368 cards found
Voracious Hatchling

Voracious Hatchling {3}{W/B}

Creature - Elemental
Lifelink
Voracious Hatchling enters the battlefield with four -1/-1 counters on it.
Whenever you cast a white spell, remove a -1/-1 counter from Voracious Hatchling.
Whenever you cast a black spell, remove a -1/-1 counter from Voracious Hatchling.
6/6
  • Eventide
Vraska, Swarm's Eminence

Vraska, Swarm's Eminence {2}{B/G}{B/G}

Legendary Planeswalker - Vraska
Whenever a creature you control with deathtouch deals damage to a player or planeswalker, put a +1/+1 counter on that creature.
[–2]: Create a 1/1 black Assassin creature token with deathtouch and "Whenever this creature deals damage to a planeswalker, destroy that planeswalker."
Loyalty:
5
Wanderbrine Rootcutters

Wanderbrine Rootcutters {2}{U/B}{U/B}

Creature - Merfolk Rogue
Wanderbrine Rootcutters can't be blocked by green creatures.
Most dirtwalkers only know of the vicious merrows that dwell in the shallows. They can't begin to fathom the wickedness that skulks in the Dark Meanders.
3/3
  • Shadowmoor
Warrant

Warrant {W/U}{W/U}

Instant
Put target attacking or blocking creature on top of its owner's library.
Card has other part: Warden
Wasp Lancer

Wasp Lancer {U/B}{U/B}{U/B}

Creature - Faerie Soldier
Flying
"I doubt that faeries understand how short their lives are, compared to the rest of us. If they did, would they so readily charge into battle, heedless of the danger before them?"
—Awylla, elvish safewright
3/2
  • Shadowmoor
Waves of Aggression

Waves of Aggression {3}{R/W}{R/W}

Sorcery
Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.
Retrace
  • Eventide
Wheel of Sun and Moon

Wheel of Sun and Moon {G/W}{G/W}

Enchantment - Aura
Enchant player
If a card would be put into enchanted player's graveyard from anywhere, instead that card is revealed and put on the bottom of that player's library.
Every life ends, but life itself never does.
Whisper Agent

Whisper Agent {1}{U/B}{U/B}

Creature - Human Rogue
Flash
When Whisper Agent enters the battlefield, surveil 1.
He has a job to finish, and it's you.
3/2
Wilt-Leaf Cavaliers

Wilt-Leaf Cavaliers {G/W}{G/W}{G/W}

Creature - Elf Knight
Vigilance
Every elf in Shadowmoor is charged from birth with a terrible duty: to strike back against the ugliness and darkness, even though they are all around and seemingly without end.
3/4
Wilt-Leaf Liege

Wilt-Leaf Liege {1}{G/W}{G/W}{G/W}

Creature - Elf Knight
Other green creatures you control get +1/+1.
Other white creatures you control get +1/+1.
If a spell or ability an opponent controls causes you to discard Wilt-Leaf Liege, put it onto the battlefield instead of putting it into your graveyard.
4/4
Wistful Selkie

Wistful Selkie {G/U}{G/U}{G/U}

Creature - Merfolk Wizard
When Wistful Selkie enters the battlefield, draw a card.
Selkies call to a sea they never swam, in a tongue they never spoke, with a song they never learned.
2/2
Witherbloom Pledgemage

Witherbloom Pledgemage {3}{B/G}{B/G}

Creature - Treefolk Warlock
Magecraft — Whenever you cast or copy an instant or sorcery spell, you gain 1 life.
"Death is just a transfer of energy. Those pests I harvested have the honor of becoming pure magic. What could be more beautiful?"
5/5
  • Strixhaven: School of Mages
Woodlurker Mimic

Woodlurker Mimic {1}{B/G}

Creature - Shapeshifter
Whenever you cast a spell that's both black and green, Woodlurker Mimic has base power and toughness 4/5 until end of turn and gains wither until end of turn.
A mimic's disguise fools its victims just long enough to draw them within range of its venomous tentacles.
2/1
  • Eventide
Worldpurge

Worldpurge {4}{W/U}{W/U}{W/U}{W/U}

Sorcery
Return all permanents to their owners' hands. Each player chooses up to seven cards in their hand, then shuffles the rest into their library. Each player loses all unspent mana.
The Aurora is not the only magic capable of remaking a world.
  • Shadowmoor
Worm Harvest

Worm Harvest {2}{B/G}{B/G}{B/G}

Sorcery
Create a 1/1 black and green Worm creature token for each land card in your graveyard.
Retrace
Wort, the Raidmother

Wort, the Raidmother {4}{R/G}{R/G}

Legendary Creature - Goblin Shaman
When Wort, the Raidmother enters the battlefield, create two 1/1 red and green Goblin Warrior creature tokens.
Each red or green instant or sorcery spell you cast has conspire.
3/3
Yorion, Sky Nomad

Yorion, Sky Nomad {3}{W/U}{W/U}

Legendary Creature - Bird Serpent
Companion — Your starting deck contains at least twenty cards more than the minimum deck size.
Flying
When Yorion enters the battlefield, exile any number of other nonland permanents you own and control. Return those cards to the battlefield at the beginning of the next end step.
4/5
Zirda, the Dawnwaker

Zirda, the Dawnwaker {1}{R/W}{R/W}

Legendary Creature - Elemental Fox
Companion — Each permanent card in your starting deck has an activated ability.
Abilities you activate that aren't mana abilities cost {2} less to activate. This effect can't reduce the mana in that cost to less than one mana.
{1}, {T}: Target creature can't block this turn.
3/3