29661 cards found
Naturalize

Naturalize {1}{G}

Instant
Destroy target artifact or enchantment.
"And if you threaten me again, your shiny steel trousers will be sprouting daggerthorn vines."
—Iveta, rooftop runner
Related cards: Wingbane Vantasaur You Line Up the Shot
Herald of the Sun

Herald of the Sun {4}{W}{W}

Creature - Angel
Flying
{3}{W}: Put a +1/+1 counter on another target creature with flying.
"Fear neither clouds nor darkness. The light shall overcome them all."
4/4
  • Core Set 2020
Panic

Panic {R}

Instant
Cast this spell only during combat before blockers are declared.
Target creature can't block this turn.
Draw a card at the beginning of the next turn's upkeep.
Unmake the Graves

Unmake the Graves {4}{B}

Instant
Convoke
Return up to two target creature cards from your graveyard to your hand.
"I'm raising an army. Any volunteers?"
  • Magic 2015
Kazandu Blademaster

Kazandu Blademaster {W}{W}

Creature - Human Soldier Ally
First strike, vigilance
Whenever Kazandu Blademaster or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Kazandu Blademaster.
"If you hire a sell-sword, you'd better watch your back. Hire me, and I'll watch it for you."
1/1
Leonin Relic-Warder

Leonin Relic-Warder {W}{W}

Creature - Cat Cleric
When Leonin Relic-Warder enters the battlefield, you may exile target artifact or enchantment.
When Leonin Relic-Warder leaves the battlefield, return the exiled card to the battlefield under its owner's control.
2/2
Glass Golem

Glass Golem {5}

Artifact Creature - Golem
Izzet artificers have learned to steer their beautiful constructs clear of Boros warhammers—and the opera house.
6/2
  • Ravnica: City of Guilds
Inventive Wingsmith

Inventive Wingsmith {2}{W}

Creature - Dwarf Artificer
At the beginning of your end step, if you haven't cast a spell from your hand this turn and Inventive Wingsmith doesn't have a flying counter on it, put a flying counter on it.
"We must forge for ourselves the gifts that nature neglected to give us."
2/4
  • Outlaws of Thunder Junction
Maraxus

Maraxus

Vanguard
Creatures you control get +1/+0.
Too chaotic for even the other warlords of Keld, Maraxus has devoted himself to serving as a hired killer for the sinister Volrath. A man fond of his work, he's more than willing to put in those extra hours needed to perfect his craft.
Hand size bonus: +1
Life bonus: +2
  • Vanguard Series
Norn's Fetchling

Norn's Fetchling {1}{W}

Creature - Phyrexian Insect
Toxic 1
Corrupted — When Norn's Fetchling enters the battlefield, conjure a card named Plains into your hand. If an opponent has three or more poison counters, you may seek a nonland card instead.
1/1
Related card: Plains
  • Alchemy: Phyrexia
Bellowing Aegisaur

Bellowing Aegisaur {5}{W}

Creature - Dinosaur
Enrage — Whenever Bellowing Aegisaur is dealt damage, put a +1/+1 counter on each other creature you control.
Its roaring challenge is punctuated by the slam of its tail on the earth, rousing the herds of the plains.
3/5
Skyclave Sentinel

Skyclave Sentinel {3}

Artifact Creature - Gargoyle
Kicker {4}
Flying, defender
If Skyclave Sentinel was kicked, it enters the battlefield with two +1/+1 counters on it.
As long as Skyclave Sentinel has a +1/+1 counter on it, it can attack as though it didn't have defender.
2/3
  • Zendikar Rising
Maelstrom Archangel Avatar

Maelstrom Archangel Avatar

Vanguard
At end of combat, for each creature you controlled at the time it dealt combat damage to a player this turn, copy a random card with the same mana cost as that creature. You may pay {3}. If you do, choose one of those copies. If a copy of a permanent card is chosen, you may create a token that's a copy of that card. If a copy of an instant or sorcery card is chosen, you may cast the copy without paying its mana cost.
Hand size bonus: +0
Life bonus: +5
  • Magic Online Avatars
Knowledge Is Power

Knowledge Is Power {3}{W}{U}

Enchantment
Creatures you control get +X/+X, where X is the number of cards you've drawn this turn.
"Tremble, criminal, before the overwhelming might of meticulously organized evidence!"
  • Murders at Karlov Manor Commander 42 352
Etherium Astrolabe

Etherium Astrolabe {2}{U}

Artifact
Flash
{B}, {T}, Sacrifice an artifact: Draw a card.
"Speculation is foolish when the tools of certainty are available."
—Cinna, vedalken consul
  • Shards of Alara
Steam Frigate

Steam Frigate {2}{U}

Creature - Human Pirate
Steam Frigate can't attack unless defending player controls an Island.
"Is it merchants or is it pirates?"
"It's Talas—there's no difference."
3/3
  • Portal Second Age
Anathemancer

Anathemancer {1}{B}{R}

Creature - Zombie Wizard
When Anathemancer enters the battlefield, it deals damage to target player equal to the number of nonbasic lands that player controls.
Unearth {5}{B}{R}
2/2
Thelonite Hermit

Thelonite Hermit {3}{G}

Creature - Elf Shaman
All Saprolings get +1/+1.
Morph {3}{G}{G}
When Thelonite Hermit is turned face up, create four 1/1 green Saproling creature tokens.
1/1
Roar of Reclamation

Roar of Reclamation {5}{W}{W}

Sorcery
Each player returns all artifact cards from their graveyard to the battlefield.
"Yesterday's relics will determine the outcome of tomorrow's war."
—Ushanti, leonin seer
  • Fifth Dawn
Invoke the Ancients

Invoke the Ancients {1}{G}{G}{G}{G}

Sorcery
Create two 4/5 green Spirit creature tokens. For each of them, put your choice of a vigilance counter, a reach counter, or a trample counter on it.
After large sections were clear-cut to build Towashi, the once-peaceful Jukai Forest grew violently hostile to outsiders.
Territorial Maro

Territorial Maro {4}{G}

Creature - Elemental
Domain — Territorial Maro's power and toughness are each equal to twice the number of basic land types among lands you control.
The Coalition was more than just treaties and alliances: it was the soul of a world rising up against the invading tide.
*/*
  • Dominaria United
Tivadar's Crusade

Tivadar's Crusade {1}{W}{W}

Sorcery
Destroy all Goblins.
Sneaky Homunculus

Sneaky Homunculus {1}{U}

Creature - Homunculus Illusion
Sneaky Homunculus can't block or be blocked by creatures with power 2 or greater.
Keep watch only for the giants and you'll be eaten by the ants.
1/1
Jandor's Ring

Jandor's Ring {6}

Artifact
{2}, {T}, Discard the last card you drew this turn: Draw a card.
Related card: City in a Bottle
Judge Unworthy

Judge Unworthy {1}{W}

Instant
Choose target attacking or blocking creature. Scry 3, then reveal the top card of your library. Judge Unworthy deals damage equal to that card's mana value to that creature.