8307 cards found
Jubilant Skybonder

Jubilant Skybonder {1}{W/U}{W/U}

Creature - Human Wizard
Flying
Creatures you control with flying have "Spells your opponents cast that target this creature cost {2} more to cast."
She was born unable to walk. Through the eludha, she was able to fly.
2/2
Judge's Familiar

Judge's Familiar {W/U}

Creature - Bird
Flying
Sacrifice this creature: Counter target instant or sorcery spell unless its controller pays {1}.
"It misses nothing and it has no sense of humor."
—Barvisa, courtroom scribe
1/1
Judoon Enforcers

Judoon Enforcers {5}{R}{W}

Creature - Alien Rhino Soldier
Trample
No more than one creature can attack you each combat.
Suspend 6—{1}{R}{W}
8/8
  • Doctor Who 138 743
Juggernaut

Juggernaut {4}

Artifact Creature - Juggernaut
This creature attacks each combat if able.
This creature can't be blocked by Walls.
The mighty city of An Karras, with its rich history, built over thousands of years, fell in three hours.
5/3
Related card: Juggernaut Peddler
Jukai Naturalist

Jukai Naturalist {G}{W}

Enchantment Creature - Human Monk
Lifelink
Enchantment spells you cast cost {1} less to cast.
He had heard rumors of the cities—the constant noise, the stagnant air, the tainted water—and he had no wish to learn if they were true.
2/2
Jund

Jund

Plane - Alara
Whenever a player casts a creature spell that's black, red, or green, it gains devour 5.
Whenever chaos ensues, create two 1/1 red Goblin creature tokens.
Jund Charm

Jund Charm {B}{R}{G}

Instant
Choose one —
• Exile target player's graveyard.
• Jund Charm deals 2 damage to each creature.
• Put two +1/+1 counters on target creature.
Jund pulses with raw energy, waiting for shamans to shape it into useful form.
Jund Panorama

Jund Panorama

Land
{T}: Add {C}.
{1}, {T}, Sacrifice this land: Search your library for a basic Swamp, Mountain, or Forest card, put it onto the battlefield tapped, then shuffle.
The sky is the dragon's throne, the seat from which it issues its fiery decrees.
Jungle Barrier

Jungle Barrier {2}{G}{U}

Creature - Plant Wall
Defender
When this creature enters, draw a card.
Within silent clearings guarded by living palisades, the natural world guards its most precious secrets.
2/6
Jungle Basin

Jungle Basin

Land
This land enters tapped.
When this land enters, sacrifice it unless you return an untapped Forest you control to its owner's hand.
{T}: Add {C}{G}.
Jungle Delver

Jungle Delver {G}

Creature - Merfolk Warrior
{3}{G}: Put a +1/+1 counter on this creature.
"There is no power too great to be used in the defense of our ancestral lands."
1/1
Jungle Hollow

Jungle Hollow

Land
This land enters tapped.
When this land enters, you gain 1 life.
{T}: Add {B} or {G}.
Jungle Lion

Jungle Lion {G}

Creature - Cat
This creature can't block.
The lion's only loyalty is to its hunger.
2/1
Jungle Shrine

Jungle Shrine

Land
This land enters tapped.
{T}: Add {R}, {G}, or {W}.
"This is... the Temple of the Ancients. I know... I feel it. The knowledge of the know Ancients..."
—Aerith Gainsborough
Juniper Order Ranger

Juniper Order Ranger {3}{G}{W}

Creature - Human Knight Ranger
Whenever another creature you control enters, put a +1/+1 counter on that creature and a +1/+1 counter on this creature.
To protect the alliance between Kjeldor and Yavimaya, they trained in the ways of both.
2/4
Junji, the Midnight Sky

Junji, the Midnight Sky {3}{B}{B}

Legendary Creature - Dragon Spirit
Flying, menace
When Junji dies, choose one —
• Each opponent discards two cards and loses 2 life.
• Put target non-Dragon creature card from a graveyard onto the battlefield under your control. You lose 2 life.
5/5
Junk Diver

Junk Diver {3}

Artifact Creature - Bird
Flying
When this creature dies, return another target artifact card from your graveyard to your hand.
Garbage in, treasure out.
1/1
Junk Jet

Junk Jet {1}{R}

Artifact - Equipment
When this Equipment enters, create a Junk token.
{3}, Sacrifice another artifact: Double equipped creature's power until end of turn.
Equip {1}
Junk Winder

Junk Winder {5}{U}{U}

Creature - Serpent
Affinity for tokens
Whenever a token you control enters, tap target nonland permanent an opponent controls. It doesn't untap during its controller's next untap step.
5/6
Related card: Oyaminartok, Polar Werebear
Junktown

Junktown

Land
{T}: Add {C}.
{4}{R}, {T}, Sacrifice this land: Create three Junk tokens.
It's not much, but it's home.
Jurin, Leading the Charge

Jurin, Leading the Charge {4}{R}{R}
(Holga, Relentless Rager)

Legendary Creature - Human Barbarian
Haste
Jurin must be blocked if able.
Whenever Jurin attacks, each creature you control attacking a player gets +1/+0 until end of turn for each creature that player controls.
4/6
Jwar Isle Refuge

Jwar Isle Refuge

Land
This land enters tapped.
When this land enters, you gain 1 life.
{T}: Add {U} or {B}.
Jyoti, Moag Ancient

Jyoti, Moag Ancient {2}{G}{U}

Legendary Creature - Elemental
When Jyoti enters, create a 1/1 green Forest Dryad land creature token for each time you've cast your commander from the command zone this game.
At the beginning of each combat, land creatures you control get +X/+X until end of turn, where X is Jyoti's power.
2/4
Jötun Grunt

Jötun Grunt {1}{W}

Creature - Giant Soldier
Cumulative upkeep—Put two cards from a single graveyard on the bottom of their owner's library.
4/4
K'rrik, Son of Yawgmoth

K'rrik, Son of Yawgmoth {4}{B/P}{B/P}{B/P}

Legendary Creature - Phyrexian Horror Minion
Lifelink
For each {B} in a cost, you may pay 2 life rather than pay that mana.
Whenever you cast a black spell, put a +1/+1 counter on K'rrik.
2/2