6978 cards found
Orzhov Locket

Orzhov Locket {3}

Artifact
{T}: Add {W} or {B}.
{W/B}{W/B}{W/B}{W/B}, {T}, Sacrifice Orzhov Locket: Draw two cards.
"It looks expensive, doesn't it? You have no idea..."
—Milana, Orzhov prelate
Orzhov Pontiff

Orzhov Pontiff {1}{W}{B}

Creature - Human Cleric
Haunt
When Orzhov Pontiff enters the battlefield or the creature it haunts dies, choose one —
• Creatures you control get +1/+1 until end of turn.
• Creatures you don't control get -1/-1 until end of turn.
1/1
Othelm, Sigardian Outcast

Othelm, Sigardian Outcast {1}{G}{W}

Legendary Creature - Human
{2}, {T}: Choose target creature card in your graveyard that was put there from the battlefield this turn. Return it to the battlefield tapped.
Friends forever
2/2
Oubliette

Oubliette {1}{B}{B}

Enchantment
When Oubliette enters the battlefield, target creature phases out until Oubliette leaves the battlefield. Tap that creature as it phases in this way.
Related card: City in a Bottle
Ouphe Vandals

Ouphe Vandals {2}{G}

Creature - Ouphe Rogue
{G}, Sacrifice Ouphe Vandals: Counter target activated ability from an artifact source and destroy that artifact if it's on the battlefield.
The ouphes finally managed to still the clockwork monstrosity by catching themselves in its cogs.
2/2
  • Fifth Dawn
Our Market Research Shows That Players Like Really Long Card Names So We Made this Card to Have the Absolute Longest Card Name Ever Elemental

Our Market Research Shows That Players Like Really Long Card Names So We Made this Card to Have the Absolute Longest Card Name Ever Elemental {1}{G}{G}

Creature - Elemental
Art rampage 2 (Whenever this creature becomes blocked by a creature, it gets +2/+2 for each creature in the blocker's art beyond the first.)
Just call it OMRSTPLRLCNSWMTCTHTALCNEE for short.
2/2
  • Unhinged
Out of Time

Out of Time {1}{W}{W}

Enchantment
When Out of Time enters the battlefield, untap all creatures, then those creatures phase out until Out of Time leaves the battlefield. Put a time counter on Out of Time for each creature that phased out this way.
Vanishing
Out of the Tombs

Out of the Tombs {2}{B}

Enchantment
At the beginning of your upkeep, put two eon counters on Out of the Tombs, then mill cards equal to the number of eon counters on it.
If you would draw a card while your library has no cards in it, instead return a creature card from your graveyard to the battlefield. If you can't, you lose the game.
  • Warhammer 40,000 Commander 46 46★
Outcaster Greenblade

Outcaster Greenblade {2}{G}

Creature - Human Mercenary
When Outcaster Greenblade enters the battlefield, search your library for a basic land card or a Desert card, reveal it, put it into your hand, then shuffle.
Outcaster Greenblade gets +1/+1 for each Desert you control.
In the shade of his sword, the desert blooms.
1/2
  • Outlaws of Thunder Junction
Outcaster Trailblazer

Outcaster Trailblazer {2}{G}

Creature - Human Druid
When Outcaster Trailblazer enters the battlefield, add one mana of any color.
Whenever another creature with power 4 or greater enters the battlefield under your control, draw a card.
Plot {2}{G}
4/2
  • Outlaws of Thunder Junction 173 343
Outlaws' Fury

Outlaws' Fury {2}{R}

Instant
Creatures you control get +2/+0 until end of turn. If you control an outlaw, exile the top card of your library. Until the end of your next turn, you may play that card.
The only witness to their rampage was the stoic visage of the moon.
  • Outlaws of Thunder Junction
Outrider en-Kor

Outrider en-Kor {2}{W}

Creature - Kor Rebel Knight
Flanking
{0}: The next 1 damage that would be dealt to Outrider en-Kor this turn is dealt to target creature you control instead.
2/2
Overabundance

Overabundance {1}{R}{G}

Enchantment
Whenever a player taps a land for mana, that player adds one mana of any type that land produced, and Overabundance deals 1 damage to the player.
  • Invasion
Overcooked

Overcooked {2}{R}

Enchantment
Players can't gain life.
Celebration — At the beginning of your end step, create a Food token. If two or more nonland permanents entered the battlefield under your control this turn, instead conjure a card named Food Fight onto the battlefield.
Related card: Food Fight
  • Alchemy: Wilds of Eldraine
Overeager Apprentice

Overeager Apprentice {2}{B}

Creature - Human Minion
Discard a card, Sacrifice Overeager Apprentice: Add {B}{B}{B}.
Slow and steady may not always win the race, but at least it doesn't end up splattered on the walls.
1/2
Overgrown Estate

Overgrown Estate {W}{B}{G}

Enchantment
Sacrifice a land: You gain 3 life.
The decay of Crovax's ancestral home matched the state of his soul.
  • Apocalypse
Overgrown Pest

Overgrown Pest {2}{G}

Creature - Pest
When Overgrown Pest enters the battlefield, look at the top five cards of your library. You may reveal a land or double-faced card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order.
If only the biofluctuations students could have seen what became of their prize specimen after its escape.
2/2
  • March of the Machine
Overgrowth

Overgrowth {2}{G}

Enchantment - Aura
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional {G}{G}.
Overgrowth Elemental

Overgrowth Elemental {2}{G}

Creature - Elemental
When Overgrowth Elemental enters the battlefield, put a +1/+1 counter on another target Elemental you control.
Whenever another creature you control dies, you gain 1 life. If that creature was an Elemental, put a +1/+1 counter on Overgrowth Elemental.
3/2
  • Core Set 2020
Override

Override {2}{U}

Instant
Counter target spell unless its controller pays {1} for each artifact you control.
"The Knowledge Pool has all the answers—especially 'No.'"
  • Mirrodin
Overseer of Vault 76

Overseer of Vault 76 {2}{W}

Legendary Creature - Human Advisor
First Contact — Whenever Overseer of Vault 76 or another creature with power 3 or less enters the battlefield under your control, put a quest counter on Overseer of Vault 76.
At the beginning of combat on your turn, you may remove three quest counters from among permanents you control. When you do, put a +1/+1 counter on each creature you control and they gain vigilance until end of turn.
3/3
Overwhelmed Archivist
Archive Haunt

Overwhelmed Archivist {2}{U}

Creature - Human Wizard
When Overwhelmed Archivist enters the battlefield, draw a card, then discard a card.
Disturb {3}{U}
"Bah! As if I had time to preserve everything."
3/2
Card has other part: Archive Haunt
Overwhelming Instinct

Overwhelming Instinct {2}{G}

Enchantment
Whenever you attack with three or more creatures, draw a card.
The biggest difference between a victory and a massacre is which side you're on.
Ovinomancer

Ovinomancer {2}{U}

Creature - Human Wizard
When Ovinomancer enters the battlefield, sacrifice it unless you return three basic lands you control to their owner's hand.
{T}, Return Ovinomancer to its owner's hand: Destroy target creature. It can't be regenerated. That creature's controller creates a 0/1 green Sheep creature token.
0/1
Owen Grady, Raptor Trainer

Owen Grady, Raptor Trainer {1}{R}{G}

Legendary Creature - Human Soldier Scientist
Partner with Blue, Loyal Raptor
{T}: Put your choice of a menace, trample, reach, or haste counter on target Dinosaur. Activate only as a sorcery.
"I don't control the raptors. It's a relationship. It's based on mutual respect."
3/2
Related card: Blue, Loyal Raptor
  • Jurassic World Collection 16 41