571 cards found
Powerleech

Powerleech {G}{G}

Enchantment
Whenever an artifact an opponent controls becomes tapped or an opponent activates an artifact's ability without {T} in its activation cost, you gain 1 life.
The Forest of Argoth has developed a resistance to mechanical intrusion.
Related card: Golgothian Sylex
  • Antiquities
Preacher

Preacher {1}{W}{W}

Creature - Human Cleric
You may choose not to untap Preacher during your untap step.
{T}: For as long as Preacher remains tapped, gain control of target creature of an opponent's choice they control.
1/1
Preferred Selection

Preferred Selection {2}{G}{G}

Enchantment
At the beginning of your upkeep, look at the top two cards of your library. You may sacrifice Preferred Selection and pay {2}{G}{G}. If you do, put one of those cards into your hand. If you don't, put one of those cards on the bottom of your library.
  • Mirage
Prismatic Lace

Prismatic Lace {U}

Instant
Target permanent becomes the color or colors of your choice.
  • Mirage
Psychic Allergy

Psychic Allergy {3}{U}{U}

Enchantment
As Psychic Allergy enters the battlefield, choose a color.
At the beginning of each opponent's upkeep, Psychic Allergy deals X damage to that player, where X is the number of nontoken permanents of the chosen color they control.
At the beginning of your upkeep, destroy Psychic Allergy unless you sacrifice two Islands.
  • The Dark
Psychic Vortex

Psychic Vortex {2}{U}{U}

Enchantment
Cumulative upkeep—Draw a card.
At the beginning of your end step, sacrifice a land and discard your hand.
"Tolaria floats upon a wheel of fortune."
—Ertai, wizard adept
  • Weatherlight
Purgatory

Purgatory {2}{W}{B}

Enchantment
Whenever a nontoken creature is put into your graveyard from the battlefield, exile that card.
At the beginning of your upkeep, you may pay {4} and 2 life. If you do, return a card exiled with Purgatory to the battlefield.
  • Mirage
Purraj of Urborg

Purraj of Urborg {3}{B}{B}

Legendary Creature - Cat Warrior
Purraj of Urborg has first strike as long as it's attacking.
Whenever a player casts a black spell, you may pay {B}. If you do, put a +1/+1 counter on Purraj of Urborg.
2/3
  • Mirage
Pygmy Hippo

Pygmy Hippo {G}{U}

Creature - Hippo
Whenever Pygmy Hippo attacks and isn't blocked, you may have defending player activate a mana ability of each land they control and lose all unspent mana. If you do, Pygmy Hippo assigns no combat damage this turn and at the beginning of your next main phase this turn, you add an amount of {C} equal to the amount of mana that player lost this way.
2/2
  • Visions
Pyramids

Pyramids {6}

Artifact
{2}: Choose one —
• Destroy target Aura attached to a land.
• The next time target land would be destroyed this turn, remove all damage marked on it instead.
Related card: City in a Bottle
  • Arabian Nights
Quarum Trench Gnomes

Quarum Trench Gnomes {3}{R}

Creature - Gnome
{T}: If target Plains is tapped for mana, it produces colorless mana instead of white mana.
"O Great Captain, all is lost. They tunneled, they burrowed, they trenched. They sapped the strength of our defenses."
—Sorgus, Chronicles of the Quarum Plains
1/1
  • Legends
Quirion Druid

Quirion Druid {2}{G}

Creature - Elf Druid
{G}, {T}: Target land becomes a 2/2 green creature that's still a land.
"The land has been gracious enough to let you tread upon her for years. That privilege is about to end."
—Liefellen, Quirion exarch
1/2
  • Visions
Radiant, Archangel

Radiant, Archangel {3}{W}{W}

Legendary Creature - Angel
Flying, vigilance
Radiant, Archangel gets +1/+1 for each other creature with flying on the battlefield.
3/3
Raging River

Raging River {R}{R}

Enchantment
Whenever one or more creatures you control attack, each defending player divides all creatures without flying they control into a "left" pile and a "right" pile. Then, for each attacking creature you control, choose "left" or "right." That creature can't be blocked this combat except by creatures with flying and creatures in a pile with the chosen label.
Ragnar

Ragnar {G}{W}{U}

Legendary Creature - Human Cleric
{G}{W}{U}, {T}: Regenerate target creature.
"On the field of honor, a soldier need have no fear."
2/2
Rainbow Efreet

Rainbow Efreet {3}{U}

Creature - Efreet
Flying
{U}{U}: Rainbow Efreet phases out.
"A beauty made more so by its fleeting visitations."
—Teferi
3/1
Rainbow Vale

Rainbow Vale

Land
{T}: Add one mana of any color. An opponent gains control of Rainbow Vale at the beginning of the next end step.
In the feudal days of Icatia, finding the Rainbow Vale was often the goal of Knights' quests.
Ramses Overdark

Ramses Overdark {2}{U}{U}{B}{B}

Legendary Creature - Human Assassin
{T}: Destroy target enchanted creature.
4/3
Rapid Fire

Rapid Fire {3}{W}

Instant
Cast this spell only before blockers are declared.
Target creature gains first strike until end of turn. If it doesn't have rampage, that creature gains rampage 2 until end of turn.
  • Legends
Rashida Scalebane

Rashida Scalebane {3}{W}{W}

Legendary Creature - Human Soldier
{T}: Destroy target attacking or blocking Dragon. It can't be regenerated. You gain life equal to its power.
It is not by the blood of dragons that Rashida measures victories, but by the sum of children who no longer wake from nightmares of scales and fire.
3/4
  • Mirage
Rasputin Dreamweaver

Rasputin Dreamweaver {4}{W}{U}

Legendary Creature - Human Wizard
Rasputin Dreamweaver enters the battlefield with seven dream counters on it.
Remove a dream counter from Rasputin: Add {C}.
Remove a dream counter from Rasputin: Prevent the next 1 damage that would be dealt to Rasputin this turn.
At the beginning of your upkeep, if Rasputin started the turn untapped, put a dream counter on it.
Rasputin can't have more than seven dream counters on it.
4/1
Razor Pendulum

Razor Pendulum {4}

Artifact
At the beginning of each player's end step, if that player has 5 or less life, Razor Pendulum deals 2 damage to that player.
"Amazing thing, gravity. It seems to work every time."
—Telim'Tor
  • Mirage
Reality Twist

Reality Twist {U}{U}{U}

Enchantment
Cumulative upkeep {1}{U}{U}
If tapped for mana, Plains produce {R}, Swamps produce {G}, Mountains produce {W}, and Forests produce {B} instead of any other type.
"Nothing is as it seems."
—Gerda Äagesdotter, Archmage of the Unseen
  • Ice Age
Recurring Nightmare

Recurring Nightmare {2}{B}

Enchantment
Sacrifice a creature, Return Recurring Nightmare to its owner's hand: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.
"I am confined by sleep and defined by nightmare."
—Crovax
Recycle

Recycle {4}{G}{G}

Enchantment
Skip your draw step.
Whenever you play a card, draw a card.
Your maximum hand size is two.
Related card: Null Profusion