9629 cards found
Port Town

Port Town

Land
As Port Town enters the battlefield, you may reveal a Plains or Island card from your hand. If you don't, Port Town enters the battlefield tapped.
{T}: Add {W} or {U}.
Port of Karfell

Port of Karfell

Land
Port of Karfell enters the battlefield tapped.
{T}: Add {U}.
{3}{U}{B}{B}, {T}, Sacrifice Port of Karfell: Mill four cards, then return a creature card from your graveyard to the battlefield tapped.
Portable Hole

Portable Hole {W}

Artifact
When Portable Hole enters the battlefield, exile target nonland permanent an opponent controls with mana value 2 or less until Portable Hole leaves the battlefield.
"They fall for it every time."
Portal Mage

Portal Mage {2}{U}

Creature - Human Wizard
Flash
When Portal Mage enters the battlefield during the declare attackers step, you may reselect which player or permanent target attacking creature is attacking.
2/2
Portal Manipulator

Portal Manipulator {2}{W/U}{W/U}

Creature - Human Wizard
Flash
When Portal Manipulator enters the battlefield during the declare attackers step, choose target player and any number of target attacking creatures their opponents control. Those creatures are now attacking that player.
"The next punch you throw hits the back of your own head."
3/2
  • Ravnica: Clue Edition
Portal of Sanctuary

Portal of Sanctuary {2}{U}

Artifact
{1}, {T}: Return target creature you control and each Aura attached to it to their owners' hands. Activate only during your turn.
"If you need to disappear for a while, I know a place."
—Bilivus, master archivist
  • Core Set 2020
Portrait of Michiko
Michiko's Reign of Truth

Portrait of Michiko

Enchantment Creature - Human Noble
(Color indicator: Portrait of Michiko is white)
Portrait of Michiko gets +1/+1 for each artifact and/or enchantment you control.
Long ago, as the first mortal to bond with Kyodai, Michiko Konda brought an end to the Kami War and guided Kamigawa into an age of truth and harmony.
0/0
Card has other part: Michiko's Reign of Truth
  • Kamigawa: Neon Dynasty
Possessed Skaab

Possessed Skaab {3}{U}{B}

Creature - Zombie
When Possessed Skaab enters the battlefield, return target instant, sorcery, or creature card from your graveyard to your hand.
If Possessed Skaab would die, exile it instead.
A stitcher's attempt at a skaab with a soul.
3/2
  • Magic Origins
Postmortem Lunge

Postmortem Lunge {X}{B/P}

Sorcery
Return target creature card with mana value X from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step.
  • New Phyrexia
Poultice Sliver

Poultice Sliver {2}{W}

Creature - Sliver
All Slivers have "{2}, {T}: Regenerate target Sliver."
"Its broad claw suggests a chitinous shield, but in fact it conceals glands that secrete a remarkably swift healing agent."
—Rukarumel, field journal
2/2
Pouncing Shoreshark

Pouncing Shoreshark {4}{U}

Creature - Shark Beast
Mutate {3}{U}
Flash
Whenever this creature mutates, you may return target creature an opponent controls to its owner's hand.
4/3
Related cards: Oyaminartok, Polar Werebear Tireless Angler
Pouncing Wurm

Pouncing Wurm {3}{G}

Creature - Wurm
Kicker {2}{G}
If Pouncing Wurm was kicked, it enters the battlefield with three +1/+1 counters on it and with haste.
3/3
  • Planar Chaos
Power Armor

Power Armor {4}

Artifact
Domain{3}, {T}: Target creature gets +1/+1 until end of turn for each basic land type among lands you control.
"Great peril demands formidable weaponry."
—Urza
Power Artifact

Power Artifact {U}{U}

Enchantment - Aura
Enchant artifact
Enchanted artifact's activated abilities cost {2} less to activate. This effect can't reduce the mana in that cost to less than one mana.
Related card: Golgothian Sylex
Power Conduit

Power Conduit {2}

Artifact
{T}, Remove a counter from a permanent you control: Choose one —
• Put a charge counter on target artifact.
• Put a +1/+1 counter on target creature.
Never content, vedalken artificers continually tinker with their creations.
Power Depot

Power Depot

Artifact Land
Power Depot enters the battlefield tapped.
{T}: Add {C}.
{T}: Add one mana of any color. Spend this mana only to cast artifact spells or activate abilities of artifacts.
Modular 1
  • Modern Horizons 2
Power Play

Power Play

Conspiracy
You are the starting player. If multiple players would be the starting player, one of those players is chosen at random.
  • Conspiracy
Power Sink

Power Sink {X}{U}

Instant
Counter target spell unless its controller pays {X}. If that player doesn't, they tap all lands with mana abilities they control and lose all unspent mana.
Power Word Kill

Power Word Kill {1}{B}

Instant
Destroy target non-Angel, non-Demon, non-Devil, non-Dragon creature.
Aramil issued a long, heroic challenge, then the lich felled him with a single word.
Power of Persuasion

Power of Persuasion {2}{U}

Sorcery
Choose target creature an opponent controls, then roll a d20.
1—9 | Return it to its owner's hand.
10—19 | Its owner puts it on the top or bottom of their library.
20 | Gain control of it until the end of your next turn.
  • Adventures in the Forgotten Realms
Powerleech

Powerleech {G}{G}

Enchantment
Whenever an artifact an opponent controls becomes tapped or an opponent activates an artifact's ability without {T} in its activation cost, you gain 1 life.
The Forest of Argoth has developed a resistance to mechanical intrusion.
Related card: Golgothian Sylex
  • Antiquities
Practical Research

Practical Research {3}{U}{R}

Instant
Draw four cards. Then discard two cards unless you discard an instant or sorcery card.
The twins each researched spells to defeat Extus in their own way. Will hit the library. Rowan hit everything else.
  • Strixhaven: School of Mages
Pradesh Gypsies

Pradesh Gypsies {2}{G}

Creature - Human Nomad
{1}{G}, {T}: Target creature gets -2/-0 until end of turn.
1/1
Prahv, Spires of Order

Prahv, Spires of Order

Land
{T}: Add {C}.
{4}{W}{U}, {T}: Prevent all damage a source of your choice would deal this turn.
Prahv, where much work is done to make sure nothing is accomplished.
  • Dissension
Prairie Dog

Prairie Dog {1}{W}

Creature - Squirrel
Lifelink
At the beginning of your end step, if you haven't cast a spell from your hand this turn, put a +1/+1 counter on Prairie Dog.
{4}{W}: Until end of turn, if you would put one or more +1/+1 counters on a creature you control, put that many plus one +1/+1 counters on it instead.
2/2
  • Outlaws of Thunder Junction