7246 cards found
Moment's Peace

Moment's Peace {1}{G}

Instant
Prevent all combat damage that would be dealt this turn.
Flashback {2}{G}
Their minds filled with quiet, their hearts with love.
Momentary Blink

Momentary Blink {1}{W}

Instant
Exile target creature you control, then return it to the battlefield under its owner's control.
Flashback {3}{U}
Momentum Breaker

Momentum Breaker {1}{B}

Enchantment
Start your engines!
When this enchantment enters, each opponent sacrifices a creature or Vehicle of their choice. Each opponent who can't discards a card.
{2}, Sacrifice this enchantment: You gain life equal to your speed.
  • Aetherdrift
Monk Class

Monk Class {W}{U}

Enchantment - Class
The second spell you cast each turn costs {1} less to cast.
{W}{U}: Level 2
When this Class becomes level 2, return up to one target nonland permanent to its owner's hand.
{1}{W}{U}: Level 3
At the beginning of your upkeep, exile the top card of your library. For as long as it remains exiled, it has "You may cast this card from exile as long as you've cast another spell this turn."
  • Adventures in the Forgotten Realms Promos 228a 228p 228s
  • Adventures in the Forgotten Realms
Monk Realist

Monk Realist {1}{W}

Creature - Human Monk Cleric
When this creature enters, destroy target enchantment.
"We plant the seeds of doubt to harvest the crop of wisdom."
1/1
Monk's Fist

Monk's Fist {2}

Artifact - Equipment
Job select
Equipped creature gets +1/+0 and is a Monk in addition to its other types.
Equip {2}
  • Final Fantasy
Monoskelion

Monoskelion {2}

Artifact Creature - Construct
This creature enters with a +1/+1 counter on it.
{1}, Remove a +1/+1 counter from this creature: It deals 1 damage to any target.
An unfinished body with unfinished business.
1/1
Mons's Goblin Raiders

Mons's Goblin Raiders {R}

Creature - Goblin
The intricate dynamics of Rundvelt goblin affairs are often confused with anarchy. The chaos, however, is the chaos of a thundercloud, and direction will sporadically and violently appear. Pashalik Mons and his raiders are the thunderhead that leads in the storm.
1/1
Mons's Goblin Waiters

Mons's Goblin Waiters {R}

Creature - Goblin Waiter
Sacrifice a creature or land: Add {HR}.
Poached Rukh Eggs
Rock
Cooked Rock
Unicorn-on-the-Cob
Wormfang Turtle Soup
1/1
Monstrous Emergence

Monstrous Emergence {1}{G}

Sorcery
As an additional cost to cast this spell, choose a creature you control or reveal a creature card from your hand.
Monstrous Emergence deals damage equal to the power of the creature you chose or the card you revealed to target creature.
  • Duskmourn: House of Horror
Monstrous Growth

Monstrous Growth {1}{G}

Sorcery
Target creature gets +4/+4 until end of turn.
Get in touch with your inner monster.
Monument to Perfection

Monument to Perfection {2}

Artifact
{3}, {T}: Search your library for a basic, Sphere, or Locus land card, reveal it, put it into your hand, then shuffle.
{3}: This artifact becomes a 9/9 Phyrexian Construct artifact creature, loses all abilities, and gains indestructible and toxic 9. Activate only if there are nine or more lands with different names among the basic, Sphere, and Locus lands you control.
  • Phyrexia: All Will Be One Promos 233p 233s
  • Phyrexia: All Will Be One 233 396
Moon Sprite

Moon Sprite {1}{G}

Creature - Faerie
Flying
"I am that merry wanderer of the night."
—William Shakespeare,
A Midsummer Night's Dream
1/1
Moon-Circuit Hacker

Moon-Circuit Hacker {1}{U}

Enchantment Creature - Human Ninja
Ninjutsu {U}
Whenever this creature deals combat damage to a player, you may draw a card. If you do, discard a card unless this creature entered this turn.
2/1
Related card: Moon-Circuit Hacker (Alchemy)
Moon-Circuit Hacker (Alchemy)

Moon-Circuit Hacker (Alchemy) {1}{U}

Enchantment Creature - Human Ninja
Ninjutsu {U}
Whenever Moon-Circuit Hacker deals combat damage to a player, scry 2, then draw a card. Discard a card unless Moon-Circuit Hacker entered this turn.
2/1
Related card: Moon-Circuit Hacker
  • Kamigawa: Neon Dynasty
Moonlight Hunt

Moonlight Hunt {1}{G}

Instant
Choose target creature you don't control. Each creature you control that's a Wolf or a Werewolf deals damage equal to its power to that creature.
Courage alone won't keep you alive.
Moonmist

Moonmist {1}{G}

Instant
Transform all Humans. Prevent all combat damage that would be dealt this turn by creatures other than Werewolves and Wolves.
Moonscarred Werewolf
Scorned Villager

Moonscarred Werewolf

Creature - Werewolf
(Color indicator: Moonscarred Werewolf is green)
Vigilance
{T}: Add {G}{G}.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.
". . . and I will bring the fury of the wild back to my village."
2/2
Card has other part: Scorned Villager
  • Innistrad Remastered 212b 468b
  • Dark Ascension
Moonsilver Key

Moonsilver Key {2}

Artifact
{1}, {T}, Sacrifice this artifact: Search your library for an artifact card with a mana ability or a basic land card, reveal it, put it into your hand, then shuffle.
To restore the day-night balance, the Celestus mechanism's Sungold Lock must be reunited with its long-lost key.
Moorland Drifter

Moorland Drifter {1}{W}

Creature - Spirit
Delirium — This creature has flying as long as there are four or more card types among cards in your graveyard.
It has no apparent purpose or direction. It simply drifts, buoyed by breezes both tangible and otherworldly.
2/2
  • Shadows over Innistrad
Moorland Inquisitor

Moorland Inquisitor {1}{W}

Creature - Human Soldier
{2}{W}: This creature gains first strike until end of turn.
Inquisitors are taught scripture, philosophy, and the fine art of sharpening an axe.
2/2
Mordenkainen's Polymorph

Mordenkainen's Polymorph {1}{U}

Instant
Until end of turn, target creature becomes a Dragon with base power and toughness 4/4 and gains flying.
"Your purpose may change along with your shape, but you will serve regardless."
  • Adventures in the Forgotten Realms
Mordor Muster

Mordor Muster {1}{B}

Sorcery
You draw a card and you lose 1 life.
Amass Orcs 1.
"Orcs, thousands of Orcses. Nice Hobbits mustn't go to those places."
—Gollum
  • The Lord of the Rings: Tales of Middle-earth 96 547
Morgue Theft

Morgue Theft {1}{B}

Sorcery
Return target creature card from your graveyard to your hand.
Flashback {4}{B}
  • Odyssey
Morgul-Knife Wound

Morgul-Knife Wound {1}{B}

Enchantment - Aura
Enchant creature
Enchanted creature gets -3/-0 and has "At the beginning of your upkeep, exile this creature unless you pay 2 life."
Frodo felt a pain like a dart of poisoned ice pierce his left shoulder.
  • The Lord of the Rings: Tales of Middle-earth 98 549