29661 cards found
Barbed Spike

Barbed Spike {1}{W}

Artifact - Equipment
When Barbed Spike enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying, then attach Barbed Spike to it.
Equipped creature gets +1/+0.
Equip {2}
Shadow Summoning

Shadow Summoning {W}{B}

Sorcery
Create two tapped 1/1 white Spirit creature tokens with flying.
"Whose shall the horn be? Who shall call them from the grey twilight, the forgotten people? The heir of him to whom the oath they swore."
—Malbeth the Seer
  • The Lord of the Rings: Tales of Middle-earth 226 677
Bubbling Cauldron

Bubbling Cauldron {2}

Artifact
{1}, {T}, Sacrifice a creature: You gain 4 life.
{1}, {T}, Sacrifice a creature named Festering Newt: Each opponent loses 4 life. You gain life equal to the life lost this way.
Related cards: Bogbrew Witch Festering Newt
Breath of Malfegor

Breath of Malfegor {3}{B}{R}

Instant
Breath of Malfegor deals 5 damage to each opponent.
The blood of the demons quickened as their master rose over the battlefield. The blood of the angels also quickened: here was the chance to finally end the war started millennia ago.
Serra Aviary

Serra Aviary {3}{W}

World Enchantment
Creatures with flying get +1/+1.
"Serra, like Feroz, is long since dead. But remember, Daria: her spirit shall survive so long as the Homelands do."
—Taysir
Related card: Apocalypse Chime
Goblin Medics

Goblin Medics {2}{R}

Creature - Goblin Shaman
Whenever Goblin Medics becomes tapped, it deals 1 damage to any target.
Dorik was unshakably confident, having learned medicine from the finest butcher shops in Yotia.
1/1
Fervent Champion

Fervent Champion {R}

Creature - Human Knight
First strike, haste
Whenever Fervent Champion attacks, another target attacking Knight you control gets +1/+0 until end of turn.
Equip abilities you activate that target Fervent Champion cost {3} less to activate.
2018 World Champion Javier Domínguez
1/1
  • Throne of Eldraine Promos 124p 124s
  • Throne of Eldraine 124 360
Dazzling Reflection

Dazzling Reflection {1}{W}

Instant
You gain life equal to target creature's power. The next time that creature would deal damage this turn, prevent that damage.
"The light of a felidar's horns can give even an Eldrazi pause."
—Zarra, lullmage
  • Oath of the Gatewatch
Arek, False Goldwarden

Arek, False Goldwarden {W}{B}

Legendary Creature - Human Cleric
Starting intensity 0
Whenever another creature enters the battlefield under your control, perpetually increase the intensity of Arek and the intensity of all cards named Arek, False Goldwarden in your graveyard, hand, and library by 1.
{3}{W}{B}, {T}, Sacrifice Arek: Target opponent loses X life and you gain X life, where X is Arek's intensity.
2/2
  • Alchemy: Phyrexia
Vazal, the Compleat

Vazal, the Compleat {3}{G}{G}{G}

Legendary Artifact Creature - Phyrexian
Megalegendary (Your deck can have only one copy of this card.)
Vigilance, trample
Vazal, the Compleat has the activated abilities of all other permanents on the battlefield.
7/7
Behind the Scenes

Behind the Scenes {2}{B}

Enchantment
Creatures you control have skulk.
{4}{W}: Creatures you control get +1/+1 until end of turn.
It does no good to bar the gate when the enemy is already inside.
  • Shadows over Innistrad
Earthshaker Khenra

Earthshaker Khenra {1}{R}

Creature - Jackal Warrior
Haste
When Earthshaker Khenra enters the battlefield, target creature with power less than or equal to Earthshaker Khenra's power can't block this turn.
Eternalize {4}{R}{R}
2/1
Phantasmagorian

