When this enchantment enters, exile target creature. When this enchantment leaves the battlefield, return the exiled card to the battlefield under its owner's control.
{3}, {T}: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
"From the clouds, you can see as far as the distant horizon. It's a reminder of the infinite possibilities of everyday life." —Noboru, master kitemaker
Whenever a player casts a creature spell that's black, red, or green, it gains devour 5. Whenever chaos ensues, create two 1/1 red Goblin creature tokens.
{T}: Add {C}. {1}, {T}, Sacrifice this land: Search your library for a basic Swamp, Mountain, or Forest card, put it onto the battlefield tapped, then shuffle.
The sky is the dragon's throne, the seat from which it issues its fiery decrees.
Flying, menace When Junji dies, choose one — • Each opponent discards two cards and loses 2 life. • Put target non-Dragon creature card from a graveyard onto the battlefield under your control. You lose 2 life.
Affinity for tokens Whenever a token you control enters, tap target nonland permanent an opponent controls. It doesn't untap during its controller's next untap step.
Haste Jurin must be blocked if able. Whenever Jurin attacks, each creature you control attacking a player gets +1/+0 until end of turn for each creature that player controls.