7919 cards found
Loxodon Smiter

Loxodon Smiter {1}{G}{W}

Creature - Elephant Soldier
This spell can't be countered.
If a spell or ability an opponent controls causes you to discard this card, put it onto the battlefield instead of putting it into your graveyard.
4/4
Loxodon Surveyor

Loxodon Surveyor {2}{G}

Creature - Elephant Scout
Start your engines!
Max speed — {3}, Exile this card from your graveyard: Draw a card.
3/3
  • Aetherdrift
Loxodon Warhammer

Loxodon Warhammer {3}

Artifact - Equipment
Equipped creature gets +3/+0 and has trample and lifelink.
Equip {3}
Loxodon Wayfarer

Loxodon Wayfarer {2}{W}

Creature - Elephant Monk
The Mirran elders vanished with Memnarch, leaving behind a generation of wayward orphans.
1/5
  • Scars of Mirrodin
Loyal Drake

Loyal Drake {2}{U}

Creature - Drake
Flying
Lieutenant — At the beginning of combat on your turn, if you control your commander, draw a card.
"Doves and pigeons are too subtle. When I send a message, I want it to have some teeth."
—Aeschel, royal diplomat
2/2
Loyal Fire Sage

Loyal Fire Sage {2}{R}

Creature - Human Cleric Ally
Firebending 1
{5}: Create a 1/1 white Ally creature token.
"You wish to speak to Avatar Roku. I can take you to him."
3/3
  • Avatar: The Last Airbender Eternal
Loyal Gryff

Loyal Gryff {2}{W}

Creature - Hippogriff
Flash
Flying
When this creature enters, you may return another creature you control to its owner's hand.
Silverstreak had lost her rider, but not her instinct to help humankind.
2/2
Loyal Inventor

Loyal Inventor {2}{U}

Creature - Human Artificer
Vigilance
When this creature enters, you may search your library for an artifact card, reveal it, then shuffle. Put that card into your hand if you control an Assassin. Otherwise, put that card on top of your library.
2/3
  • Assassin's Creed 21 194
Loyal Retainers

Loyal Retainers {2}{W}

Creature - Human Advisor
Sacrifice this creature: Return target legendary creature card from your graveyard to the battlefield. Activate only during your turn, before attackers are declared.
Because sometimes the greatest enemy is paperwork.
1/1
Loyal Subordinate

Loyal Subordinate {2}{B}

Creature - Zombie
Menace
Lieutenant — At the beginning of combat on your turn, if you control your commander, each opponent loses 3 life.
Zombies work best when they're fed appropriately, so it's prudent to let them eat on the job.
3/1
Luck Bobblehead

Luck Bobblehead {3}

Artifact - Bobblehead
{T}: Add one mana of any color.
{1}, {T}: Roll X six-sided dice, where X is the number of Bobbleheads you control. Create a tapped Treasure token for each even result. If you rolled 6 exactly seven times, you win the game.
Ludevic, Necro-Alchemist

Ludevic, Necro-Alchemist {1}{U}{R}

Legendary Creature - Human Wizard
At the beginning of each player's end step, that player may draw a card if a player other than you lost life this turn.
Partner
"How does one become a self-taught genius? Naturally, it requires brains."
1/4
Lukamina, Moon Druid

Lukamina, Moon Druid {2}{G}

Legendary Creature - Human Druid
Wild Shape — Specialize {3}. Activate only if you control six or more lands.
When Lukamina, Moon Druid enters, if you cast it, seek a land card with a basic land type.
2/2
Related cards: Lukamina, Bear Form Lukamina, Crocodile Form Lukamina, Hawk Form Lukamina, Scorpion Form Lukamina, Wolf Form
  • Alchemy Horizons: Baldur's Gate
Lullmage Mentor

Lullmage Mentor {1}{U}{U}

Creature - Merfolk Wizard
Whenever a spell or ability you control counters a spell, you may create a 1/1 blue Merfolk creature token.
Tap seven untapped Merfolk you control: Counter target spell.
"Many voices are needed to quiet this land."
2/2
  • Zendikar
Lullmage's Domination

Lullmage's Domination {X}{U}{U}{U}

Sorcery
This spell costs {3} less to cast if it targets a creature whose controller has eight or more cards in their graveyard.
Gain control of target creature with mana value X.
"One spell to quiet the Roil, one to quash the will. The principle is the same."
  • Zendikar Rising
Lullmage's Familiar

Lullmage's Familiar {1}{G}{U}

Creature - Beast
{T}: Add {G} or {U}.
Whenever you cast a kicked spell, you gain 2 life.
"They store energy in special gastric organs ... but I guess you'd probably rather have me clear the path than ramble about guts."
—Fahar, expedition wizard
2/4
  • Zendikar Rising
Lulu, Forgetful Hollyphant

Lulu, Forgetful Hollyphant {2}{W}

Legendary Creature - Elephant Angel
Flying
Specialize {2}
When Lulu, Forgetful Hollyphant enters, you get a one-time boon with "When you cast a creature spell without flying, it perpetually gains flying."
1/3
Related cards: Lulu, Curious Hollyphant Lulu, Helpful Hollyphant Lulu, Inspiring Hollyphant Lulu, Vengeful Hollyphant Lulu, Wild Hollyphant
  • Alchemy Horizons: Baldur's Gate
Lulu, Stern Guardian

Lulu, Stern Guardian {2}{U}

Legendary Creature - Human Wizard
Whenever an opponent attacks you, choose target creature attacking you. Put a stun counter on that creature.
{3}{U}: Proliferate.
"No matter how dark the night, morning always comes."
2/3
  • Final Fantasy Commander 38 143 467
Lumbering Worldwagon

Lumbering Worldwagon {2}{G}

Artifact - Vehicle
This Vehicle's power is equal to the number of lands you control.
Whenever this Vehicle enters or attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Crew 4
*/4
Lumengrid Sentinel

Lumengrid Sentinel {2}{U}

Creature - Human Wizard
Flying
Whenever an artifact you control enters, you may tap target permanent.
The vedalken order their Neurok sentinels to watch over the shores of the Quicksilver Sea, as if they know of intruders yet to come.
1/2
Luminescent Rain

Luminescent Rain {2}{G}

Instant
Choose a creature type. You gain 2 life for each permanent you control of that type.
Storms in Lorwyn don't patter on village rooftops, but rather drench the clachan in rays of amber light.
  • Morningtide
Luminous Bonds

Luminous Bonds {2}{W}

Enchantment - Aura
Enchant creature
Enchanted creature can't attack or block.
"Article 5.8.2. Ensure proper restraint of any and all arms, legs, claws, jaws, tails, tentacles, and tendrils as appropriate."
—Azorius Arrester Procedure, Appendix B
Related card: Slayer's Bounty
Luminous Wake

Luminous Wake {2}{W}

Enchantment - Aura
Enchant creature
Whenever enchanted creature attacks or blocks, you gain 4 life.
"If destiny's champions have arisen to fight the Ancient Ones, then let me, too, do my part."
—Ravuel of Graypelt
  • Rise of the Eldrazi
Lunar Force

Lunar Force {2}{U}

Enchantment
When an opponent casts a spell, sacrifice this enchantment and counter that spell.
"Moonlight offers sublime warmth that brings me a comfort sunlight cannot provide."
  • Eldritch Moon
Lunar Insight

Lunar Insight {2}{U}

Sorcery
Draw a card for each different mana value among nonland permanents you control.
"The night sky is generous with its secrets. We need only learn its language."