613 cards found
Vedalken Outlander

Vedalken Outlander {W}{U}

Artifact Creature - Vedalken Scout
Protection from red
The Seekers of Carmot searched across the unknown lands for the mystical red stone that could reforge Esper in ethereal perfection.
2/2
  • Conflux
Vega, the Watcher

Vega, the Watcher {1}{W}{U}

Legendary Creature - Bird Spirit
Flying
Whenever you cast a spell from anywhere other than your hand, draw a card.
One eye sees the past, one the present, and one the future—and none can be deceived.
2/2
Related card: Vega, the Watcher (Alchemy)
Vega, the Watcher (Alchemy)

Vega, the Watcher (Alchemy) {1}{W}{U}

Legendary Creature - Bird Spirit
Flying
Ward {2}
Whenever you cast a spell from anywhere other than your hand, draw a card.
One eye sees the past, one the present, and one the future—and none can be deceived.
2/2
Related card: Vega, the Watcher
  • Kaldheim
Venser, the Sojourner

Venser, the Sojourner {3}{W}{U}

Legendary Planeswalker - Venser
[+2]: Exile target permanent you own. Return it to the battlefield under your control at the beginning of the next end step.
[–1]: Creatures can't be blocked this turn.
[–8]: You get an emblem with "Whenever you cast a spell, exile target permanent."
Loyalty:
3
Vertex Paladin
Invasion of Xerex

Vertex Paladin

Creature - Angel Knight
(Color indicator: Vertex Paladin is white and blue)
Flying
Vertex Paladin's power and toughness are each equal to the number of creatures you control.
The literal-minded Phyrexians made the greatest mistake possible on Xerex: they tried to understand what they were seeing.
*/*
Card has other part: Invasion of Xerex
  • March of the Machine
Vexyr, Ich-Tekik's Heir

Vexyr, Ich-Tekik's Heir {G}{W}{U}

Legendary Creature - Phyrexian Artificer
Whenever you seek one or more cards, create a 3/3 colorless Phyrexian Golem artifact creature token.
Golems you control have vigilance.
3/4
  • Alchemy: Phyrexia
Vhal, Scholar of Tactics

Vhal, Scholar of Tactics {2}{W}{U}

Legendary Creature - Human Wizard
When this creature specializes, remove all study counters from it. When you do, distribute that many +1/+1 counters among any number of target creatures.
{T}: Draw a card, then discard a card.
4/4
Related cards: Vhal, Eager Scholar Vhal, Scholar of Creation Vhal, Scholar of Elements Vhal, Scholar of Mortality Vhal, Scholar of Prophecy
  • Alchemy Horizons: Baldur's Gate
Vodalian Wave-Knight

Vodalian Wave-Knight {2}{W}{U}

Creature - Merfolk Knight
Whenever you draw a card, put a +1/+1 counter on each other Merfolk and/or Knight you control.
As Phyrexian portals roared open, she whispered a prayer to Svyelun for the strength to cleanse the sky.
3/3
  • March of the Machine Commander 43 130
Void Rend

Void Rend {W}{U}{B}

Instant
This spell can't be countered.
Destroy target nonland permanent.
Bits of the missing agent were discovered in various alleys across all three boroughs.
Wall of Denial

Wall of Denial {1}{W}{U}

Creature - Wall
Defender, flying
Shroud
It provides what every discerning mage requires—time to think.
0/8
Wandering Mage

Wandering Mage {W}{U}{B}

Creature - Human Cleric Wizard
{W}, Pay 1 life: Prevent the next 2 damage that would be dealt to target creature this turn.
{U}: Prevent the next 1 damage that would be dealt to target Cleric or Wizard creature this turn.
{B}, Put a -1/-1 counter on a creature you control: Prevent the next 2 damage that would be dealt to target player or planeswalker this turn.
0/3
Warden

