7895 cards found
Master Trinketeer

Master Trinketeer {2}{W}

Creature - Dwarf Artificer
Servos and Thopters you control get +1/+1.
{3}{W}: Create a 1/1 colorless Servo artifact creature token.
"Let us never forget the joy that lies at the heart of invention."
3/2
Master of Arms

Master of Arms {2}{W}

Creature - Human Soldier
First strike
{1}{W}: Tap target creature blocking this creature.
"Being the best usually means proving it to everyone."
—Gerrard of the Weatherlight
2/2
Master of Death

Master of Death {1}{U}{B}

Creature - Zombie Wizard
When this creature enters, surveil 2.
At the beginning of your upkeep, if this card is in your graveyard, you may pay 1 life. If you do, return it to your hand.
Coming back from the dead, like most things, gets easier with practice.
3/1
Master of Diversion

Master of Diversion {2}{W}

Creature - Human Scout
Whenever this creature attacks, tap target creature defending player controls.
Choose your battles carefully. For example, avoid the big guy.
2/2
  • Magic 2014
Master of Etherium

Master of Etherium {2}{U}

Artifact Creature - Vedalken Wizard
Master of Etherium's power and toughness are each equal to the number of artifacts you control.
Other artifact creatures you control get +1/+1.
"Only a mind unfettered with the concerns of the flesh can see the world as it truly is."
*/*
Master of the Feast

Master of the Feast {1}{B}{B}

Enchantment Creature - Demon
Flying
At the beginning of your upkeep, each opponent draws a card.
Any pleasure, when taken to excess, becomes torment. It's a formula that demons have perfected.
5/5
  • Journey into Nyx
Master's Call

Master's Call {2}{W}

Instant
Create two 1/1 colorless Myr artifact creature tokens.
The need to obey was inscribed on every plate in their bodies.
Masterful Ninja

Masterful Ninja {2}{B}

Creature - Troll Ninja
Haste
Reveal this card from your hand: Masterful Ninja is on the battlefield and in your hand until end of turn.
{1}{B}: This creature gets +1/+1 until end of turn.
1/1
Mastermind Plum

Mastermind Plum {2}{B}

Legendary Creature - Human Wizard
Whenever Mastermind Plum attacks, exile up to one target card from a graveyard. If an artifact card was exiled this way, create a Treasure token.
Whenever you cast a spell, if mana from a Treasure was spent to cast it, you draw a card and you lose 1 life.
2/2
  • Ravnica: Clue Edition
Masterpiece Vault

Masterpiece Vault {3}

Artifact
When this artifact is put into a graveyard from the battlefield, draft a card from Masterpiece Vault's spellbook and put it onto the battlefield. When an Equipment enters this way, attach it to up to one target creature you control.
{5}: Sacrifice this artifact.
Related cards: Champion's Helm Lightning Greaves Sword of Body and Mind Sword of Feast and Famine Sword of Fire and Ice Sword of Light and Shadow Sword of War and Peace
  • Alchemy: Aetherdrift
Matca Rioters

Matca Rioters {2}{G}

Creature - Human Warrior
Domain — Matca Rioters's power and toughness are each equal to the number of basic land types among lands you control.
When outsiders interrupted the matca championship, things got ugly.
*/*
Match the Odds

Match the Odds {2}{G}

Sorcery - Lesson
Create a 1/1 white Ally creature token. Put a +1/+1 counter on it for each creature your opponents control.
"Here's your chance, Earthbenders! Take it! Your fate is in your own hands!"
—Katara
  • Avatar: The Last Airbender Eternal
Mathas, Fiend Seeker

Mathas, Fiend Seeker {R}{W}{B}

Legendary Creature - Vampire
Menace
At the beginning of your end step, put a bounty counter on target creature an opponent controls. For as long as that creature has a bounty counter on it, it has "When this creature dies, each opponent draws a card and gains 2 life."
"All will know of your crimes."
3/3
Mathise, Surge Channeler

Mathise, Surge Channeler {2}{U}

Legendary Creature - Human Elf Shaman
Whenever you cast an instant or sorcery spell with mana value 3 or greater, roll a d20.
1-9 | Each player draws a card.
10-19 | You draw a card.
20 | Copy that spell. You may choose new targets for the copy.
1/1
Matoya, Archon Elder

Matoya, Archon Elder {2}{U}

Legendary Creature - Human Warlock
Whenever you scry or surveil, draw a card.
"Don't you know it's rude to enter without knocking? Hmph, the youth of today..."
1/4
Matsu-Tribe Decoy

Matsu-Tribe Decoy {2}{G}

Creature - Snake Warrior
{2}{G}: Target creature blocks this creature this turn if able.
Whenever this creature deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.
1/3
  • Champions of Kamigawa
Matter Reshaper

Matter Reshaper {2}{C}

Creature - Eldrazi
When this creature dies, reveal the top card of your library. You may put that card onto the battlefield if it's a permanent card with mana value 3 or less. Otherwise, put that card into your hand.
3/2
Matzalantli, the Great Door
The Core

Matzalantli, the Great Door {3}

Legendary Artifact
{T}: Draw a card, then discard a card.
{4}, {T}: Transform Matzalantli. Activate only if there are four or more permanent types among cards in your graveyard.
Card has other part: The Core
  • The Lost Caverns of Ixalan 256a 387a
Maul of the Skyclaves

Maul of the Skyclaves {2}{W}

Artifact - Equipment
When this Equipment enters, attach it to target creature you control.
Equipped creature gets +2/+2 and has flying and first strike.
Equip {2}{W}{W}
Maulfist Revolutionary

Maulfist Revolutionary {1}{G}{G}

Creature - Human Warrior
Trample
When this creature enters or dies, for each kind of counter on target permanent or player, give that permanent or player another counter of that kind.
3/3
Mavinda, Students' Advocate

Mavinda, Students' Advocate {2}{W}

Legendary Creature - Bird Advisor
Flying
{0}: You may cast target instant or sorcery card from your graveyard this turn. If that spell doesn't target a creature you control, it costs {8} more to cast this way. If that spell would be put into your graveyard, exile it instead. Activate only once each turn.
2/3
Mavren Fein, Dusk Apostle

Mavren Fein, Dusk Apostle {2}{W}

Legendary Creature - Vampire Cleric
Whenever one or more nontoken Vampires you control attack, create a 1/1 white Vampire creature token with lifelink.
In the rapture of his Blood Fast, he destroyed the navigator's tools and steered the ship to shore by faith alone.
2/2
May of the Machine

May of the Machine {2}{B}

Sorcery
Destroy target creature or planeswalker. If today's date is May 6th, scry 1. If today's date is May 7th, fateseal 1. (To fateseal 1, look at the top card of an opponent's library. You may put that card on the bottom of their library.)
  • Unknown Event
Mayael the Anima

Mayael the Anima {R}{G}{W}

Legendary Creature - Elf Shaman
{3}{R}{G}{W}, {T}: Look at the top five cards of your library. You may put a creature card with power 5 or greater from among them onto the battlefield. Put the rest on the bottom of your library in any order.
The sacred Anima's eyes are blind to all but the grandest truths.
2/3
Mayael's Aria

Mayael's Aria {R}{G}{W}

Enchantment
At the beginning of your upkeep, put a +1/+1 counter on each creature you control if you control a creature with power 5 or greater. Then you gain 10 life if you control a creature with power 10 or greater. Then you win the game if you control a creature with power 20 or greater.