6912 cards found
Klement, Life Acolyte

Klement, Life Acolyte {1}{W}{W}

Legendary Creature - Tiefling Cleric
Lifelink
When this creature specializes, you get a one-time boon with "When you cast a creature spell, that creature enters with a lifelink counter on it."
3/3
Related cards: Klement, Death Acolyte Klement, Knowledge Acolyte Klement, Nature Acolyte Klement, Novice Acolyte Klement, Tempest Acolyte
  • Alchemy Horizons: Baldur's Gate
Klement, Nature Acolyte

Klement, Nature Acolyte {1}{G}{W}

Legendary Creature - Tiefling Cleric
When Klement, Nature Acolyte leaves the battlefield, create a 4/4 green Ox creature token.
4/4
Related cards: Klement, Death Acolyte Klement, Knowledge Acolyte Klement, Life Acolyte Klement, Novice Acolyte Klement, Tempest Acolyte
  • Alchemy Horizons: Baldur's Gate
Klement, Novice Acolyte

Klement, Novice Acolyte {1}{W}

Legendary Creature - Tiefling Cleric
Specialize {2}
When Klement, Novice Acolyte enters, creature cards in your hand perpetually get +1/+1.
2/2
Related cards: Klement, Death Acolyte Klement, Knowledge Acolyte Klement, Life Acolyte Klement, Nature Acolyte Klement, Tempest Acolyte
  • Alchemy Horizons: Baldur's Gate
Klement, Tempest Acolyte

Klement, Tempest Acolyte {1}{R}{W}

Legendary Creature - Tiefling Cleric
Double strike
Whenever Klement, Tempest Acolyte is dealt damage, it deals that much damage to any target.
2/3
Related cards: Klement, Death Acolyte Klement, Knowledge Acolyte Klement, Life Acolyte Klement, Nature Acolyte Klement, Novice Acolyte
  • Alchemy Horizons: Baldur's Gate
Knight Errant

Knight Errant {1}{W}

Creature - Human Knight
Knights are quick to pledge their loyalty and even quicker to charge into battle.
2/2
Knight Exemplar

Knight Exemplar {1}{W}{W}

Creature - Human Knight
First strike
Other Knight creatures you control get +1/+1 and have indestructible.
2/2
Knight Luminary

Knight Luminary {3}{W}

Creature - Human Knight
When this creature enters, create a 1/1 white Human Soldier creature token.
Warp {1}{W}
"I thank you that I do not shine alone."
3/2
  • Edge of Eternities
Knight Watch

Knight Watch {4}{W}

Sorcery
Create two 2/2 white Knight creature tokens with vigilance.
"We lost respect after the battle for Barbu Rooftop. Send the troops to mingle respectfully with the citizens."
—Commander Yaszen of Boros
  • Gatecrash
Knight in _____ Armor

Knight in _____ Armor {1}{W}

Creature - Human Knight Performer
First strike
As this creature enters, you may put a name sticker on it.
This creature has protection from names that start with the same letter as a name sticker on it.
The lucky armor stopped lightning and lasers, but sadly, also love.
2/1
  • Unfinity 17 303
Knight of Autumn

Knight of Autumn {1}{G}{W}

Creature - Dryad Knight
When this creature enters, choose one —
• Put two +1/+1 counters on this creature.
• Destroy target artifact or enchantment.
• You gain 4 life.
2/1
Knight of Cliffhaven

Knight of Cliffhaven {1}{W}

Creature - Kor Knight
Level up {3}
LEVEL 1-3
2/3
Flying
LEVEL 4+
4/4
Flying, vigilance
2/2
Knight of Dawn

Knight of Dawn {1}{W}{W}

Creature - Human Knight
First strike
{W}{W}: This creature gains protection from the color of your choice until end of turn.
Flash like daybreak to the fray.
—Motto of the Knights of Dawn
2/2
Knight of Dawn's Light

Knight of Dawn's Light {1}{W}

Creature - Human Knight
First strike
If you would gain life, you gain that much life plus 1 instead.
{1}{W}: This creature gets +1/+1 until end of turn.
"Phyrexians destroyed my village, but they cannot break my hope."
2/2
  • Dominaria United
Knight of Doves

Knight of Doves {2}{W}

Creature - Human Knight
Whenever an enchantment you control is put into a graveyard from the battlefield, create a 1/1 white Bird creature token with flying.
So many birds, yet the air was still and empty of song. Part of Syr Damon knew something wasn't right, but it was a far-off worry, unimportant and soon forgotten.
1/3
  • Wilds of Eldraine
Knight of Glory

Knight of Glory {1}{W}

Creature - Human Knight
Protection from black
Exalted
"I will uphold the law, and no manner of foe will stop me."
2/1
  • Magic 2013
Knight of Grace

Knight of Grace {1}{W}

Creature - Human Knight
First strike
Hexproof from black
This creature gets +1/+0 as long as any player controls a black permanent.
A light to pierce the shadows.
2/2
Knight of Lost Causes

Knight of Lost Causes {W}{W}

Creature - Human Knight
Vigilance
As long as you are way behind, Knight of Lost Causes gets +3/+3 and has indestructible. (You are way behind if, at any point during this turn, an opponent had 10 or more life than you, controlled at least three more creatures than you, or had at least three more cards in hand than you.)
2/2
  • Mystery Booster 2
Knight of Meadowgrain

Knight of Meadowgrain {W}{W}

Creature - Kithkin Knight
First strike
Lifelink
"By tradition, we don't speak for two days after battle. If our deeds won't speak for themselves, what else could be said?"
2/2
Knight of New Alara

Knight of New Alara {2}{G}{W}

Creature - Human Knight
Each other multicolored creature you control gets +1/+1 for each of its colors.
"I embrace all of Alara, Grixis as much as Bant. Let my former home call me traitor. I do this not for accolades, but because it is right."
2/2
Knight of New Benalia

Knight of New Benalia {1}{W}

Creature - Human Knight
The mage-smiths of New Benalia have perfected the art of blending fine steel and enchanted glass into weapons that are both beautiful and deadly. Only elite knights are entrusted with these martial works of art.
3/1
  • Dominaria
Knight of Obligation

Knight of Obligation {3}{W}

Creature - Human Knight
Vigilance
Extort
He can calculate interest to six decimal places even in the midst of a deadly duel.
2/4
  • Gatecrash
Knight of Old Benalia

Knight of Old Benalia {3}{W}{W}

Creature - Human Knight
Suspend 5—{W}
When this creature enters, other creatures you control get +1/+1 until end of turn.
3/3
Knight of Sorrows

Knight of Sorrows {4}{W}

Creature - Human Knight
This creature can block an additional creature each combat.
Afterlife 1
The helmet reveals no eyes to witness your penance, no mouth to offer absolution.
3/3
Knight of Sursi

Knight of Sursi {3}{W}

Creature - Human Knight
Flying; flanking
Suspend 3—{W}
2/2
Knight of Valor

Knight of Valor {2}{W}

Creature - Human Knight
Flanking
{1}{W}: Each creature without flanking blocking this creature gets -1/-1 until end of turn. Activate only once each turn.
2/2
  • Visions