20489 cards found
Frost Bite

Frost Bite {R}

Snow Instant
Frost Bite deals 2 damage to target creature or planeswalker. If you control three or more snow permanents, it deals 3 damage instead.
"Don't wander far—it's a bit nippy out there!"
—Leidurr, expedition leader
  • Kaldheim 138 404
Frost Breath

Frost Breath {2}{U}

Instant
Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.
"I'll make ice chimes of your bones."
Frost Fair Lure Fish

Frost Fair Lure Fish {5}{U}{R}

Creature - Fish
When Frost Fair Lure Fish enters the battlefield, create two 1/1 blue Fish creature tokens and two tapped Treasure tokens.
Fish you control have haste and can't be blocked by Humans.
Foretell {3}{U}{R}
7/7
Frost Lynx

Frost Lynx {2}{U}

Creature - Elemental Cat
When Frost Lynx enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
If you feel a strange chill within the temperate Quartzwood, look up.
2/2
Frost Titan

Frost Titan {4}{U}{U}

Creature - Giant
Whenever Frost Titan becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {2}.
Whenever Frost Titan enters the battlefield or attacks, tap target permanent. It doesn't untap during its controller's next untap step.
6/6
Frost Trickster

Frost Trickster {2}{U}

Creature - Bird Wizard
Flying
When Frost Trickster enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
The most important skill in a Mage Tower match is keeping one's cool.
2/2
  • Strixhaven: School of Mages
Frost Walker

Frost Walker {1}{U}

Creature - Elemental
When Frost Walker becomes the target of a spell or ability, sacrifice it.
"As the clans carved out their territories, we saw allies where the Mardu saw only obstacles."
—Yasova Dragonclaw
4/1
Frostboil Snarl

Frostboil Snarl

Land
As Frostboil Snarl enters the battlefield, you may reveal an Island or Mountain card from your hand. If you don't, Frostboil Snarl enters the battlefield tapped.
{T}: Add {U} or {R}.
A smoldering storm of chilling fire.
Frostbridge Guard

Frostbridge Guard {1}{W}

Creature - Elemental Soldier
{2}{W}, {T}: Tap target creature.
The sentry watched impassively, its spear unmoving. One by one, the would-be adventurers stumbled and fell, frostbitten, to the ground.
2/2
  • Wilds of Eldraine
Frostburn Weird

Frostburn Weird {U/R}{U/R}

Creature - Weird
{U/R}: Frostburn Weird gets +1/-1 until end of turn.
Many chemisters are oblivious to the innumerable machinations of their guild, instead focusing obsessively on creating the perfect weird.
1/4
Frostfist Strider

Frostfist Strider {3}{U}{U}

Creature - Elemental Giant
Ward {2}
When Frostfist Strider enters the battlefield, tap target creature an opponent controls and put a stun counter on it.
4/4
  • Dominaria United
Frostpeak Yeti

Frostpeak Yeti {3}{U}

Snow Creature - Yeti
{1}{S}: Frostpeak Yeti can't be blocked this turn.
Some heroes line their coats with yeti fur. More yetis line their bellies with heroes.
3/3
Frostpyre Arcanist

Frostpyre Arcanist {4}{U}

Creature - Giant Wizard
This spell costs {1} less to cast if you control a Giant or a Wizard.
When Frostpyre Arcanist enters the battlefield, search your library for an instant or sorcery card with the same name as a card in your graveyard, reveal it, put it into your hand, then shuffle.
2/5
  • Kaldheim
Frostveil Ambush

Frostveil Ambush {3}{U}{U}

Instant
Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.
Cycling {1}
Hunters' methods vary from simple and brutal to elaborate and brutal.
  • Ikoria: Lair of Behemoths
Frostwalk Bastion

Frostwalk Bastion

Snow Land
{T}: Add {C}.
{1}{S}: Until end of turn, Frostwalk Bastion becomes a 2/3 Construct artifact creature. It's still a land.
Whenever Frostwalk Bastion deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.
  • Modern Horizons
Frostwalla

Frostwalla {2}{G}

Snow Creature - Lizard
{S}: Frostwalla gets +2/+2 until end of turn. Activate only once each turn.
Glare from the snows in the boreal expanse hides its true size.
2/2
  • Modern Horizons
Frozen Aether

Frozen Aether {3}{U}

Enchantment
Artifacts, creatures, and lands your opponents control enter the battlefield tapped.
Gjornersen entertained his followers by taking bets on which would move first—the drowsing land wurm or the frozen goblins.
Related card: Kismet
Frozen Shade

Frozen Shade {2}{B}

Creature - Shade
{B}: Frozen Shade gets +1/+1 until end of turn.
"There are some qualities—some incorporate things,
That have a double life, which thus is made
A type of that twin entity which springs
From matter and light, evinced in solid and shade."
—Edgar Allan Poe, "Silence"
0/1
Fruit of Tizerus

Fruit of Tizerus {B}

Sorcery
Target player loses 2 life.
Escape — {3}{B}, Exile three other cards from your graveyard.
One spiny tree with bitter fruit grows in the realm of Tizerus, outside the palace of Erebos.
  • Theros Beyond Death
Fruit of the First Tree

Fruit of the First Tree {3}{G}

Enchantment - Aura
Enchant creature
When enchanted creature dies, you gain X life and draw X cards, where X is its toughness.
"I will be the ancestor my descendants call upon for aid. On that day I will take up my sword for my family once more."
  • Fate Reforged
Fry

Fry {1}{R}

Instant
This spell can't be countered.
Fry deals 5 damage to target creature or planeswalker that's white or blue.
"I'm afraid your dinner got a little . . . overcooked."
—Marlan Farthwald, innkeeper
  • Core Set 2020
Fugitive Codebreaker

Fugitive Codebreaker {1}{R}

Creature - Goblin Rogue
Prowess, haste
Disguise {5}{R}. This cost is reduced by {1} for each instant and sorcery card in your graveyard.
When Fugitive Codebreaker is turned face up, discard your hand, then draw three cards.
2/1
  • Murders at Karlov Manor Promos 127p 127s
  • Murders at Karlov Manor 127 348
Fugitive of the Judoon

Fugitive of the Judoon {4}{G}

Enchantment - Saga
I — Create a 1/1 white Human creature token with ward {2} and a 4/4 white Alien Rhino creature token.
II — Investigate.
III — You may exile a Human you control and an artifact you control. If you do, search your library for a Doctor card, put it onto the battlefield, then shuffle.
  • Doctor Who 103 708
Fugue

Fugue {3}{B}{B}

Sorcery
Target player discards three cards.
"My ship . . . ," Sisay mumbled. "Intact," Gerrard reassured her, "which is more than I can say for you, my friend." Sisay laughed despite the pain.
Full Flowering

Full Flowering {X}{X}{G}

Sorcery
Populate X times.
A swirl of light, a whisper through the leaves, and all at once the forest came to life.
  • Commander 2019