32750 cards found
Reflexes

Reflexes {R}

Enchantment - Aura
Enchant creature
Enchanted creature has first strike.
Bladewing's Thrall

Bladewing's Thrall {2}{B}{B}

Creature - Zombie
This creature has flying as long as you control a Dragon.
When a Dragon enters, you may return this card from your graveyard to the battlefield.
A shadow of life chasing a husk of glory.
3/3
Sunrise Cavalier

Sunrise Cavalier {1}{R}{W}

Creature - Human Knight
Trample, haste
If it's neither day nor night, it becomes day as this creature enters.
Whenever day becomes night or night becomes day, put a +1/+1 counter on target creature you control.
"Like us, the morning fights for survival."
3/3
Park Re-Entry

Park Re-Entry {3}{W}{W}

Sorcery
Return up to two target creature cards that each have a hat and/or mana value 3 or less from your graveyard to the battlefield.
"Control to Truss. Chief, the entry scan software is reading babies as hot dogs. Again."
—Glaxxar, engineering assistant
  • Unfinity 22 308
Azlask, the Swelling Scourge

Azlask, the Swelling Scourge {3}

Legendary Creature - Eldrazi
Whenever Azlask or another colorless creature you control dies, you get an experience counter.
{W}{U}{B}{R}{G}: Creatures you control get +X/+X until end of turn, where X is the number of experience counters you have. Scions and Spawns you control gain indestructible and annihilator 1 until end of turn.
2/2
Territorial Allosaurus

Territorial Allosaurus {2}{G}{G}

Creature - Dinosaur
Kicker {2}{G}
When this creature enters, if it was kicked, it fights another target creature.
A living remnant of the Ice Age.
5/5
Related card: Scalespeaker Shepherd
Wee Champion

Wee Champion {R}

Creature - Minotaur Child Guest
Whenever you place a sticker, this creature gets +1/+1 until end of turn. If it's an art sticker, instead put a +1/+1 counter on this creature.
Nobody had ever won the bear, but then again, nobody had ever wanted it quite as much.
0/1
  • Unfinity 127 413
Orochi Sustainer

Orochi Sustainer {1}{G}

Creature - Snake Shaman
{T}: Add {G}.
"Nothing is the same anymore. The forests are not as lush, the waters not as pure, the air not as clear. Without the kami to direct and sustain the forces of nature, it's only a matter of time before we feel their neglect."
1/2
  • Champions of Kamigawa
My Will Is Irresistible

My Will Is Irresistible

Scheme
When you set this scheme in motion, choose up to three nonland permanents you don't control. Target opponent chooses one of those permanents. You gain control of the rest.
"Your former friends have already sworn themselves to me. Wouldn't you like to join them?"
  • Duskmourn: House of Horror Commander
Berserkers of Blood Ridge

Berserkers of Blood Ridge {4}{R}

Creature - Human Berserker
This creature attacks each combat if able.
They take a blood oath to die in battle. So far none have failed to fulfill the promise.
4/4
Merfolk Skydiver

Merfolk Skydiver {G}{U}

Creature - Merfolk Mutant
Flying
When this creature enters, put a +1/+1 counter on target creature you control.
{3}{G}{U}: Proliferate.
1/1
Related card: Contagion Dispenser
Mystic Skyfish

Mystic Skyfish {2}{U}

Creature - Fish
Whenever you draw your second card each turn, this creature gains flying until end of turn.
The problem wasn't that fish had learned how to fly. It was that sharks had adapted to follow them.
3/1
Related cards: Oyaminartok, Polar Werebear Tireless Angler
Approach of the Second Sun

Approach of the Second Sun {6}{W}

Sorcery
If this spell was cast from your hand and you've cast another spell named Approach of the Second Sun this game, you win the game. Otherwise, put Approach of the Second Sun into its owner's library seventh from the top and you gain 7 life.
Related card: Key to the Archive
Malevolent Witchkite

Malevolent Witchkite {4}{B}{B}

Creature - Dragon Warlock
Flying
When this creature enters, sacrifice any number of artifacts, enchantments, and/or tokens, then draw that many cards.
"Was there a fearsome witch around here? Or was it a cruel dragon? The tales were confu—oh no."
—Osval, adventurer
5/4
  • Wilds of Eldraine 315 372
Thundering Giant

Thundering Giant {3}{R}{R}

Creature - Giant
Haste
The giant was felt a few seconds before he was seen.
4/3
Labyrinth Minotaur

Labyrinth Minotaur {3}{U}

Creature - Minotaur
Whenever this creature blocks a creature, that creature doesn't untap during its controller's next untap step.
"I doubt any labyrinth minotaurs still live—but then we minotaurs are stubborn beings."
—Onatah, Anaba shaman
1/4
Related card: Apocalypse Chime
Archangel of Thune

Archangel of Thune {3}{W}{W}

Creature - Angel
Flying
Lifelink
Whenever you gain life, put a +1/+1 counter on each creature you control.
Even the wicked have nightmares.
3/4
Lara Croft, Tomb Raider

Lara Croft, Tomb Raider {G}{U}{R}

Legendary Creature - Human Ranger
First strike, reach
Whenever Lara Croft attacks, exile up to one target legendary artifact card or legendary land card from a graveyard and put a discovery counter on it. You may play a card from exile with a discovery counter on it this turn.
Raid — At end of combat on your turn, if you attacked this turn, create a Treasure token.
3/4
  • Secret Lair Drop
Jugan Defends the Temple
Remnant of the Rising Star

Jugan Defends the Temple {2}{G}

Enchantment - Saga
I — Create a 1/1 green Human Monk creature token with "{T}: Add {G}."
II — Put a +1/+1 counter on each of up to two target creatures.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Card has other part: Remnant of the Rising Star
Hinata, Dawn-Crowned

Hinata, Dawn-Crowned {1}{U}{R}{W}

Legendary Creature - Kirin Spirit
Flying, trample
Spells you cast cost {1} less to cast for each target.
Spells your opponents cast cost {1} more to cast for each target.
Hope races on sunlit hooves.
4/4
Gimli's Axe

Gimli's Axe {2}{R}

Artifact - Equipment
Equipped creature gets +3/+0.
As long as equipped creature is legendary, it has menace.
Equip {2}
  • The Lord of the Rings: Tales of Middle-earth 130 581
Shadow Guildmage

Shadow Guildmage {B}

Creature - Human Wizard
{U}, {T}: Put target creature you control on top of its owner's library.
{R}, {T}: This creature deals 1 damage to any target and 1 damage to you.
To keep the dead so others may live.
—Shadow Guild maxim
1/1
Invading Manticore

Invading Manticore {5}{R}

Creature - Zombie Manticore
When this creature enters, amass Zombies 2.
"Fall back! You are no match for this."
—Samut
4/5
  • War of the Spark
Tahngarth's Glare

Tahngarth's Glare {R}

Sorcery
Look at the top three cards of target opponent's library, then put them back in any order. That player looks at the top three cards of your library, then puts them back in any order.
  • Apocalypse
Ornate Imitations

Ornate Imitations {X}{G}{U}

Sorcery
For each number between 1 and X, conjure a duplicate of a random creature card with that mana value onto the battlefield. X can't be 0.
  • Alchemy: Aetherdrift