10354 cards found
Priest of Iroas

Priest of Iroas {R}

Creature - Human Cleric
{3}{W}, Sacrifice Priest of Iroas: Destroy target enchantment.
"Even my last breath will be a blow struck for Iroas."
1/1
  • Theros
Priest of Titania

Priest of Titania {1}{G}

Creature - Elf Druid
{T}: Add {G} for each Elf on the battlefield.
Titania rewards all who honor the forest by making them a living part of it.
1/1
Priest of Yawgmoth

Priest of Yawgmoth {1}{B}

Creature - Phyrexian Human Cleric
{T}, Sacrifice an artifact: Add an amount of {B} equal to the sacrificed artifact's mana value.
1/2
Related card: Golgothian Sylex
  • Antiquities
Priest of the Haunted Edge

Priest of the Haunted Edge {1}{B}

Snow Creature - Zombie Cleric
{T}, Sacrifice Priest of the Haunted Edge: Target creature gets -X/-X until end of turn, where X is the number of snow lands you control. Activate only as a sorcery.
0/4
  • Kaldheim
Priests of Norn

Priests of Norn {2}{W}

Creature - Phyrexian Cleric
Vigilance
Infect
"May our blessings sever the tongues of the forsaken."
—Elesh Norn, Grand Cenobite
1/4
Primal Boost

Primal Boost {2}{G}

Instant
Target creature gets +4/+4 until end of turn.
Cycling {2}{G}
When you cycle Primal Boost, you may have target creature get +1/+1 until end of turn.
Primal Clay

Primal Clay {4}

Artifact Creature - Shapeshifter
As Primal Clay enters the battlefield, it becomes your choice of a 3/3 artifact creature, a 2/2 artifact creature with flying, or a 1/6 Wall artifact creature with defender in addition to its other types.
*/*
Related cards: Golgothian Sylex Primal Plasma
Primal Cocoon

Primal Cocoon {G}

Enchantment - Aura
Enchant creature
At the beginning of your upkeep, put a +1/+1 counter on enchanted creature.
When enchanted creature attacks or blocks, sacrifice Primal Cocoon.
Primal Druid

Primal Druid {1}{G}

Creature - Human Druid
When Primal Druid dies, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
"The power of the woods is only ever borrowed."
0/3
  • Eldritch Moon
Primal Elder Kitty

Primal Elder Kitty

Stickers
{TK}{TK}{1}: This creature gets +1/-1 until end of turn.
{TK}{TK}{TK} — When this creature dies, you may put X +1/+1 counters on target creature, where X is this creature's power.
{TK}{TK} — 5/1
{TK}{TK}{TK}{TK} — 4/7
  • Unfinity Sticker Sheets
Primal Frenzy

Primal Frenzy {G}

Enchantment - Aura
Enchant creature
Enchanted creature has trample.
"Don't dismiss its anger as mindless fury. I assure you, it has purpose."
—Seton, centaur druid
  • Odyssey
Primal Growth

Primal Growth {2}{G}

Sorcery
Kicker—Sacrifice a creature.
Search your library for a basic land card, put that card onto the battlefield, then shuffle. If this spell was kicked, instead search your library for up to two basic land cards, put them onto the battlefield, then shuffle.
Primal Huntbeast

Primal Huntbeast {3}{G}

Creature - Beast
Hexproof
"To the unskilled, it appears as blurred patches of distorted light. Few have seen its true form."
—Garruk Wildspeaker
3/3
Primal Plasma

Primal Plasma {3}{U}

Creature - Elemental Shapeshifter
As Primal Plasma enters the battlefield, it becomes your choice of a 3/3 creature, a 2/2 creature with flying, or a 1/6 creature with defender.
Tocasia brushed the gears and cogs from the table. There, before two wide-eyed brothers, she began a lesson on raw elemental magic.
*/*
Related card: Primal Clay
Primal Visitation

Primal Visitation {3}{R}{G}

Enchantment - Aura
Enchant creature
Enchanted creature gets +3/+3 and has haste.
Gruul shamans believe all sentient beings have the soul of savagery inside them, an animal form clawing to escape.
  • Gatecrash
Prime Minister's Cabinet Room

Prime Minister's Cabinet Room

Plane - Earth
At the beginning of combat on your turn, up to one target creature you control becomes a copy of target creature an opponent controls.
Will of the council — Whenever chaos ensues, starting with you, each player votes for a creature you don't control. Exile each creature with the most votes or tied for most votes.
  • Doctor Who
Primordial Gnawer

Primordial Gnawer {4}{B}

Creature - Insect Horror
When Primordial Gnawer dies, discover 3.
Cave crawlers devour anything from plant matter to solid rock, but they prefer fresh meat.
5/2
  • The Lost Caverns of Ixalan
Primordial Wurm

Primordial Wurm {4}{G}{G}

Creature - Wurm
Elite training, single-minded devotion, and lazotep coating help only so much for invaders who are fundamentally bite-sized.
7/6
Prismari Campus

Prismari Campus

Land
Prismari Campus enters the battlefield tapped.
{T}: Add {U} or {R}.
{4}, {T}: Scry 1.
Mage-students who see spellcraft as the highest form of expression choose Prismari, the college of elemental arts.
Prismari Pledgemage

Prismari Pledgemage {U/R}{U/R}

Creature - Orc Wizard
Defender
Magecraft — Whenever you cast or copy an instant or sorcery spell, Prismari Pledgemage can attack this turn as though it didn't have defender.
Many have the talent to create, but few have the courage to share their creations.
3/3
  • Strixhaven: School of Mages
Prismatic Circle

Prismatic Circle {2}{W}

Enchantment
Cumulative upkeep {1}
As Prismatic Circle enters the battlefield, choose a color.
{1}: The next time a source of your choice of the chosen color would deal damage to you this turn, prevent that damage.
  • Mirage
Prismatic Dragon

Prismatic Dragon {2}{W}{W}

Summon Dragon
Flying
During your upkeep, Prismatic Dragon becomes a random color permanently.
{2}: Prismatic Dragon becomes a random color permanently.
2/3
  • Astral Cards
Prismatic Lens

Prismatic Lens {2}

Artifact
{T}: Add {C}.
{1}, {T}: Add one mana of any color.
It bends not light but mana, aligning its chaotic currents into the sharp angles necessary for the mystic's purposes.
Prismatic Strands

Prismatic Strands {2}{W}

Instant
Prevent all damage that sources of the color of your choice would deal this turn.
Flashback—Tap an untapped white creature you control.
Prismatic Ward

Prismatic Ward {1}{W}

Enchantment - Aura
Enchant creature
As Prismatic Ward enters the battlefield, choose a color.
Prevent all damage that would be dealt to enchanted creature by sources of the chosen color.