15826 cards found
Hooded Brawler

Hooded Brawler {2}{G}

Creature - Snake Warrior
You may exert this creature as it attacks. When you do, it gets +2/+2 until end of turn.
Nagas wielding twin daggers excel at the fighting technique known as the Bite of Rhonas.
3/2
Hooded Hydra

Hooded Hydra {X}{G}{G}

Creature - Snake Hydra
This creature enters with X +1/+1 counters on it.
When this creature dies, create a 1/1 green Snake creature token for each +1/+1 counter on it.
Morph {3}{G}{G}
As this creature is turned face up, put five +1/+1 counters on it.
0/0
Hoodwink

Hoodwink {1}{U}

Instant
Return target artifact, enchantment, or land to its owner's hand.
Hoofprints of the Stag

Hoofprints of the Stag {1}{W}

Kindred Enchantment - Elemental
Whenever you draw a card, you may put a hoofprint counter on this enchantment.
{2}{W}, Remove four hoofprint counters from this enchantment: Create a 4/4 white Elemental creature token with flying. Activate only during your turn.
Hook-Haunt Drifter
Baithook Angler

Hook-Haunt Drifter

Creature - Spirit
(Color indicator: Hook-Haunt Drifter is blue)
Flying
If Hook-Haunt Drifter would be put into a graveyard from anywhere, exile it instead.
Even in death, he casts his lines, forever fishing for reasons long forgotten.
1/2
Card has other part: Baithook Angler
Hookhand Mariner
Riphook Raider

Hookhand Mariner {3}{G}

Creature - Human Werewolf
Daybound
The local gossips swore Nesmith lost his hands in a fight with a werewolf.
4/4
Card has other part: Riphook Raider
Hooting Mandrills

Hooting Mandrills {5}{G}

Creature - Ape
Delve
Trample
Interlopers in Sultai territory usually end up as crocodile chow or baboon bait.
4/4
Hope Against Hope

Hope Against Hope {2}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 for each creature you control.
As long as enchanted creature is a Human, it has first strike.
Hope Tender

Hope Tender {1}{G}

Creature - Human Druid
{1}, {T}: Untap target land.
{1}, {T}, Exert this creature: Untap two target lands.
2/2
Hope and Glory

Hope and Glory {1}{W}

Instant
Untap two target creatures. Each of them gets +1/+1 until end of turn.
"Serra ruled by faith. I cannot afford that luxury."
—Radiant, archangel
Hope of Ghirapur

Hope of Ghirapur {1}

Legendary Artifact Creature - Thopter
Flying
Sacrifice Hope of Ghirapur: Until your next turn, target player who was dealt combat damage by Hope of Ghirapur this turn can't cast noncreature spells.
The renegades mounted an aether disruptor aboard a lightweight thopter to destroy Tezzeret's Planar Bridge.
1/1
Hopeful Eidolon

Hopeful Eidolon {W}

Enchantment Creature - Spirit
Bestow {3}{W}
Lifelink
Enchanted creature gets +1/+1 and has lifelink.
1/1
Hopeful Initiate

Hopeful Initiate {W}

Creature - Human Warlock
Training
{2}{W}, Remove two +1/+1 counters from among creatures you control: Destroy target artifact or enchantment.
1/2
Horde of Notions

Horde of Notions {W}{U}{B}{R}{G}

Legendary Creature - Elemental
Vigilance, trample, haste
{W}{U}{B}{R}{G}: You may play target Elemental card from your graveyard without paying its mana cost.
Even the oldest treefolk was but an acorn when Lorwyn's first mysteries were born.
5/5
Hordeling Outburst

Hordeling Outburst {1}{R}{R}

Sorcery
Create three 1/1 red Goblin creature tokens.
"Leave no scraps, lest you attract pests."
—Mardu threat
Horizon Canopy

Horizon Canopy

Land
{T}, Pay 1 life: Add {G} or {W}.
{1}, {T}, Sacrifice this land: Draw a card.
"Not the green and pleasant land we've been led to expect."
—The Seventh Doctor
Horizon Chimera

Horizon Chimera {2}{G}{U}

Creature - Chimera
Flash
Flying, trample
Whenever you draw a card, you gain 1 life.
"Do not try to make sense of the chimera. Impossibility is its habitat."
—Kydele, prophet of Kruphix
3/2
Horizon Scholar

Horizon Scholar {5}{U}

Creature - Sphinx
Flying
When this creature enters, scry 2.
4/4
Horizon Seed

Horizon Seed {4}{W}

Creature - Spirit
Whenever you cast a Spirit or Arcane spell, regenerate target creature.
2/1
Horizon Stone

Horizon Stone {5}

Artifact
If you would lose unspent mana, that mana becomes colorless instead.
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Horn of Deafening

Horn of Deafening {4}

Artifact
{2}, {T}: Prevent all combat damage that would be dealt by target creature this turn.
"A blast, an echo . . . then silence."
Horn of Gondor

Horn of Gondor {3}

Legendary Artifact
When Horn of Gondor enters, create a 1/1 white Human Soldier creature token.
{3}, {T}: Create X 1/1 white Human Soldier creature tokens, where X is the number of Humans you control.
Horn of Greed

Horn of Greed {3}

Artifact
Whenever a player plays a land, that player draws a card.
Horn of Valhalla

Horn of Valhalla {1}{W}

Artifact - Equipment
Equipped creature gets +1/+1 for each creature you control.
Equip {3}
Card has other part: Ysgard's Call
Horn of the Mark

Horn of the Mark {2}

Legendary Artifact
Whenever two or more creatures you control attack a player, look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
"He that blows this horn shall set fear in the hearts of his enemies and joy in the hearts of his friends."
—Éowyn