123 cards found
Consecrate

Consecrate {1}{W/B}

Instant
Exile target card from a graveyard.
Draw a card.
Card has other part: Consume
  • Ravnica Allegiance
Consume

Consume {2}{W}{B}

Sorcery
Target player sacrifices a creature with the greatest power among creatures they control. You gain life equal to its power.
Card has other part: Consecrate
  • Ravnica Allegiance
Crime

Crime {3}{W}{B}

Sorcery
Put target creature or enchantment card from an opponent's graveyard onto the battlefield under your control.
Card has other part: Punishment
  • Dissension
Dangerous

Dangerous {3}{G}

Sorcery
All creatures able to block target creature this turn do so.
Fuse
Card has other part: Armed
  • Dragon's Maze
Day

Day {2}{W}

Instant
Creatures target player controls get +1/+1 until end of turn.
Card has other part: Night
  • Apocalypse
Dead

Dead {R}

Instant
Dead deals 2 damage to target creature.
Card has other part: Gone
  • Planar Chaos
Death

Death {1}{B}

Sorcery
Return target creature card from your graveyard to the battlefield. You lose life equal to its converted mana cost.
Card has other part: Life
Deliver

Deliver {2}{U}

Instant
Return target permanent to its owner's hand.
Card has other part: Stand
  • Invasion
Demand

Demand {1}{W}{U}

Sorcery
Search your library for a multicolored card, reveal it, and put it into your hand. Then shuffle your library.
Card has other part: Supply
  • Dissension
Deploy

Deploy {2}{W}{U}

Instant
Create two 1/1 colorless Thopter artifact creature tokens with flying, then you gain 1 life for each creature you control.
Card has other part: Depose
  • Ravnica Allegiance
Depose

Depose {1}{W/U}

Instant
Tap target creature.
Draw a card.
Card has other part: Deploy
  • Ravnica Allegiance
Determined

Determined {G}{U}

Instant
Other spells you control can't be countered this turn.
Draw a card.
Card has other part: Bound
  • Dissension
Development

Development {3}{U}{R}

Instant
Create a 3/1 red Elemental creature token unless any opponent has you draw a card. Repeat this process two more times.
Card has other part: Research
  • Dissension
Dirty

Dirty {2}{G}

Sorcery
Return target card from your graveyard to your hand.
Fuse
Card has other part: Down
  • Dragon's Maze
Discovery

Discovery {1}{U/B}

Sorcery
Surveil 2, then draw a card.
Card has other part: Dispersal
  • Guilds of Ravnica
Dispersal

Dispersal {3}{U}{B}

Instant
Each opponent returns a nonland permanent they control with the highest converted mana cost among permanents they control to its owner's hand, then discards a card.
Card has other part: Discovery
  • Guilds of Ravnica
Down

Down {3}{B}

Sorcery
Target player discards two cards.
Fuse
Card has other part: Dirty
  • Dragon's Maze
Ends

Ends {3}{R}{W}

Instant
Target player sacrifices two attacking creatures.
Card has other part: Odds
  • Dissension
Entering

Entering {4}{B}{R}

Sorcery
Put a creature card from a graveyard onto the battlefield under your control. It gains haste until end of turn.
Fuse
Card has other part: Breaking
Error

Error {U}{B}

Instant
Counter target multicolored spell.
Card has other part: Trial
Expansion

Expansion {U/R}{U/R}

Instant
Copy target instant or sorcery spell with converted mana cost 4 or less. You may choose new targets for the copy.
Card has other part: Explosion
  • Guilds of Ravnica
Explosion

Explosion {X}{U}{U}{R}{R}

Instant
Explosion deals X damage to any target. Target player draws X cards.
Card has other part: Expansion
  • Guilds of Ravnica
Fall

Fall {B}{R}

Sorcery
Target player reveals two cards at random from their hand, then discards each nonland card revealed this way.
Card has other part: Rise
Far

Far {1}{U}

Instant
Return target creature to its owner's hand.
Fuse
Card has other part: Away
  • Dragon's Maze
Finality

Finality {4}{B}{G}

Sorcery
You may put two +1/+1 counters on a creature you control. Then all creatures get -4/-4 until end of turn.
Card has other part: Find
  • Guilds of Ravnica