6786 cards found
Loxodon Stalwart

Loxodon Stalwart {3}{W}{W}

Creature - Elephant Soldier
Vigilance
{W}: This creature gets +0/+1 until end of turn.
Long ago, the Auriok attempted peace with the loxodons. The leonin attempted war. Neither succeeded.
3/3
Loxodon Wayfarer

Loxodon Wayfarer {2}{W}

Creature - Elephant Monk
The Mirran elders vanished with Memnarch, leaving behind a generation of wayward orphans.
1/5
  • Scars of Mirrodin
Loyal Cathar
Unhallowed Cathar

Loyal Cathar {W}{W}

Creature - Human Soldier
Vigilance
When this creature dies, return it to the battlefield transformed under your control at the beginning of the next end step.
"I trust myself to do my duty, even unto death. It's what comes after that I'm afraid of."
—Constable Visil, to Thalia
2/2
Card has other part: Unhallowed Cathar
  • Dark Ascension
Loyal Gryff

Loyal Gryff {2}{W}

Creature - Hippogriff
Flash
Flying
When this creature enters, you may return another creature you control to its owner's hand.
Silverstreak had lost her rider, but not her instinct to help humankind.
2/2
Loyal Gyrfalcon

Loyal Gyrfalcon {3}{W}

Creature - Bird
Defender, flying
Whenever you cast a white spell, this creature loses defender until end of turn.
It's tethered not to keep it from fleeing but to keep it from eating everything in sight.
3/3
  • Eventide
Loyal Pegasus

Loyal Pegasus {W}

Creature - Pegasus
Flying
This creature can't attack or block alone.
"Even if I should die in the saddle, she will not let me fall to the ground."
—Hypatia of the Winged Horse
2/1
Loyal Retainers

Loyal Retainers {2}{W}

Creature - Human Advisor
Sacrifice this creature: Return target legendary creature card from your graveyard to the battlefield. Activate only during your turn, before attackers are declared.
Because sometimes the greatest enemy is paperwork.
1/1
Loyal Sentry

Loyal Sentry {W}

Creature - Human Soldier
When this creature blocks a creature, destroy that creature and this creature.
"My cause is simple: To stop you, at any cost, from ever seeing the inside of this keep."
1/1
Loyal Unicorn

Loyal Unicorn {3}{W}

Creature - Unicorn
Vigilance
Lieutenant — At the beginning of combat on your turn, if you control your commander, prevent all combat damage that would be dealt to creatures you control this turn. Other creatures you control gain vigilance until end of turn.
3/4
Loyal Warhound

Loyal Warhound {1}{W}

Creature - Dog
Vigilance
When this creature enters, if an opponent controls more lands than you, search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle.
A paladin's steed is a celestial spirit in animal form.
3/1
Lucent Liminid

Lucent Liminid {3}{W}{W}

Enchantment Creature - Elemental
Flying
It is a herald of the sun goddess, projected from the hallowed glass whenever her light passes through.
3/3
  • Future Sight
Lucky Offering

Lucky Offering {W}

Sorcery
Destroy target artifact with mana value 3 or less. You gain 3 life.
The playful kami reserved its greatest blessings for those who brought not wealth or rare delicacies, but particularly amusing trinkets.
  • Kamigawa: Neon Dynasty
Lukamina, Hawk Form

Lukamina, Hawk Form {2}{G}{W}

Legendary Creature - Bird Druid
Flying, lifelink
When Lukamina, Hawk Form dies, it unspecializes. If it unspecializes this way, return it to the battlefield tapped.
4/4
Related cards: Lukamina, Bear Form Lukamina, Crocodile Form Lukamina, Moon Druid Lukamina, Scorpion Form Lukamina, Wolf Form
  • Alchemy Horizons: Baldur's Gate
Lulu, Curious Hollyphant

Lulu, Curious Hollyphant {2}{W}{U}

Legendary Creature - Elephant Angel
Flying
Whenever you attack with one or more other creatures with flying, draw that many cards, then discard a card.
2/4
Related cards: Lulu, Forgetful Hollyphant Lulu, Helpful Hollyphant Lulu, Inspiring Hollyphant Lulu, Vengeful Hollyphant Lulu, Wild Hollyphant
  • Alchemy Horizons: Baldur's Gate
Lulu, Forgetful Hollyphant

