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4161 cards found
Cloak of the Philosopher

Cloak of the Philosopher

Hero Artifact - Equipment
Equipped creature gets +1/+1.
{2}: Untap equipped creature.
Equip {2}
  • Journey into Nyx Hero's Path
Clock of DOOOOOOOOOOOOM!

Clock of DOOOOOOOOOOOOM! {4}

Artifact
{4}, {T}: Move the CRANK! counter to your Contraption deck's next sprocket and crank any number of that sprocket's Contraptions.
"Perhaps you believe, even in these final moments, that you will be saved. But doom has no snooze button, you fools!"
—Baron Von Count
  • Unstable
Clock of Omens

Clock of Omens {4}

Artifact
Tap two untapped artifacts you control: Untap target artifact.
Most clocks measure time, but a few measure everything.
Clockwork Avian

Clockwork Avian {5}

Artifact Creature - Bird
Flying
Clockwork Avian enters the battlefield with four +1/+0 counters on it.
At end of combat, if Clockwork Avian attacked or blocked this combat, remove a +1/+0 counter from it.
{X}, {T}: Put up to X +1/+0 counters on Clockwork Avian. This ability can't cause the total number of +1/+0 counters on Clockwork Avian to be greater than four. Activate only during your upkeep.
0/4
Related card: Golgothian Sylex
Clockwork Beast

Clockwork Beast {6}

Artifact Creature - Beast
Clockwork Beast enters the battlefield with seven +1/+0 counters on it.
At end of combat, if Clockwork Beast attacked or blocked this combat, remove a +1/+0 counter from it.
{X}, {T}: Put up to X +1/+0 counters on Clockwork Beast. This ability can't cause the total number of +1/+0 counters on Clockwork Beast to be greater than seven. Activate only during your upkeep.
0/4
Clockwork Beetle

Clockwork Beetle {1}

Artifact Creature - Insect
Clockwork Beetle enters the battlefield with two +1/+1 counters on it.
Whenever Clockwork Beetle attacks or blocks, remove a +1/+1 counter from it at end of combat.
0/0
  • Mirrodin
Clockwork Condor

Clockwork Condor {4}

Artifact Creature - Bird
Flying
Clockwork Condor enters the battlefield with three +1/+1 counters on it.
Whenever Clockwork Condor attacks or blocks, remove a +1/+1 counter from it at end of combat.
0/0
Clockwork Dragon

Clockwork Dragon {7}

Artifact Creature - Dragon
Flying
Clockwork Dragon enters the battlefield with six +1/+1 counters on it.
Whenever Clockwork Dragon attacks or blocks, remove a +1/+1 counter from it at end of combat.
{3}: Put a +1/+1 counter on Clockwork Dragon.
0/0
Clockwork Droid

Clockwork Droid {2}

Artifact Creature - Robot
You may exert Clockwork Droid as it attacks. When you do, it can't be blocked this turn and you scry 1.
3/1
  • Doctor Who 172 777
Clockwork Fox

Clockwork Fox {3}

Artifact Creature - Fox
When Clockwork Fox leaves the battlefield, you draw two cards and each opponent draws a card.
"It might just be my greatest invention yet: A lovable pet that decreases the need for chores!"
—Jan Jansen
3/2
  • Commander Legends: Battle for Baldur's Gate
Clockwork Gnomes

Clockwork Gnomes {4}

Artifact Creature - Gnome
{3}, {T}: Regenerate target artifact creature.
"Until I came to the Floating Isle, I never had to oil the servants."
—Baki, Wizard Attendant
2/2
Related card: Apocalypse Chime
Clockwork Hydra

Clockwork Hydra {5}

Artifact Creature - Hydra
Clockwork Hydra enters the battlefield with four +1/+1 counters on it.
Whenever Clockwork Hydra attacks or blocks, remove a +1/+1 counter from it. If you do, Clockwork Hydra deals 1 damage to any target.
{T}: Put a +1/+1 counter on Clockwork Hydra.
0/0
Clockwork Servant

