16297 cards found
Guild Summit

Guild Summit {2}{U}

Enchantment
When this enchantment enters, you may tap any number of untapped Gates you control. Draw a card for each Gate tapped this way.
Whenever a Gate you control enters, draw a card.
Guild Thief

Guild Thief {1}{U}

Creature - Orc Rogue
Whenever this creature deals combat damage to a player, put a +1/+1 counter on it.
Cunning Action{3}{U}: This creature can't be blocked this turn.
1/1
Guildless Commons

Guildless Commons

Land
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
{T}: Add {C}{C}.
Guildpact Informant

Guildpact Informant {2}{U}

Creature - Faerie Rogue
Flying
Whenever this creature deals combat damage to a player or planeswalker, proliferate.
"Of course you're being followed!"
1/1
Guildsworn Prowler

Guildsworn Prowler {1}{B}

Creature - Tiefling Rogue Assassin
Deathtouch
When this creature dies, if it wasn't blocking, draw a card.
2/1
Related card: Guildsworn Prowler (Alchemy)
Guile

Guile {3}{U}{U}{U}

Creature - Elemental Incarnation
This creature can't be blocked except by three or more creatures.
If a spell or ability you control would counter a spell, instead exile that spell and you may play that card without paying its mana cost.
When Guile is put into a graveyard from anywhere, shuffle it into its owner's library.
6/6
Guiltfeeder

Guiltfeeder {3}{B}{B}

Creature - Horror
Fear
Whenever this creature attacks and isn't blocked, defending player loses 1 life for each card in their graveyard.
0/4
Gunk Slug

Gunk Slug {2}{B}

Creature - Slug
When Gunk Slug enters, create three Gunk token cards and shuffle them into target opponent's library. (Gunk is a colorless sorcery card with no mana cost that has cycling {4}.)
2/3
Gurmag Angler

Gurmag Angler {6}{B}

Creature - Zombie Fish
Delve
If everything in the Gurmag Swamp hungers for human flesh, what bait could be more effective?
5/5
Gurmag Drowner

Gurmag Drowner {3}{U}

Creature - Snake Wizard
Exploit
When this creature exploits a creature, look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard.
2/4
Gurmag Swiftwing

Gurmag Swiftwing {1}{B}

Creature - Bat
Flying, first strike, haste
"Anything a falcon can do, a bat can do in pitch darkness."
—Urdnan the Wanderer
1/2
Gush

Gush {4}{U}

Instant
You may return two Islands you control to their owner's hand rather than pay this spell's mana cost.
Draw two cards.
秘密を海に託してはならない。
Gust Walker

Gust Walker {1}{W}

Creature - Human Wizard
You may exert this creature as it attacks. When you do, it gets +1/+1 and gains flying until end of turn.
"I'm never unarmed."
2/2
Gust of Wind

Gust of Wind {3}{U}

Sorcery
This spell costs {2} less to cast if you control a creature with flying.
Return target nonland permanent you don't control to its owner's hand.
Draw a card.
Skysail's strength was also its vulnerability.
Gust-Skimmer

Gust-Skimmer {2}

Artifact Creature - Insect
{U}: This creature gains flying until end of turn.
Phyrexian smog clouds choked the skies, threatening creatures who couldn't comprehend the menace below.
2/1
Gustcloak Harrier

Gustcloak Harrier {1}{W}{W}

Creature - Bird Soldier
Flying
Whenever this creature becomes blocked, you may untap it and remove it from combat.
Banking steeply, the aven streaked toward the ground—and vanished.
2/2
Gustcloak Savior

Gustcloak Savior {4}{W}

Creature - Bird Soldier
Flying
Whenever a creature you control becomes blocked, you may untap that creature and remove it from combat.
"Our death-arrows flew in high arcs towards the aven. And then . . . nothing."
—Coliseum guard
3/4
Gustcloak Sentinel

Gustcloak Sentinel {2}{W}{W}

Creature - Human Soldier
Whenever this creature becomes blocked, you may untap it and remove it from combat.
Entire platoons have mysteriously vanished from battle, leaving enemy weapons to slice through empty air.
3/3
Gustcloak Skirmisher

Gustcloak Skirmisher {3}{W}

Creature - Bird Soldier
Flying
Whenever this creature becomes blocked, you may untap it and remove it from combat.
They're trained in the art of pressing their luck.
2/3
Gustha's Scepter

Gustha's Scepter {0}

Artifact
{T}: Exile a card from your hand face down. You may look at it for as long as it remains exiled.
{T}: Return a card you own exiled with this artifact to your hand.
When you lose control of this artifact, put all cards exiled with this artifact into their owner's graveyard.
Gut Shot

Gut Shot {R/P}

Instant
Gut Shot deals 1 damage to any target.
"Down here, we have a more pointed version of the scriptures."
—Urabrask's enforcer
Gut, True Soul Zealot

Gut, True Soul Zealot {2}{R}

Legendary Creature - Goblin Shaman
Whenever you attack, you may sacrifice another creature or an artifact. If you do, create a 4/1 black Skeleton creature token with menace that's tapped and attacking.
Choose a Background
2/2
  • Arena Anthology 3
  • Commander Legends: Battle for Baldur's Gate 180 399 506
Gutter Grime

Gutter Grime {4}{G}

Enchantment
Whenever a nontoken creature you control dies, put a slime counter on this enchantment, then create a green Ooze creature token with "This token's power and toughness are each equal to the number of slime counters on Gutter Grime."
Gutter Shortcut
Gutter Skulker

Gutter Shortcut

Enchantment - Aura
(Color indicator: Gutter Shortcut is blue)
Enchant creature
Enchanted creature can't be blocked as long as it's attacking alone.
If Gutter Shortcut would be put into a graveyard from anywhere, exile it instead.
Some people take that as inspiration.
Card has other part: Gutter Skulker
Related card: Gutter Shortcut (Alchemy)
Gutter Skulker
Gutter Shortcut

Gutter Skulker {3}{U}

Creature - Spirit
This creature can't be blocked as long as it's attacking alone.
Disturb {3}{U}
Geists have a knack for showing up wherever they're least expected.
3/3
Card has other part: Gutter Shortcut
Related card: Gutter Skulker (Alchemy)