Warden {3}{W}{U}

Sorcery
Create a 4/4 white and blue Sphinx creature token with flying and vigilance.
Card has other part: Warrant
Warden of the Eye

Warden of the Eye {2}{U}{R}{W}

Creature - Djinn Wizard
When Warden of the Eye enters the battlefield, return target noncreature, nonland card from your graveyard to your hand.
The wardens guard the sacred documents of Tarkir's history, though they are forbidden to read the words.
3/3
Wargate

Wargate {X}{G}{W}{U}

Sorcery
Search your library for a permanent card with mana value X or less, put it onto the battlefield, then shuffle.
Bant mages still call to the heavens for aid, but angels are not the only ones who answer.
Warrant

Warrant {W/U}{W/U}

Instant
Put target attacking or blocking creature on top of its owner's library.
Card has other part: Warden
Watcher of the Spheres

Watcher of the Spheres {W}{U}

Creature - Bird Wizard
Flying
Creature spells with flying you cast cost {1} less to cast.
Whenever another creature with flying enters the battlefield under your control, Watcher of the Spheres gets +1/+1 until end of turn.
2/2
  • Core Set 2021
Waveskimmer Aven

Waveskimmer Aven {2}{G}{W}{U}

Creature - Bird Soldier
Flying
Exalted
The greatest gift you can give a sea aven is solitude.
2/4
  • Shards of Alara
Whirlwind of Thought

Whirlwind of Thought {1}{U}{R}{W}

Enchantment
Whenever you cast a noncreature spell, draw a card.
As Narset struggled to meditate, tiny dragonlings spiraled around her, conjuring thoughts of ancient clans.
Will, Scion of Peace

Will, Scion of Peace {1}{W}{U}

Legendary Creature - Human Wizard
Vigilance
{T}: Spells you cast this turn that are white and/or blue cost {X} less to cast, where X is the amount of life you gained this turn. Activate only as a sorcery.
"It's easy to cry 'For glory!' and charge those who disagree with you. But it takes finesse to turn enemies into allies rather than corpses."
2/4
  • Wilds of Eldraine 218 302
  • Wilds of Eldraine Promos 218p 218s
Windreaver

Windreaver {3}{W}{U}

Creature - Elemental
Flying
{W}: Windreaver gains vigilance until end of turn.
{W}: Windreaver gets +0/+1 until end of turn.
{U}: Switch Windreaver's power and toughness until end of turn.
{U}: Return Windreaver to its owner's hand.
1/3
Windwright Mage

Windwright Mage {W}{U}{B}

Artifact Creature - Human Wizard
Lifelink
Windwright Mage has flying as long as an artifact card is in your graveyard.
She knows the names and secrets of each of Esper's twenty-three winds.
2/2
  • Shards of Alara
Wings of Aesthir

Wings of Aesthir {W}{U}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+0 and has flying and first strike.
"For those of courage, even the sky holds no limit."
—Arnjlot Olasson, sky mage
Wings of Hope

Wings of Hope {W}{U}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+3 and has flying.
Urza knew Phyrexians would come through the air and sent his soldiers to greet them.
  • Invasion
Witch-Maw Nephilim

Witch-Maw Nephilim {G}{W}{U}{B}

Creature - Nephilim
Whenever you cast a spell, you may put two +1/+1 counters on Witch-Maw Nephilim.
Whenever Witch-Maw Nephilim attacks, it gains trample until end of turn if its power is 10 or greater.
When it awoke, it shattered the hillsides to make way for its passage.
1/1
Wizard from Beyond

Wizard from Beyond {W}{U}{B}{R}{G}

Legendary Enchantment - Background
Create a Character (Any nonlegendary creature can choose this as its Background. It becomes legendary and can be your commander.)
Commander creatures you own are Clerics, Rogues, Warriors, and Wizards in addition to their other types.
As long as you have a full party, if an ability of a creature you control triggers, that ability triggers an additional time.
  • 2022 Heroes of the Realm