567 cards found
Silent Extraction

Silent Extraction {G}{U}

Instant
Choose target spell. Counter that spell unless its controller pays {2}.
Threshold — If seven or more cards are in your graveyard, seek a creature card with the same mana value as the chosen spell.
  • Alchemy: Outlaws of Thunder Junction
Silver-Fur Master

Silver-Fur Master {U}{B}

Creature - Rat Ninja
Ninjutsu {U}{B}
Ninjutsu abilities you activate cost {1} less to activate.
Other Ninja and Rogue creatures you control get +1/+1.
2/2
Related card: Silver-Fur Master (Alchemy)
  • Kamigawa: Neon Dynasty 236 353 511
Silver-Fur Master (Alchemy)

Silver-Fur Master (Alchemy) {U}{B}

Creature - Rat Ninja
Ninjutsu {U/B}
Ninjutsu abilities you activate cost {1} less to activate.
Other Ninja and Rogue creatures you control get +1/+1.
2/2
Related card: Silver-Fur Master
  • Kamigawa: Neon Dynasty
Silverquill Apprentice

Silverquill Apprentice {W}{B}

Creature - Human Warlock
Magecraft — Whenever you cast or copy an instant or sorcery spell, target creature gets +1/+0 until end of turn.
She had spoken the words a hundred times, but under the spotlight, in front of everyone, something new emerged. And the crowd went wild.
2/2
  • Strixhaven: School of Mages
Silverquill Silencer

Silverquill Silencer {W}{B}

Creature - Human Cleric
As Silverquill Silencer enters the battlefield, choose a nonland card name.
Whenever an opponent casts a spell with the chosen name, they lose 3 life and you draw a card.
"I am very much in the mood to start handing out expulsions."
3/2
Simic Ascendancy

Simic Ascendancy {G}{U}

Enchantment
{1}{G}{U}: Put a +1/+1 counter on target creature you control.
Whenever one or more +1/+1 counters are put on a creature you control, put that many growth counters on Simic Ascendancy.
At the beginning of your upkeep, if Simic Ascendancy has twenty or more growth counters on it, you win the game.
Simic Charm

Simic Charm {G}{U}

Instant
Choose one —
• Target creature gets +3/+3 until end of turn.
• Permanents you control gain hexproof until end of turn.
• Return target creature to its owner's hand.
"We measure our progress in heartbeats."
—Prime Speaker Zegana
Simoon

Simoon {R}{G}

Instant
Simoon deals 1 damage to each creature target opponent controls.
Hot wind whipped up as if the weather itself wanted to fight Phyrexians.
Siphon Insight

Siphon Insight {U}{B}

Instant
Look at the top two cards of target opponent's library. Exile one of them face down and put the other on the bottom of that library. You may play the exiled card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.
Flashback {1}{U}{B}
Skarrg Guildmage

Skarrg Guildmage {R}{G}

Creature - Human Shaman
{R}{G}: Creatures you control gain trample until end of turn.
{1}{R}{G}: Target land you control becomes a 4/4 Elemental creature until end of turn. It's still a land.
2/2
  • Gatecrash
Skull Prophet

Skull Prophet {B}{G}

Creature - Human Druid
{T}: Add {B} or {G}.
{T}: Mill two cards.
"I study bone because that's where truth dwells. One monster knucklebone is wiser than all that damp meat in your head."
3/1
  • Ikoria: Lair of Behemoths
Skull Skaab

Skull Skaab {U}{B}

Creature - Zombie
Exploit
Whenever a creature you control exploits a nontoken creature, create a 2/2 black Zombie creature token.
2/2
Related card: Skull Skaab (Alchemy)
Skull Skaab (Alchemy)

Skull Skaab (Alchemy) {U}{B}

Creature - Zombie
Exploit
Whenever a creature you control exploits a creature, create a 2/2 black Zombie creature token.
2/2
Related card: Skull Skaab
  • Innistrad: Crimson Vow
Skullbriar, the Walking Grave

