Creature - Human Werewolf
This spell can't be countered.
{1}{G}, {T}: You may put a creature card from your hand onto the battlefield. If it's a Wolf or Werewolf, untap this creature. Activate only as a sorcery.
Daybound
2/2
Card has other part: Wildsong Howler
Related card: Ominous Traveler
Howlpack Resurgence

Howlpack Resurgence {2}{G}

Enchantment
Flash
Each creature you control that's a Wolf or a Werewolf gets +1/+1 and has trample.
The renewed howling of werewolves announced the end of the Cursemute—and the beginning of Avacyn's madness.
Howlpack Wolf

Howlpack Wolf {2}{R}

Creature - Wolf
This creature can't block unless you control another Wolf or Werewolf.
3/3
Howlpack of Estwald
Villagers of Estwald

Howlpack of Estwald

Creature - Werewolf
(Color indicator: Howlpack of Estwald is green)
At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.
Estwald's citizens don't dislike outsiders—they taste just fine.
4/6
Card has other part: Villagers of Estwald
Howltooth Hollow

Howltooth Hollow

Land
Hideaway 4
This land enters tapped.
{T}: Add {B}.
{B}, {T}: You may play the exiled card without paying its mana cost if each player has no cards in hand.
Hua Tuo, Honored Physician

Hua Tuo, Honored Physician {1}{G}{G}

Legendary Creature - Human
{T}: Put target creature card from your graveyard on top of your library. Activate only during your turn, before attackers are declared.
1/2
Huang Zhong, Shu General

Huang Zhong, Shu General {2}{W}{W}

Legendary Creature - Human Soldier
Huang Zhong can't be blocked by more than one creature.
"Virile in war, he kept the north in fear; His prodigies subdued the western sphere."
2/3
Huatli, Radiant Champion

Huatli, Radiant Champion {2}{G}{W}

Legendary Planeswalker - Huatli
[+1]: Put a loyalty counter on Huatli for each creature you control.
[–1]: Target creature gets +X/+X until end of turn, where X is the number of creatures you control.
[–8]: You get an emblem with "Whenever a creature you control enters, you may draw a card."
Loyalty:
3
Huatli, the Sun's Heart

Huatli, the Sun's Heart {2}{G/W}

Legendary Planeswalker - Huatli
Each creature you control assigns combat damage equal to its toughness rather than its power.
[–3]: You gain life equal to the greatest toughness among creatures you control.
Loyalty:
7
Hulking Cyclops

Hulking Cyclops {3}{R}{R}

Creature - Cyclops
This creature can't block.
Anyone can get around a cyclops, but few can stand in its way.
5/5
Hulking Devil

Hulking Devil {3}{R}

Creature - Devil
Fear the patient devil, the one who is calm in the midst of chaos. Beware the silent devil, the one whose cackle does not mingle with the others.
5/2
Hulking Goblin

Hulking Goblin {1}{R}

Creature - Goblin
This creature can't block.
The bigger they are, the harder they avoid work.
2/2
Hulking Ogre

Hulking Ogre {2}{R}

Creature - Ogre
This creature can't block.
Once they realized the ogre had more size than speed, the soldiers simply went around it.
3/3
Hulking Raptor

Hulking Raptor {2}{G}{G}

Creature - Dinosaur
Ward {2}
At the beginning of your first main phase, add {G}{G}.
"I watched him rip a Phyrexian dreadnought in half once. A few vampires will barely slow him down."
—Huatli
5/3
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  • The Lost Caverns of Ixalan Promos 191p 191s
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Hull Breach

Hull Breach {R}{G}

Sorcery
Choose one —
• Destroy target artifact.
• Destroy target enchantment.
• Destroy target artifact and target enchantment.
At the lash of the hive ship's feeder tentacles, the cruiser vented atmosphere, cargo, and crew members into the void.
Hullbreacher

Hullbreacher {2}{U}

Creature - Merfolk Pirate
Flash
If an opponent would draw a card except the first one they draw in each of their draw steps, instead you create a Treasure token.
"I don't need a map to find riches."
3/2
Hullbreaker Horror

Hullbreaker Horror {5}{U}{U}

Creature - Kraken Horror
Flash
This spell can't be countered.
Whenever you cast a spell, choose up to one —
• Return target spell you don't control to its owner's hand.
• Return target nonland permanent to its owner's hand.
7/8
Human Frailty

Human Frailty {B}

Instant
Destroy target Human creature.
"I have seen a hundred mortal families rise and fall. I shall outlast a thousand more."
—Olivia Voldaren