9629 cards found
Revitalize

Revitalize {1}{W}

Instant
You gain 3 life.
Draw a card.
"Knight Kathryn closed her eyes, bracing herself for the end. When she opened them again, she stood triumphant over her foe."
—Thadus the Healer, Memoirs
Revive

Revive {1}{G}

Sorcery
Return target green card from your graveyard to your hand.
Even what is lost beyond recall returns when coaxed by a dryad's hand.
Revive the Fallen

Revive the Fallen {1}{B}

Sorcery
Return target creature card from a graveyard to its owner's hand. Clash with an opponent. If you win, return Revive the Fallen to its owner's hand.
  • Morningtide
Reviving Melody

Reviving Melody {2}{G}

Sorcery
Choose one or both —
• Return target creature card from your graveyard to your hand.
• Return target enchantment card from your graveyard to your hand.
"Listen to my song, and you need never forge a golden mask to return to me."
  • Journey into Nyx
Reviving Vapors

Reviving Vapors {2}{W}{U}

Instant
Reveal the top three cards of your library and put one of them into your hand. You gain life equal to that card's mana value. Put all other cards revealed this way into your graveyard.
Reward the Faithful

Reward the Faithful {W}

Instant
Any number of target players each gain life equal to the highest mana value among permanents you control.
"When you have drunk your fill, pass the cup to others who thirst."
  • Scourge
Rewards of Diversity

Rewards of Diversity {2}{W}

Enchantment
Whenever an opponent casts a multicolored spell, you gain 4 life.
"Everything is in place. Nothing can happen that isn't part of my plan."
—Urza
  • Invasion
Rewind

Rewind {2}{U}{U}

Instant
Counter target spell. Untap up to four lands.
"The best denials are simply that: a beginning and end unchanged, a dream with no memory."
Reyav, Master Smith

Reyav, Master Smith {R}{W}

Legendary Creature - Dwarf Artificer
Whenever a creature you control that's enchanted or equipped attacks, that creature gains double strike until end of turn.
His impromptu demonstration of the portable energy shield attachment both saved lives and increased demand for aether-powered multi-tool gauntlets tenfold.
2/2
Rhino-

Rhino-

Creature - Rhino
(Color indicator: Rhino- is white)
Whenever this creature blocks,
Augment {3}{W} ({3}{W}, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.)
+1/+4
  • Unstable
Rhonas's Monument

Rhonas's Monument {3}

Legendary Artifact
Green creature spells you cast cost {1} less to cast.
Whenever you cast a creature spell, target creature you control gets +2/+2 and gains trample until end of turn.
"The worthy shall hone a strong body to endure the boundless energies of the afterlife."
—Monument inscription
Rhox Charger

Rhox Charger {3}{G}

Creature - Rhino Soldier
Trample
Exalted
"Momentum is a great ally."
3/3
  • Shards of Alara
Rhox Pikemaster

Rhox Pikemaster {2}{W}{W}

Creature - Rhino Soldier
First strike
Other Soldier creatures you control have first strike.
When the rhoxes charge, everyone else knows which way to run.
3/3
  • Magic 2010
Rhox War Monk

Rhox War Monk {G}{W}{U}

Creature - Rhino Monk
Lifelink
Rhox monks are dedicated to spiritual growth and learning, and most bear the sigils of many students. However, they do not gladly suffer fools or those who disagree with their carefully wrought dogma.
3/4
Rhystic Cave

Rhystic Cave

Land
{T}: Choose a color. Add one mana of that color unless any player pays {1}. Activate only as an instant.
"All mages dip into the same well; some are just in more of a hurry."
—Alexi, zephyr mage
  • Prophecy
Rhystic Scrying

Rhystic Scrying {2}{U}{U}

Sorcery
Draw three cards. Then if any player pays {2}, discard three cards.
"The trick is to ask when no one's listening."
—Alexi, zephyr mage
  • Prophecy
Rhystic Syphon

Rhystic Syphon {3}{B}{B}

Sorcery
Unless target player pays {3}, that player loses 5 life and you gain 5 life.
Jamuraan wizards are linked together by magic, a bond that only the wicked dare exploit.
  • Prophecy
Rhythm of the Wild

Rhythm of the Wild {1}{R}{G}

Enchantment
Creature spells you control can't be countered.
Nontoken creatures you control have riot.
Some view Domri's unlikely ascent as a sign of Ilharg the Raze-Boar's imminent return.
Ribald Shanty

Ribald Shanty {1}{R}

Instant - Chorus
Starting intensity 2
This spell deals damage equal to its intensity to target creature or planeswalker.
All Chorus cards you own intensify by 1.
  • Alchemy: Ixalan
Ribbons of Night

Ribbons of Night {4}{B}

Sorcery
Ribbons of Night deals 4 damage to target creature and you gain 4 life. If {U} was spent to cast this spell, draw a card.
"My favorite meal is angel's flesh, slain in agony and iced with black vinegar."
—Aszala of House Dimir
Ribskiff

Ribskiff {4}

Artifact - Vehicle
Toxic 2
When Ribskiff enters the battlefield, draw a card.
Crew 3
4/4
  • Phyrexia: All Will Be One
Ricochet

Ricochet {R}

Enchantment
Whenever a player casts a spell that targets a single player, each player rolls a six-sided die. Change the target of that spell to the player with the lowest result. Reroll to break ties, if necessary.
  • Unglued
Ricochet Trap

Ricochet Trap {3}{R}

Instant - Trap
If an opponent cast a blue spell this turn, you may pay {R} rather than pay this spell's mana cost.
Change the target of target spell with a single target.
In his last seconds, Remhas regretted using his most powerful spell.
  • Worldwake
Rictus Robber

Rictus Robber {3}{B}

Creature - Zombie Rogue
When Rictus Robber enters the battlefield, if a creature died this turn, create a 2/2 blue and black Zombie Rogue creature token.
Plot {2}{B}
4/3
  • Outlaws of Thunder Junction
Riddle of Lightning

Riddle of Lightning {3}{R}{R}

Instant
Choose any target. Scry 3, then reveal the top card of your library. Riddle of Lightning deals damage equal to that card's mana value to that permanent or player.