Skullbriar, the Walking Grave {B}{G}

Legendary Creature - Zombie Elemental
Haste
Whenever Skullbriar, the Walking Grave deals combat damage to a player, put a +1/+1 counter on it.
Counters remain on Skullbriar as it moves to any zone other than a player's hand or library.
1/1
Skullpiercer Gnat

Skullpiercer Gnat {G}{U}

Creature - Phyrexian Insect
Flying
Toxic 1
Whenever Skullpiercer Gnat deals combat damage to a player, a random nonland card in that player's hand perpetually gains "When you cast this spell, you get a poison counter."
1/1
  • Alchemy: Phyrexia
Sky Terror

Sky Terror {R}{W}

Creature - Dinosaur
Flying, menace
"Wherever the Threefold Sun shines, great wings may go."
—Emperor Apatzec Intli III
2/2
  • Ixalan
Skycat Sovereign

Skycat Sovereign {W}{U}

Creature - Elemental Cat
Flying
Skycat Sovereign gets +1/+1 for each other creature you control with flying.
{2}{W}{U}: Create a 1/1 white Cat Bird creature token with flying.
The bounty on its head is as old as Skysail, but no one has ever tried to collect.
1/1
Skyknight Vanguard

Skyknight Vanguard {R}{W}

Creature - Human Knight
Flying
Whenever Skyknight Vanguard attacks, create a 1/1 white Soldier creature token that's tapped and attacking.
"Jump! NOW!"
1/2
  • Core Set 2020
Slaughter Singer

Slaughter Singer {G}{W}

Creature - Phyrexian Cleric
Toxic 2
Whenever another creature you control with toxic attacks, it gets +1/+1 until end of turn.
After giving in to the thrill of the hunt, he could never again return to the quiet of the Basilica.
2/2
  • Phyrexia: All Will Be One 216 281
Slaughter-Priest of Mogis

Slaughter-Priest of Mogis {B}{R}

Creature - Minotaur Shaman
Whenever you sacrifice a permanent, Slaughter-Priest of Mogis gets +2/+0 until end of turn.
{2}, Sacrifice another creature or an enchantment: Slaughter-Priest of Mogis gains first strike until end of turn.
"Mogis is pleased by this offering. Bring him more!"
2/2
  • Theros Beyond Death
Sleeper's Robe

Sleeper's Robe {U}{B}

Enchantment - Aura
Enchant creature
Enchanted creature has fear.
Whenever enchanted creature deals combat damage to an opponent, you may draw a card.
  • Invasion
Slick Sequence

Slick Sequence {U}{R}

Instant
Slick Sequence deals 2 damage to any target. If you've cast another spell this turn, draw a card.
"Shooting first don't mean much if you ain't got proper follow-through."
  • Outlaws of Thunder Junction
Slimefoot, Thallid Transplant

Slimefoot, Thallid Transplant {B}{G}

Legendary Creature - Fungus
Whenever a Swamp or Forest enters the battlefield under your control, draft a card from Slimefoot, Thallid Transplant's spellbook.
2/2
Related cards: Deathbloom Thallid Deathbonnet Hulk Deathbonnet Sprout Fungal Plots Rhizome Lurcher Saproling Migration Spore Crawler Spore Swarm Sporecrown Thallid Sporemound Swarm Shambler Thallid Omnivore Thallid Soothsayer Verdant Embrace Verdant Force Yavimaya Sapherd
  • Alchemy: Dominaria
Snooping Newsie

Snooping Newsie {U}{B}

Creature - Human Rogue
When Snooping Newsie enters the battlefield, mill two cards.
As long as there are five or more mana values among cards in your graveyard, Snooping Newsie gets +1/+1 and has lifelink.
2/2
  • Streets of New Capenna
Soaring Thought-Thief

Soaring Thought-Thief {U}{B}

Creature - Human Rogue
Flash
Flying
As long as an opponent has eight or more cards in their graveyard, Rogues you control get +1/+0.
Whenever one or more Rogues you control attack, each opponent mills two cards.
1/3
  • Zendikar Rising