6489 cards found
Memory Bank

Memory Bank {1}{U}

Sorcery
Draw a card.
Bank (If you cast Memory Bank from your hand, exile it until the end of the match. You may cast it from exile during another game this match. It still counts toward your deck minimum.)
Memory Lapse

Memory Lapse {1}{U}

Instant
Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.
"Where do our forgotten thoughts go? I knew once, but I can't remember."
—Director Taiva, journal entry
Related card: Apocalypse Chime
Memory Worm

Memory Worm {1}{R}

Creature - Alien Worm
Paradox — Whenever you cast a spell from anywhere other than your hand, Memory Worm deals 2 damage to target player. That player discards a card, then draws a card. Put a +1/+1 counter on Memory Worm.
1/1
  • Doctor Who 90 695
Memory of Toshiro
Life of Toshiro Umezawa

Memory of Toshiro

Enchantment Creature - Human Samurai
(Color indicator: Memory of Toshiro is black)
{T}, Pay 1 life: Add {B}. Spend this mana only to cast an instant or sorcery spell.
"Some called him the hero of the Kami War, others a selfish thief. As ever, the truth is hidden somewhere in between."
—Reki, founder of the Living Historians
2/3
Card has other part: Life of Toshiro Umezawa
  • Kamigawa: Neon Dynasty
Memory's Journey

Memory's Journey {1}{U}

Instant
Target player shuffles up to three target cards from their graveyard into their library.
Flashback {G}
  • Innistrad
Menagerie Curator

Menagerie Curator {1}{G}

Creature - Human Citizen
{T}: Add one mana of any color. Spend this mana only to cast a creature spell.
Whenever you cast a creature spell that doesn't share a creature type with a creature card in your library, draw a card.
1/3
  • Alchemy: New Capenna
Mentor's Guidance (Alchemy)

Mentor's Guidance (Alchemy) {1}{U}

Sorcery
When you cast this spell, copy it if you control a planeswalker, Cleric, Druid, Shaman, Warlock, or Wizard.
Scry 1, then draw a card.
Kasmina had encouraged the twins to apply. Strixhaven would test not only their magical potential, but also their character.
Related card: Mentor's Guidance
  • Strixhaven: School of Mages
Mephit's Enthusiasm

Mephit's Enthusiasm {1}{R}

Sorcery
Mephit's Enthusiasm deals 4 damage to target creature or planeswalker. If excess damage was dealt this way, note that excess damage, then you get a one-time boon with "When you cast a creature spell, it perpetually gets +X/+0, where X is the noted number."
  • Alchemy Horizons: Baldur's Gate
Mephitic Draught

Mephitic Draught {1}{B}

Artifact
When Mephitic Draught enters the battlefield or is put into a graveyard from the battlefield, you draw a card and you lose 1 life.
"Don't look at me. I'm not drinking it."
—Dranach, Dire Fleet boatswain
  • The Lost Caverns of Ixalan
Mercadian Lift

Mercadian Lift {2}

Artifact
{1}, {T}: Put a winch counter on Mercadian Lift.
{T}, Remove X winch counters from Mercadian Lift: You may put a creature card with mana value X from your hand onto the battlefield.
  • Mercadian Masques
Merchant Scroll

Merchant Scroll {1}{U}

Sorcery
Search your library for a blue instant card, reveal that card, put it into your hand, then shuffle.
Lat-Nam wizards trade knowledge on scrolls made of magic so they can better guard against thieves and spies.
Related card: Apocalypse Chime
Mercurial Spelldancer

Mercurial Spelldancer {1}{U}

Creature - Phyrexian Rogue
Mercurial Spelldancer can't be blocked.
Whenever you cast a noncreature spell, put an oil counter on Mercurial Spelldancer.
Whenever Mercurial Spelldancer deals combat damage to a player, you may remove two oil counters from it. If you do, when you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.
2/1
  • Phyrexia: All Will Be One Promos 61p 61s
  • Phyrexia: All Will Be One 61 381
Mercurial Transformation

Mercurial Transformation {1}{U}

Sorcery - Lesson
Until end of turn, target nonland permanent loses all abilities and becomes your choice of a blue Frog creature with base power and toughness 1/1 or a blue Octopus creature with base power and toughness 4/4.
"For sun's sake, I just want a crab!"
  • Strixhaven: School of Mages
Merfolk Assassin

Merfolk Assassin {U}{U}

Creature - Merfolk Assassin
{T}: Destroy target creature with islandwalk.
1/2
Merfolk Branchwalker

Merfolk Branchwalker {1}{G}

Creature - Merfolk Scout
When Merfolk Branchwalker enters the battlefield, it explores.
2/1
  • Ixalan
Merfolk Looter

Merfolk Looter {1}{U}

Creature - Merfolk Rogue
{T}: Draw a card, then discard a card.
Merfolk don't always know what they're looking for, but they're certain once they find it.
1/1
Merfolk Mesmerist

Merfolk Mesmerist {1}{U}

Creature - Merfolk Wizard
{U}, {T}: Target player mills two cards.
"Don't you think if I saw a half-woman, half-fish with three glowing eyes, I'd have remembered?"
—Drugo, town guard
1/2
Merfolk Mistbinder

Merfolk Mistbinder {G}{U}

Creature - Merfolk Shaman
Other Merfolk you control get +1/+1.
"The mist clothes us when we are bare, hides us when we are alone, and unites us when we are together."
—Nirit of Pashona's band
2/2
Merfolk Observer

Merfolk Observer {1}{U}

Creature - Merfolk Rogue
When Merfolk Observer enters the battlefield, look at the top card of target player's library.
"The structure gets bigger every hour, with hedrons coalescing even deep under the surface. If I could only get inside . . . ."
2/1
  • Rise of the Eldrazi
Merfolk Pupil

Merfolk Pupil {1}{U}

Creature - Merfolk Wizard
When Merfolk Pupil enters the battlefield, draw a card, then discard a card.
{1}{U}, Exile Merfolk Pupil from your graveyard: Draw a card, then discard a card.
Maintaining a personal bubble is even more important when you have gills.
1/1
  • Jumpstart 2022
Merfolk Raiders

Merfolk Raiders {1}{U}

Creature - Merfolk Soldier
Islandwalk
Phasing
"Turn your back for a second and they just vanish! As if they weren't shifty enough before."
—Rhirhok, goblin archer
2/3
  • Mirage
Merfolk Skydiver

Merfolk Skydiver {G}{U}

Creature - Merfolk Mutant
Flying
When Merfolk Skydiver enters the battlefield, put a +1/+1 counter on target creature you control.
{3}{G}{U}: Proliferate.
1/1
Related card: Contagion Dispenser
Merfolk Traders

Merfolk Traders {1}{U}

Creature - Merfolk
When Merfolk Traders enters the battlefield, draw a card, then discard a card.
"As much as I hate water, I do love fish . . . ."
—Mirri of the Weatherlight
1/2
  • Weatherlight
Merfolk Trickster

Merfolk Trickster {U}{U}

Creature - Merfolk Wizard
Flash
When Merfolk Trickster enters the battlefield, tap target creature an opponent controls. It loses all abilities until end of turn.
Saved from destruction by one planeswalker's sacrifice, the Eliterate colony forswore the taking of life.
2/2
  • Dominaria
Merfolk Tunnel-Guide

Merfolk Tunnel-Guide {G}{U}

Creature - Merfolk Wizard
When Merfolk Tunnel-Guide enters the battlefield, you get a three-time boon with "Whenever one or more Merfolk enter the battlefield under your control, target Merfolk creature you control explores."
2/2
  • Alchemy: Ixalan