2686 cards found
Cryptbreaker

Cryptbreaker {B}

Creature - Zombie
{1}{B}, {T}, Discard a card: Create a 2/2 black Zombie creature token.
Tap three untapped Zombies you control: You draw a card and you lose 1 life.
1/1
Cryptic Serpent

Cryptic Serpent {5}{U}{U}

Creature - Serpent
This spell costs {1} less to cast for each instant and sorcery card in your graveyard.
It slithers through the senses, constricting consciousness and poisoning perceptions.
6/5
Crystalline Sliver

Crystalline Sliver {W}{U}

Creature - Sliver
All Slivers have shroud.
Bred as living shields, these slivers have proven unruly—they know they cannot be caught.
2/2
Cultivate

Cultivate {2}{G}

Sorcery
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
All seeds share a common bond, calling to each other across infinity.
Cuombajj Witches

Cuombajj Witches {B}{B}

Creature - Human Wizard
{T}: Cuombajj Witches deals 1 damage to any target and 1 damage to any target of an opponent's choice.
1/3
Related card: City in a Bottle
Curfew

Curfew {U}

Instant
Each player returns a creature they control to its owner's hand.
". . . But I'm not tired!"
Curiosity

Curiosity {U}

Enchantment - Aura
Enchant creature
Whenever enchanted creature deals damage to an opponent, you may draw a card.
Li'l Giri tracked the robotic villain with silent steps. Just as the monster was about to eat the child . . .
Related cards: Giant Secrets Keen Sense Stormkeld Curator
Curse of Bounty

Curse of Bounty {1}{G}

Enchantment - Aura Curse
Enchant player
Whenever enchanted player is attacked, untap all nonland permanents you control. Each opponent attacking that player untaps all nonland permanents they control.
Flavorful aromas beckon many a salivating maw.
Curse of Chains

Curse of Chains {1}{W/U}

Enchantment - Aura
Enchant creature
At the beginning of each upkeep, tap enchanted creature.
The giant's real punishment was the fleeting moment when he was allowed to stand before being dragged down to his knees again.
Curse of Disturbance

Curse of Disturbance {2}{B}

Enchantment - Aura Curse
Enchant player
Whenever enchanted player is attacked, create a 2/2 black Zombie creature token. Each opponent attacking that player does the same.
Sounds of life beckon many a restless soul.
Cursed Land

Cursed Land {2}{B}{B}

Enchantment - Aura
Enchant land
At the beginning of the upkeep of enchanted land's controller, Cursed Land deals 1 damage to that player.
Cut

Cut {1}{R}

Sorcery
Cut deals 4 damage to target creature.
Card has other part: Ribbons
Cyclonic Rift

Cyclonic Rift {1}{U}

Instant
Return target nonland permanent you don't control to its owner's hand.
Overload {6}{U}
Cytoplast Root-Kin

Cytoplast Root-Kin {2}{G}{G}

Creature - Elemental Mutant
Graft 4
When Cytoplast Root-Kin enters the battlefield, put a +1/+1 counter on each other creature you control with a +1/+1 counter on it.
{2}: Move a +1/+1 counter from target creature you control onto Cytoplast Root-Kin.
0/0
Dack Fayden

Dack Fayden {1}{U}{R}

Legendary Planeswalker - Dack
[+1]: Target player draws two cards, then discards two cards.
[–2]: Gain control of target artifact.
[–6]: You get an emblem with "Whenever you cast a spell that targets one or more permanents, gain control of those permanents."
Loyalty:
3
Dagger Caster

Dagger Caster {3}{R}

Creature - Viashino Rogue
When Dagger Caster enters the battlefield, it deals 1 damage to each opponent and 1 damage to each creature your opponents control.
"Keep coming. I have knives enough for everyone."
2/3
Daggerclaw Imp

Daggerclaw Imp {2}{B}

Creature - Imp
Flying
Daggerclaw Imp can't block.
The Simic use the claws as scalpels, while the Rakdos use them for tattooing and torture. The Gruul use them to pick their teeth after lunching on the rest of the carcass.
3/1
Dakkon Blackblade

Dakkon Blackblade {2}{W}{U}{U}{B}

Legendary Creature - Human Warrior
Dakkon Blackblade's power and toughness are each equal to the number of lands you control.
The Blackblade determines not who is right, but who is left.
*/*
Damnation

Damnation {2}{B}{B}

Sorcery
Destroy all creatures. They can't be regenerated.
All deeds once committed, repaid now in kind.
Related card: Wrath of God
Dance of Many

Dance of Many {U}{U}
(Dance Battle)

Enchantment
When Dance of Many enters the battlefield, create a token that's a copy of target nontoken creature.
When Dance of Many leaves the battlefield, exile the token.
When the token leaves the battlefield, sacrifice Dance of Many.
At the beginning of your upkeep, sacrifice Dance of Many unless you pay {U}{U}.
Danitha Capashen, Paragon

Danitha Capashen, Paragon {2}{W}
(Neave Blacktalon)

Legendary Creature - Human Knight
First strike, vigilance, lifelink
Aura and Equipment spells you cast cost {1} less to cast.
Neave Blacktalon is a single-minded hunter and slayer of the enemy's most powerful lords.
2/2
Daretti, Ingenious Iconoclast

Daretti, Ingenious Iconoclast {1}{B}{R}

Legendary Planeswalker - Daretti
[+1]: Create a 1/1 colorless Construct artifact creature token with defender.
[–1]: You may sacrifice an artifact. If you do, destroy target artifact or creature.
[–6]: Choose target artifact card in a graveyard or artifact on the battlefield. Create three tokens that are copies of it.
Loyalty:
3
Darigaaz's Caldera

Darigaaz's Caldera

Land - Lair
When Darigaaz's Caldera enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand.
{T}: Add {B}, {R}, or {G}.
Daring Skyjek

Daring Skyjek {1}{W}

Creature - Human Knight
Battalion — Whenever Daring Skyjek and at least two other creatures attack, Daring Skyjek gains flying until end of turn.
"The hard part isn't landing in the saddle. The hard part is leaping before you see it."
3/1
Dark Banishing

Dark Banishing {2}{B}

Instant
Destroy target nonblack creature. It can't be regenerated.
"Will not the mountains quake and hills melt at the coming of the darkness? Share this vision with your enemies, Lim-Dûl, and they shall wither."
—Leshrac, Walker of Night