3827 cards found
Adeliz, the Cinder Wind

Adeliz, the Cinder Wind {1}{U}{R}

Legendary Creature - Human Wizard
Flying, haste
Whenever you cast an instant or sorcery spell, Wizards you control get +1/+1 until end of turn.
The passionate intensity of the Ghitu tempered by the cool insight of Tolarian training.
2/2
Admonition Angel

Admonition Angel {3}{W}{W}{W}

Creature - Angel
Flying
Landfall — Whenever a land enters the battlefield under your control, you may exile target nonland permanent other than Admonition Angel.
When Admonition Angel leaves the battlefield, return all cards exiled with it to the battlefield under their owners' control.
6/6
Adult Gold Dragon

Adult Gold Dragon {3}{R}{W}

Creature - Dragon
Flying, lifelink, haste
Gold dragons are the greatest of the metallic dragons in size, power, and wisdom, and often take it upon themselves to safeguard mortal communities from evils that might threaten them.
4/3
Advanced Hoverguard

Advanced Hoverguard {3}{U}

Creature - Drone
Flying
{U}: Advanced Hoverguard gains shroud until end of turn.
"They are like their vedalken masters: untouchable, aloof, and omnipresent."
—Bruenna, Neurok leader
2/2
  • Fifth Dawn
Advanced Stitchwing

Advanced Stitchwing {3}{U}{U}

Creature - Zombie Horror
Flying
{2}{U}, Discard two cards: Return Advanced Stitchwing from your graveyard to the battlefield tapped.
"Improvement is a consequence of practice."
—Stitcher Geralf
3/4
Aegis Angel

Aegis Angel {4}{W}{W}

Creature - Angel
Flying
When Aegis Angel enters the battlefield, another target permanent gains indestructible for as long as you control Aegis Angel.
5/5
Aerial Assault

Aerial Assault {2}{W}

Sorcery
Destroy target tapped creature. You gain 1 life for each creature you control with flying.
"Oh, you must be mistaken. Hawks are solitary hunters, you see."
—Bunder Diedreck, ornithologist
Aerial Boost

Aerial Boost {1}{W}

Instant
Convoke
Target creature gets +2/+2 and gains flying until end of turn.
"Ha! You missed!"
  • March of the Machine
Aerial Caravan

Aerial Caravan {4}{U}{U}

Creature - Human Soldier
Flying
{1}{U}{U}: Exile the top card of your library. Until end of turn, you may play that card.
Successful delivery is not guaranteed.
4/3
  • Mercadian Masques
Aerial Engineer

Aerial Engineer {2}{W}{U}

Creature - Human Artificer
As long as you control an artifact, Aerial Engineer gets +2/+0 and has flying.
The best of their trade know every bolt of their rigs, stem to stern.
2/4
  • Core Set 2019
Aerial Extortionist

Aerial Extortionist {3}{W}{W}

Creature - Bird Soldier
Flying
Whenever Aerial Extortionist enters the battlefield or deals combat damage to a player, exile up to one target nonland permanent. For as long as that card remains exiled, its owner may cast it.
Whenever another player casts a spell from anywhere other than their hand, draw a card.
4/3
Aerial Formation

Aerial Formation {U}

Instant
Strive — This spell costs {2}{U} more to cast for each target beyond the first.
Any number of target creatures each get +1/+1 and gain flying until end of turn.
  • Journey into Nyx
Aerial Guide

Aerial Guide {2}{U}

Creature - Drake
Flying
Whenever Aerial Guide attacks, another target attacking creature gains flying until end of turn.
"Kefnet taught us to turn obstacles into advantages."
—Neponem, vizier of Kefnet
2/2
Aerial Maneuver

Aerial Maneuver {1}{W}

Instant
Target creature gets +1/+1 and gains flying and first strike until end of turn.
"When you put all of yourself into an attack, without fear or hesitation, in that instant you may attain greatness."
—Predak, Gateless freemage
  • Gatecrash
Aerial Modification

Aerial Modification {4}{W}

Enchantment - Aura
Enchant creature or Vehicle
As long as enchanted permanent is a Vehicle, it's a creature in addition to its other types.
Enchanted creature gets +2/+2 and has flying.
Aerial Predation

Aerial Predation {2}{G}

Instant
Destroy target creature with flying. You gain 2 life.
In the towering trees of the Samok Stand and the predators that guard them, the might of the Ravnican wild has returned.
Aerial Responder

Aerial Responder {1}{W}{W}

Creature - Dwarf Soldier
Flying, vigilance, lifelink
Dwarves have an instinct for repair, an inherent understanding of how systems work, and a reputation for fearlessness. They're perfect candidates for the Fair's emergency response team.
2/3
Aerial Surveyor

Aerial Surveyor {2}{W}

Artifact - Vehicle
Flying
Whenever Aerial Surveyor attacks, if defending player controls more lands than you, search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle.
Crew 2
3/4
  • Neon Dynasty Commander 5 39
Aerial Toastmaster

Aerial Toastmaster {3}{W}

Artifact Creature - Cyborg Rigger
Flying
{3}{W}, Sacrifice another artifact: Aerial Toastmaster assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)
3/2
  • Unstable
Aerial Volley

Aerial Volley {G}

Instant
Aerial Volley deals 3 damage divided as you choose among one, two, or three target creatures with flying.
Drakes can swerve to avoid a single arrow, but they can't dodge the whole sky.
  • Magic Origins
Aerialephant

Aerialephant {3}{W}

Creature - Elephant Performer
Flying
When Aerialephant enters the battlefield, you get {TK}, then you may put a sticker on a nonland permanent you own.
Everyone wants to talk about the elephant in this room.
3/2
  • Unfinity 2 288
Aerie Mystics

Aerie Mystics {4}{W}

Creature - Bird Wizard
Flying
{1}{G}{U}: Creatures you control gain shroud until end of turn.
They are cautious with their body language and facial expressions. Any stray movement could betray the positions of the troops they protect and cost many lives.
3/3
Aerie Ouphes

Aerie Ouphes {4}{G}

Creature - Ouphe
Sacrifice Aerie Ouphes: It deals damage equal to its power to target creature with flying.
Persist
3/3
  • Eventide
Aerie Worshippers

Aerie Worshippers {3}{U}

Creature - Human Cleric
Inspired — Whenever Aerie Worshippers becomes untapped, you may pay {2}{U}. If you do, create a 2/2 blue Bird enchantment creature token with flying.
They can conjure stars from a clear sky.
2/4
  • Born of the Gods
Aeromoeba

Aeromoeba {3}{U}

Creature - Elemental Beast
Flying
Discard a card: Switch Aeromoeba's power and toughness until end of turn.
Some clouds heed no wind.
2/4