4381 cards found
Attentive Sunscribe

Attentive Sunscribe {1}{W}

Artifact Creature - Gnome
Whenever Attentive Sunscribe becomes tapped, scry 1.
Few humans are steady-handed enough to match a gnome's precision. Even the slightest change to a single line can wildly alter a glyph's meaning.
2/2
  • The Lost Caverns of Ixalan
Audacious Infiltrator

Audacious Infiltrator {1}{W}

Creature - Dwarf Rogue
Audacious Infiltrator can't be blocked by artifact creatures.
"This little critter can turn all of you to scrap in under thirty seconds! Come on, who wants to be the first to go? Try and stop me!"
3/1
Augur il-Vec

Augur il-Vec {1}{W}

Creature - Human Cleric
Shadow
Sacrifice Augur il-Vec: You gain 4 life. Activate only during your upkeep.
"If it would end this exile, my life is yours."
1/3
  • Future Sight
Augusta, Dean of Order
Plargg, Dean of Chaos

Augusta, Dean of Order {2}{W}

Legendary Creature - Human Cleric
Other tapped creatures you control get +1/+0.
Other untapped creatures you control get +0/+1.
Whenever you attack, untap each creature you control, then tap any number of creatures you control.
1/3
Card has other part: Plargg, Dean of Chaos
Aura Blast

Aura Blast {1}{W}

Instant
Destroy target enchantment.
Draw a card.
"None of your history books mention me?" laughed Daria. "They will now."
  • Planeshift
Aura Extraction

Aura Extraction {1}{W}

Instant
Put target enchantment on top of its owner's library.
Cycling {2}
Every day, Order clerics contain as much of the Mirari's energy as possible, hoping to delay Otaria's demise.
  • Onslaught
Aura Fracture

Aura Fracture {2}{W}

Enchantment
Sacrifice a land: Destroy target enchantment.
Jamuraa's rhystic mages treat magic as their garden, uprooting unwanted spells as bothersome weeds.
Aura of Silence

Aura of Silence {1}{W}{W}

Enchantment
Artifact and enchantment spells your opponents cast cost {2} more to cast.
Sacrifice Aura of Silence: Destroy target artifact or enchantment.
Not all silences are easily broken.
Auramancer

Auramancer {2}{W}

Creature - Human Wizard
When Auramancer enters the battlefield, you may return target enchantment card from your graveyard to your hand.
"In memories, we can find our deepest reserves of strength."
2/2
Auratog

Auratog {1}{W}

Creature - Atog
Sacrifice an enchantment: Auratog gets +2/+2 until end of turn.
The auratog enjoys eating its wards.
1/2
Auratouched Mage

Auratouched Mage {5}{W}

Creature - Human Wizard
When Auratouched Mage enters the battlefield, search your library for an Aura card that could enchant it. If Auratouched Mage is still on the battlefield, put that Aura card onto the battlefield attached to it. Otherwise, reveal the Aura card and put it into your hand. Then shuffle.
3/3
Aurelia's Vindicator

Aurelia's Vindicator {2}{W}{W}

Creature - Angel
Flying, lifelink, ward {2}
Disguise {X}{3}{W}
When Aurelia's Vindicator is turned face up, exile up to X other target creatures from the battlefield and/or creature cards from graveyards.
When Aurelia's Vindicator leaves the battlefield, return the exiled cards to their owners' hands.
4/2
  • Murders at Karlov Manor Promos 4p 4s
  • Murders at Karlov Manor 4 336 377
Aurification

Aurification {2}{W}{W}

Enchantment
Whenever a creature deals damage to you, put a gold counter on it.
Each creature with a gold counter on it is a Wall in addition to its other creature types and has defender.
When Aurification leaves the battlefield, remove all gold counters from all creatures.
  • Onslaught
Auriok Bladewarden

Auriok Bladewarden {1}{W}

Creature - Human Soldier
{T}: Target creature gets +X/+X until end of turn, where X is Auriok Bladewarden's power.
The Auriok have learned through constant struggle that allies are more precious than water.
1/1
  • Mirrodin
Auriok Champion

Auriok Champion {W}{W}

Creature - Human Cleric
Protection from black and from red
Whenever another creature enters the battlefield, you may gain 1 life.
"Her will shall banish the shadows. Her might shall punish the lawless. Her beauty shall restore the light."
—Ushanti, leonin seer
1/1
Auriok Edgewright

Auriok Edgewright {W}{W}

Creature - Human Soldier
Metalcraft — Auriok Edgewright has double strike as long as you control three or more artifacts.
Auriok soldiers craft their own weapons, forging a connection to the steel with each blow of the hammer.
2/2
  • Scars of Mirrodin
Auriok Glaivemaster

Auriok Glaivemaster {W}

Creature - Human Soldier
As long as Auriok Glaivemaster is equipped, it gets +1/+1 and has first strike.
"Give me a bit of steel and I'll deliver it into the hearts of my enemies."
1/1
  • Darksteel
Auriok Salvagers

Auriok Salvagers {3}{W}

Creature - Human Soldier
{1}{W}: Return target artifact card with mana value 1 or less from your graveyard to your hand.
"Memnarch or the vedalken salvage most of the large machines, leaving us only scraps. Scraps are enough."
2/4
Auriok Steelshaper

Auriok Steelshaper {1}{W}

Creature - Human Soldier
Equip costs you pay cost {1} less.
As long as Auriok Steelshaper is equipped, each creature you control that's a Soldier or a Knight gets +1/+1.
They put their safety in his hands. He puts sharpened steel in theirs.
1/1
  • Mirrodin
Auriok Sunchaser

Auriok Sunchaser {1}{W}

Creature - Human Soldier
Metalcraft — As long as you control three or more artifacts, Auriok Sunchaser gets +2/+2 and has flying.
"Grant me loft. Grant me light. Grant me the accuracy I need to kill all who threaten Bladehold."
—Prayer to the Whitesun
1/1
Related card: Bladehold Cleaver
  • Scars of Mirrodin
Auriok Survivors

Auriok Survivors {5}{W}

Creature - Human Soldier
When Auriok Survivors enters the battlefield, you may return target Equipment card from your graveyard to the battlefield. If you do, you may attach it to Auriok Survivors.
"We are Mirrodin's children. We will reclaim her—one scrap at a time, if we have to."
4/6
  • New Phyrexia
Auriok Transfixer

Auriok Transfixer {W}

Creature - Human Scout
{W}, {T}: Tap target artifact.
"My grandfather knew enough spells to fill a hundred scrolls. Nowadays, if a spell cannot fight the levelers, it is not even taught to our young."
1/1
  • Mirrodin
Auriok Windwalker

Auriok Windwalker {3}{W}

Creature - Human Wizard
Flying
{T}: Attach target Equipment you control to target creature you control.
Each generation, a handful of Auriok girls are allowed to visit the Cave of Light. They return riding the wind and brandishing steel.
2/3
  • Fifth Dawn
Aurora Champion

Aurora Champion {2}{W}

Creature - Elf Warrior
Whenever Aurora Champion attacks, if your team controls another Warrior, tap target creature.
Many combatants at Valor's Reach wield glowing weapons to distract their enemies and delight the crowd.
3/2
  • Battlebond
Aurora Eidolon

Aurora Eidolon {3}{W}

Creature - Spirit
{W}, Sacrifice Aurora Eidolon: Prevent the next 3 damage that would be dealt to any target this turn.
Whenever you cast a multicolored spell, you may return Aurora Eidolon from your graveyard to your hand.
2/2
  • Dissension