Clockwork Servant {3}

Artifact Creature - Gnome
Adamant — When Clockwork Servant enters the battlefield, if at least three mana of the same color was spent to cast it, draw a card.
Some are annoyed by the constant ticking as they clean the cobbles, but to the castle custodians, there's no sweeter sound.
2/3
  • Throne of Eldraine
Clockwork Steed

Clockwork Steed {4}

Artifact Creature - Horse
Clockwork Steed enters the battlefield with four +1/+0 counters on it.
Clockwork Steed can't be blocked by artifact creatures.
At end of combat, if Clockwork Steed attacked or blocked this combat, remove a +1/+0 counter from it.
{X}, {T}: Put up to X +1/+0 counters on Clockwork Steed. This ability can't cause the total number of +1/+0 counters on Clockwork Steed to be greater than four. Activate only during your upkeep.
0/3
Related card: Apocalypse Chime
Clockwork Swarm

Clockwork Swarm {4}

Artifact Creature - Insect
Clockwork Swarm enters the battlefield with four +1/+0 counters on it.
Clockwork Swarm can't be blocked by Walls.
At end of combat, if Clockwork Swarm attacked or blocked this combat, remove a +1/+0 counter from it.
{X}, {T}: Put up to X +1/+0 counters on Clockwork Swarm. This ability can't cause the total number of +1/+0 counters on Clockwork Swarm to be greater than four. Activate only during your upkeep.
0/3
Related card: Apocalypse Chime
Clockwork Vorrac

Clockwork Vorrac {5}

Artifact Creature - Boar Beast
Trample
Clockwork Vorrac enters the battlefield with four +1/+1 counters on it.
Whenever Clockwork Vorrac attacks or blocks, remove a +1/+1 counter from it at end of combat.
{T}: Put a +1/+1 counter on Clockwork Vorrac.
0/0
  • Mirrodin
Clone Shell

Clone Shell {5}

Artifact Creature - Shapeshifter
Imprint — When Clone Shell enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library in any order.
When Clone Shell dies, turn the exiled card face up. If it's a creature card, put it onto the battlefield under your control.
2/2
Cloud Key

Cloud Key {3}

Artifact
As Cloud Key enters the battlefield, choose artifact, creature, enchantment, instant, or sorcery.
Spells you cast of the chosen type cost {1} less to cast.
The musical sound of its turning triggers the tumblers of revelation.
Cloudcrest Lake

Cloudcrest Lake

Land
{T}: Add {C}.
{T}: Add {W} or {U}. Cloudcrest Lake doesn't untap during your next untap step.
  • Champions of Kamigawa
Cloudpost

Cloudpost

Land - Locus
Cloudpost enters the battlefield tapped.
{T}: Add {C} for each Locus on the battlefield.
"He watches from above. He watches from below. He watches from within."
—Inscription on Tel-Jilad, the Tree of Tales
Cloudstone Curio

Cloudstone Curio {3}

Artifact
Whenever a nonartifact permanent enters the battlefield under your control, you may return another permanent you control that shares a permanent type with it to its owner's hand.
It wants to remain a mystery, banishing the curious in favor of less inquisitive company.
Clown Car

Clown Car {X}

Artifact - Vehicle
When Clown Car enters the battlefield, roll X six-sided dice. For each odd result, create a 1/1 white Clown Robot artifact creature token. For each even result, put a +1/+1 counter on Clown Car.
Crew 2
It runs on laughing gas.
1/1
  • Unfinity 186 472
Clown Extruder

Clown Extruder

Artifact - Attraction
Visit — Create a 1/1 white Clown Robot artifact creature token.
The sound it makes is indescribable and unsettling, but it does make a great clown.
Attraction Lights: 2, 6
Coal Golem

Coal Golem {5}

Artifact Creature - Golem
{3}, Sacrifice Coal Golem: Add {R}{R}{R}.
"Three such creatures stood burning at the crest of the hill. Only seconds later, the Fireball struck our front line."
—Lydia, Countess Brellis
3/3
Coal Hill School

Coal Hill School

Plane - Earth
Whenever a player casts a historic spell, that player draws a card.
Whenever chaos ensues, return target historic card from your graveyard to your hand.
  • Doctor Who