Lulu, Forgetful Hollyphant {2}{W}

Legendary Creature - Elephant Angel
Flying
Specialize {2}
When Lulu, Forgetful Hollyphant enters, you get a one-time boon with "When you cast a creature spell without flying, it perpetually gains flying."
1/3
Related cards: Lulu, Curious Hollyphant Lulu, Helpful Hollyphant Lulu, Inspiring Hollyphant Lulu, Vengeful Hollyphant Lulu, Wild Hollyphant
  • Alchemy Horizons: Baldur's Gate
Lulu, Helpful Hollyphant

Lulu, Helpful Hollyphant {2}{W}{W}

Legendary Creature - Elephant Angel
Flying
Whenever you attack with one or more other creatures with flying, you gain twice that much life.
2/4
Related cards: Lulu, Curious Hollyphant Lulu, Forgetful Hollyphant Lulu, Inspiring Hollyphant Lulu, Vengeful Hollyphant Lulu, Wild Hollyphant
  • Alchemy Horizons: Baldur's Gate
Lulu, Inspiring Hollyphant

Lulu, Inspiring Hollyphant {2}{R}{W}

Legendary Creature - Elephant Angel
Flying
Whenever you attack with one or more other creatures with flying, create that many 1/1 white Soldier creature tokens that are tapped and attacking.
2/4
Related cards: Lulu, Curious Hollyphant Lulu, Forgetful Hollyphant Lulu, Helpful Hollyphant Lulu, Vengeful Hollyphant Lulu, Wild Hollyphant
  • Alchemy Horizons: Baldur's Gate
Lulu, Loyal Hollyphant

Lulu, Loyal Hollyphant {3}{W}

Legendary Creature - Elephant Angel
Flying
At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a +1/+1 counter on each tapped creature you control, then untap them.
Choose a Background
3/2
  • Commander Legends: Battle for Baldur's Gate 32 379 477
Lulu, Vengeful Hollyphant

Lulu, Vengeful Hollyphant {2}{W}{B}

Legendary Creature - Elephant Angel
Flying
Whenever you attack with one or more other creatures with flying, each opponent loses that much life and you gain that much life.
2/4
Related cards: Lulu, Curious Hollyphant Lulu, Forgetful Hollyphant Lulu, Helpful Hollyphant Lulu, Inspiring Hollyphant Lulu, Wild Hollyphant
  • Alchemy Horizons: Baldur's Gate
Lulu, Wild Hollyphant

Lulu, Wild Hollyphant {2}{G}{W}

Legendary Creature - Elephant Angel
Flying
Whenever you attack with one or more other creatures with flying, those creatures get +2/+2 until end of turn.
2/4
Related cards: Lulu, Curious Hollyphant Lulu, Forgetful Hollyphant Lulu, Helpful Hollyphant Lulu, Inspiring Hollyphant Lulu, Vengeful Hollyphant
  • Alchemy Horizons: Baldur's Gate
Lumbering Battlement

Lumbering Battlement {4}{W}

Creature - Beast
Vigilance
When this creature enters, exile any number of other nontoken creatures you control until it leaves the battlefield.
This creature gets +2/+2 for each card exiled with it.
4/5
Lumbering Lightshield

Lumbering Lightshield {1}{W}

Creature - Illusion
When Lumbering Lightshield enters, target opponent reveals a nonland card at random from their hand. It perpetually gains "This spell costs {1} more to cast."
1/4
Related card: Teyo, Aegis Adept
  • Jumpstart: Historic Horizons
Lumen-Class Frigate

Lumen-Class Frigate {1}{W}

Artifact - Spacecraft
Station
STATION 2+
Other creatures you control get +1/+1.
STATION 12+
Flying, lifelink
3/5
  • Edge of Eternities
Luminarch Ascension

Luminarch Ascension {1}{W}

Enchantment
At the beginning of each opponent's end step, if you didn't lose life this turn, you may put a quest counter on this enchantment.
{1}{W}: Create a 4/4 white Angel creature token with flying. Activate only if this enchantment has four or more quest counters on it.
Luminarch Aspirant

Luminarch Aspirant {1}{W}

Creature - Human Cleric
At the beginning of combat on your turn, put a +1/+1 counter on target creature you control.
"Rally to my light, and together we will drive out this darkness!"
1/1