4146 cards found
Wicked Akuba

Wicked Akuba {B}{B}

Creature - Spirit
{B}: Target player dealt damage by Wicked Akuba this turn loses 1 life.
The sound of children weeping is a song that fills its heart with joy.
2/2
  • Champions of Kamigawa
Wicked Reward

Wicked Reward {1}{B}

Instant
As an additional cost to cast this spell, sacrifice a creature.
Target creature gets +4/+2 until end of turn.
"The blood on my hands is merely proof of my ambition."
—Kaervek
Wielding the Green Dragon

Wielding the Green Dragon {1}{G}

Sorcery
Target creature gets +4/+4 until end of turn.
Named for the eastern part of the sky, the source of energy and renewal, Guan Yu's crescent-moon blade weighed over 100 pounds.
  • Portal Three Kingdoms
Wight of Precinct Six

Wight of Precinct Six {1}{B}

Creature - Zombie
Wight of Precinct Six gets +1/+1 for each creature card in your opponents' graveyards.
Even the lost and undead need a protector.
1/1
Wild Crocodile

Wild Crocodile {1}{G}

Host Creature - Crocodile
When this creature enters the battlefield, search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.
1/1
  • Unstable
Wild Guess

Wild Guess {R}{R}

Sorcery
As an additional cost to cast this spell, discard a card.
Draw two cards.
No guts, no glory.
Wild Might

Wild Might {1}{G}

Instant
Target creature gets +1/+1 until end of turn. That creature gets an additional +4/+4 until end of turn unless any player pays {2}.
The hunted can become the fiercest hunters.
  • Prophecy
Wild Mongrel

Wild Mongrel {1}{G}

Creature - Hound
Discard a card: Wild Mongrel gets +1/+1 and becomes the color of your choice until end of turn.
It teaches *you* to play dead.
2/2
Wildcall

Wildcall {X}{G}{G}

Sorcery
Manifest the top card of your library, then put X +1/+1 counters on it.
A howl on the wind hides many dangers.
Wildgrowth Walker

Wildgrowth Walker {1}{G}

Creature - Elemental
Whenever a creature you control explores, put a +1/+1 counter on Wildgrowth Walker and you gain 3 life.
"Hear me, stone, root, branch: be the fist of this land. Turn back those who trample upon your domain."
—Song of the Shaper
1/3
  • Ixalan
Wildwood Rebirth

Wildwood Rebirth {1}{G}

Instant
Return target creature card from your graveyard to your hand.
In Ravnica, there are maladies far more difficult to treat than death.
  • Gatecrash
Willbender

Willbender {1}{U}

Creature - Human Wizard
Morph {1}{U}
When Willbender is turned face up, change the target of target spell or ability with a single target.
1/2
Willow Faerie

Willow Faerie {1}{G}

Creature - Faerie
Flying
"The Autumn Willow cannot be everywhere at once—that's what her grandchildren are for."
—Gulsen, Abbey Matron
1/2
  • Homelands 99a 99b
Wily Goblin

Wily Goblin {R}{R}

Creature - Goblin Pirate
When Wily Goblin enters the battlefield, create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color."
Goblins climb and swing with ease, whether through a pirate ship's rigging or a tree's branches.
1/1
  • Ixalan
Wind Dancer

Wind Dancer {1}{U}

Creature - Faerie
Flying
{T}: Target creature gains flying until end of turn.
"Take my hand and dance to the music of the winds."
1/1
Wind Sail

Wind Sail {1}{U}

Sorcery
One or two target creatures gain flying until end of turn.
It pays to be at home both on the sea and in the sky.
Winding Constrictor

Winding Constrictor {B}{G}

Creature - Snake
If one or more counters would be put on an artifact or creature you control, that many plus one of each of those kinds of counters are put on that permanent instead.
If you would get one or more counters, you get that many plus one of each of those kinds of counters instead.
2/3
  • Aether Revolt
Winds of Qal Sisma

Winds of Qal Sisma {1}{G}

Instant
Prevent all combat damage that would be dealt this turn.
Ferocious — If you control a creature with power 4 or greater, instead prevent all combat damage that would be dealt this turn by creatures your opponents control.
  • Fate Reforged
Winds of Rebuke

Winds of Rebuke {1}{U}

Instant
Return target nonland permanent to its owner's hand. Each player puts the top two cards of their library into their graveyard.
"I have foreseen that you will not pass my trial."
  • Amonkhet
Winged Sliver

Winged Sliver {1}{U}

Creature - Sliver
All Sliver creatures have flying.
"Everything around here has cut a deal with gravity."
—Gerrard of the Weatherlight
1/1
Wings of Aesthir

Wings of Aesthir {W}{U}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+0 and has flying and first strike.
"For those of courage, even the sky holds no limit."
—Arnjlot Olasson, Sky Mage
Wings of Hope

Wings of Hope {W}{U}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+3 and has flying.
Urza knew Phyrexians would come through the air and sent his soldiers to greet them.
  • Invasion
Wings of Velis Vel

Wings of Velis Vel {1}{U}

Tribal Instant - Shapeshifter
Changeling
Until end of turn, target creature has base power and toughness 4/4, gains all creature types, and gains flying.
Changeling magic grants unusual wishes.
Wings of the Guard

Wings of the Guard {1}{W}

Creature - Bird
Flying
Melee
Within the city walls, Adriana's falcons hunt vermin of all kinds.
1/1
  • Conspiracy: Take the Crown
Winnow

Winnow {1}{W}

Instant
Destroy target nonland permanent if another permanent with the same name is on the battlefield.
Draw a card.
"Strength in numbers? I think not."
—Gerrard
  • Invasion