3611 cards found
Buried Alive

Buried Alive {2}{B}
(Bring Out Your Dead!)

Sorcery
Search your library for up to three creature cards, put them into your graveyard, then shuffle.
"I'm getting better."
"No you're not. You'll be stone dead in a moment."
Burn

Burn {1}{R}

Instant
Burn deals 2 damage to any target.
Fuse
Card has other part: Turn
Burning-Tree Bloodscale

Burning-Tree Bloodscale {2}{R}{G}

Creature - Lizard Berserker
Bloodthirst 1
{2}{R}: Target creature can't block this creature this turn.
{2}{G}: Target creature blocks this creature this turn if able.
2/2
Burning-Tree Emissary

Burning-Tree Emissary {R/G}{R/G}

Creature - Human Shaman
When this creature enters, add {R}{G}.
Those who regard the Gruul as savage simpletons underestimate the subtle power of their shamans.
2/2
Burning-Tree Shaman

Burning-Tree Shaman {1}{R}{G}

Creature - Centaur Shaman
Whenever a player activates an ability that isn't a mana ability, this creature deals 1 damage to that player.
Gruul shamans are bent on punishing the civilized. Any act more complex than rubbing sticks together or eating with utensils is met with the stinging burn of their magic.
3/4
Burnished Hart

Burnished Hart {3}

Artifact Creature - Elk
{3}, Sacrifice this creature: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Wind-borne seeds catch in its antlers, sprouting into a crown of blossoms.
2/2
Burnt Offering

Burnt Offering {B}

Instant
As an additional cost to cast this spell, sacrifice a creature.
Add X mana in any combination of {B} and/or {R}, where X is the sacrificed creature's mana value.
"The Wicker Man," single (2000)
Burrenton Forge-Tender

Burrenton Forge-Tender {W}

Creature - Kithkin Wizard
Protection from red
Sacrifice this creature: Prevent all damage a red source of your choice would deal this turn.
"We are a clachan of smiths. The forge is as comfortable to us as a small fire during a cool winter's evening."
1/1
Bushmeat Poacher

Bushmeat Poacher {3}{B}

Creature - Human Soldier
{1}, {T}, Sacrifice another creature: You gain life equal to the sacrificed creature's toughness. Draw a card.
"If you've never feasted on Zagoth terror-pig, I got the best price you'll find."
2/4
Butcher of Malakir

Butcher of Malakir {5}{B}{B}

Creature - Vampire Warrior
Flying
Whenever this creature or another creature you control dies, each opponent sacrifices a creature of their choice.
5/4
By Force

By Force {X}{R}

Sorcery
Destroy X target artifacts.
Decepticon warfare: the art of total annihilation.
Cabal Ritual

Cabal Ritual {1}{B}
(Cordyceps Excision)

Instant
Add {B}{B}{B}.
Threshold — Add {B}{B}{B}{B}{B} instead if there are seven or more cards in your graveyard.
"I won't let you take her. This is our future. Think of all the lives we'll save."
—Firefly surgeon
Cackling Fiend

Cackling Fiend {2}{B}{B}

Creature - Zombie
When this creature enters, each opponent discards a card.
Its windpipe is only the first to amplify its maddening laughter.
2/1
Cackling Flames

Cackling Flames {3}{R}

Instant
Cackling Flames deals 3 damage to any target.
Hellbent — Cackling Flames deals 5 damage instead if you have no cards in hand.
"I like a little entertainment with my dinner."
—Rakdos
Caged Sun

Caged Sun {6}
(The Platinum Chip)

Artifact
As this artifact enters, choose a color.
Creatures you control of the chosen color get +1/+1.
Whenever a land's ability causes you to add one or more mana of the chosen color, add an additional one mana of that color.
Calculating Lich

Calculating Lich {4}{B}{B}

Creature - Zombie Wizard
Menace
Whenever a creature attacks one of your opponents, that player loses 1 life.
"We share a common enemy. Does that not make us friends?"
5/5
Call for Blood

Call for Blood {4}{B}

Instant - Arcane
As an additional cost to cast this spell, sacrifice a creature.
Target creature gets -X/-X until end of turn, where X is the sacrificed creature's power.
Call from the Grave

Call from the Grave {2}{B}

Sorcery
Put a random creature from a random graveyard into play under your control. Call from the Grave deals to you an amount of damage equal to that creature's casting cost.
Call of the Conclave

Call of the Conclave {G}{W}

Sorcery
Create a 3/3 green Centaur creature token.
Centaurs are sent to evangelize in Gruul territories where words of war speak louder than prayers of peace.
Call of the Nightwing

Call of the Nightwing {2}{U}{B}

Sorcery
Create a 1/1 blue and black Horror creature token with flying.
Cipher
Call the Cavalry

Call the Cavalry {3}{W}

Sorcery
Create two 2/2 white Knight creature tokens with vigilance.
Benalish citizens born under the same constellations share a star-clan. Their loyalty to one another interlaces the Seven Houses.
Caller of the Claw

Caller of the Claw {2}{G}

Creature - Elf
Flash
When this creature enters, create a 2/2 green Bear creature token for each nontoken creature put into your graveyard from the battlefield this turn.
2/2
Camaraderie

Camaraderie {4}{G}{W}

Sorcery
You gain X life and draw X cards, where X is the number of creatures you control. Creatures you control get +1/+1 until end of turn.
"Within the song of Mat'Selesnya, one becomes all."
—Heruj, Selesnya hierophant
Camato Scout

Camato Scout {1}{U}{U}

Creature - Merfolk
As Camato Scout enters, choose a basic land type at random. Camato Scout has landwalk of the chosen type.
2/3
  • Sega Dreamcast Cards
Cancel

Cancel {1}{U}{U}

Instant
Counter target spell.