Phantasmagorian {5}{B}{B}

Creature - Horror
When you cast this spell, any player may discard three cards. If a player does, counter Phantasmagorian.
Discard three cards: Return Phantasmagorian from your graveyard to your hand.
6/6
  • Planar Chaos
Defensive Stance

Defensive Stance {U}

Enchantment - Aura
Enchant creature
Enchanted creature gets -1/+1.
"It isn't for fighting. It's for when the fighting's gone bad."
—Kara Vrist, Mirran resistance
  • New Phyrexia
Vial of Poison

Vial of Poison {1}

Artifact
{1}, Sacrifice Vial of Poison: Target creature gains deathtouch until end of turn.
There are worse ways to die, but not many.
  • Magic 2014
Strafe

Strafe {R}

Sorcery
Strafe deals 3 damage to target nonred creature.
"All right, let's light 'em up!"
—Gerrard
Related card: Sunlance
  • Planeshift
Ebony Treefolk

Ebony Treefolk {1}{B}{G}

Creature - Treefolk
{B}{G}: Ebony Treefolk gets +1/+1 until end of turn.
Its roots are equally happy to drink the water of a clear stream or the oily blood of a Phyrexian warrior.
3/3
  • Apocalypse
Jhessian Balmgiver

Jhessian Balmgiver {1}{W}{U}

Creature - Human Cleric
{T}: Prevent the next 1 damage that would be dealt to any target this turn.
{T}: Target creature can't be blocked this turn.
"You have two choices: heed my advice now or need my healing later."
1/1
  • Conflux
Sophia, Dogged Detective

Sophia, Dogged Detective {1}{G}{W}{U}

Legendary Creature - Human Detective
When Sophia, Dogged Detective enters the battlefield, create Tiny, a legendary 2/2 green Dog Detective creature token with trample.
{1}, Sacrifice an artifact token: Put a +1/+1 counter on each Dog you control.
Whenever a Dog you control deals combat damage to a player, create a Food token, then investigate.
3/4
  • Murders at Karlov Manor Commander 8 319
Tempt with Vengeance

Tempt with Vengeance {X}{R}

Sorcery
Tempting offer — Create X 1/1 red Elemental creature tokens with haste. Each opponent may create X 1/1 red Elemental creature tokens with haste. For each opponent who does, create X 1/1 red Elemental creature tokens with haste.
Old-Fashioned Vampire

Old-Fashioned Vampire {3}{B}{B}

Creature - Vampyre
Flying
Old-Fashioned Vampire gets +2/+2 and has deathtouch as long as it's dark outdoors.
"Stalking hard or hardly stalking, am I right?"
3/3
  • Unstable
Our Market Research Shows That Players Like Really Long Card Names So We Made this Card to Have the Absolute Longest Card Name Ever Elemental

Our Market Research Shows That Players Like Really Long Card Names So We Made this Card to Have the Absolute Longest Card Name Ever Elemental {1}{G}{G}

Creature - Elemental
Art rampage 2 (Whenever this creature becomes blocked by a creature, it gets +2/+2 for each creature in the blocker's art beyond the first.)
Just call it OMRSTPLRLCNSWMTCTHTALCNEE for short.
2/2
  • Unhinged
Dawn Elemental

Dawn Elemental {W}{W}{W}{W}

Creature - Elemental
Flying
Prevent all damage that would be dealt to Dawn Elemental.
It was midnight on the Daru Plains, yet it seemed the sun was rising.
3/3
  • Scourge
Centaur Courser

Centaur Courser {2}{G}

Creature - Centaur Warrior
"The centaurs are truly free. Never will they be tamed by temptation or controlled by fear. They live in total harmony, a feat not yet achieved by our kind."
—Ramal, sage of Westgate
3/3
Vodalian Mage

Vodalian Mage {2}{U}

Creature - Merfolk Wizard
{U}, {T}: Counter target spell unless its controller pays {1}.
"Vodalian Mages are remarkable. Their merchants bring them arcane lore and devices from across the seas."
—Lydia Wynforth, Mayor of Trokair
1/1