29661 cards found
Lesser Gargadon

Lesser Gargadon {2}{R}{R}

Creature - Beast
Whenever Lesser Gargadon attacks or blocks, sacrifice a land.
"In some cultures, elephants are ridden by those in power. I don't think a mere elephant would even be noticed in Keld."
—Onean sergeant
6/4
Death-Hood Cobra

Death-Hood Cobra {1}{G}

Creature - Phyrexian Snake
{1}{G}: Death-Hood Cobra gains reach until end of turn.
{1}{G}: Death-Hood Cobra gains deathtouch until end of turn.
2/2
Kuro, Pitlord

Kuro, Pitlord {6}{B}{B}{B}

Legendary Creature - Demon Spirit
At the beginning of your upkeep, sacrifice Kuro, Pitlord unless you pay {B}{B}{B}{B}.
Pay 1 life: Target creature gets -1/-1 until end of turn.
9/9
New Argive

New Argive

Plane - Dominaria
Whenever a historic creature you control attacks, it gets +2/+2 until end of turn.
Whenever chaos ensues, reveal cards from the top of your library until you reveal a historic card. Put that card into your hand and the rest on the bottom of your library in a random order.
  • March of the Machine Commander
Skullslither Worm

Skullslither Worm {3}{B}

Creature - Worm
When Skullslither Worm enters the battlefield, each opponent discards a card. For each opponent who can't, put two +1/+1 counters on Skullslither Worm.
As larvae, they burrow into a host's brain to feed upon it, growing until they're large enough to burst free and seek out larger prey.
3/3
  • Jumpstart 2022
Charm Peddler

Charm Peddler {W}

Creature - Human Spellshaper
{W}, {T}, Discard a card: The next time a source of your choice would deal damage to target creature this turn, prevent that damage.
1/1
  • Mercadian Masques
Grove of the Dreampods

Grove of the Dreampods

Plane - Fabacin
When you planeswalk to Grove of the Dreampods and at the beginning of your upkeep, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.
Whenever chaos ensues, return target creature card from your graveyard to the battlefield.
Diligent Excavator

Diligent Excavator {1}{U}

Creature - Human Artificer
Whenever you cast a historic spell, target player mills two cards.
Archaeologists don't just dig in the dirt. They excavate time, scraping off the years grain by grain.
1/3
  • Dominaria
Calcite Snapper

Calcite Snapper {1}{U}{U}

Creature - Turtle
Shroud
Landfall — Whenever a land enters the battlefield under your control, you may switch Calcite Snapper's power and toughness until end of turn.
1/4
  • Worldwake
Corsair Captain

Corsair Captain {2}{U}

Creature - Human Pirate
When Corsair Captain enters the battlefield, create a Treasure token.
Other Pirates you control get +1/+1.
"Lungs full of sea air and a hold full of loot. Ah, what a life!"
2/2
Related card: Brazen Boarding
Mischievous Catgeist (Alchemy)
Catlike Curiosity (Alchemy)

Mischievous Catgeist (Alchemy) {1}{U}

Creature - Cat Spirit
Whenever Mischievous Catgeist deals combat damage to a player, draw a card.
Disturb {1}{U}
1/1
Card has other part: Catlike Curiosity (Alchemy)
Related card: Mischievous Catgeist
  • Innistrad: Crimson Vow
Lurking Jackals

Lurking Jackals {B}

Enchantment
When an opponent has 10 or less life, if Lurking Jackals is an enchantment, it becomes a 3/2 Jackal creature.
Often it's not the hunter or the hunted but the opportunist who thrives in Rath.
  • Urza's Destiny
Oakheart Dryads

Oakheart Dryads {2}{G}

Enchantment Creature - Nymph Dryad
Constellation — Whenever Oakheart Dryads or another enchantment enters the battlefield under your control, target creature gets +1/+1 until end of turn.
"I do not know if the forest was different after they passed. But I know I was."
—Ianthe, Setessan hunter
2/3
  • Journey into Nyx
Dromar's Charm

Dromar's Charm {W}{U}{B}

Instant
Choose one —
• You gain 5 life.
• Counter target spell.
• Target creature gets -2/-2 until end of turn.
"Wisdom can be summed up in two rules: Control what you can. Eliminate what you cannot."
—Dromar, the Banisher
Nylea, Keen-Eyed

Nylea, Keen-Eyed {3}{G}

Legendary Enchantment Creature - God
Indestructible
As long as your devotion to green is less than five, Nylea isn't a creature.
Creature spells you cast cost {1} less to cast.
{2}{G}: Reveal the top card of your library. If it's a creature card, put it into your hand. Otherwise, you may put it into your graveyard.
5/6
Wilson, Majestic Bear

Wilson, Majestic Bear {1}{G}{G}

Legendary Creature - Bear Warrior
Reach, trample
Ward {2}
{1}{G}{G}, Exile Wilson from your graveyard: Target creature you control perpetually gets +1/+1 and gains reach, trample, and ward {2}. Activate only as a sorcery.
5/5
Related cards: Wilson, Ardent Bear Wilson, Bear Comrade Wilson, Fearsome Bear Wilson, Subtle Bear Wilson, Urbane Bear
  • Alchemy Horizons: Baldur's Gate
Shadow Rider

Shadow Rider {2}{B}{B}

Creature - Knight
Flanking
In its world of complete darkness, it has no shadows to fear.
3/3
  • Weatherlight
Gargantuan Gorilla

Gargantuan Gorilla {4}{G}{G}{G}

Creature - Ape
At the beginning of your upkeep, you may sacrifice a Forest. If you sacrifice a snow Forest this way, Gargantuan Gorilla gains trample until end of turn. If you don't sacrifice a Forest, sacrifice Gargantuan Gorilla and it deals 7 damage to you.
{T}: Gargantuan Gorilla deals damage equal to its power to another target creature. That creature deals damage equal to its power to Gargantuan Gorilla.
7/7
Death Watch

Death Watch {B}

Enchantment - Aura
Enchant creature
When enchanted creature dies, its controller loses life equal to its power and you gain life equal to its toughness.
"Watch death wait / Wait, death, watch / Steal breath swiftly / but steal life slowly."
—Suq'Ata dirge
  • Visions
Lim-Dûl's Cohort

Lim-Dûl's Cohort {1}{B}{B}

Creature - Zombie
Whenever Lim-Dûl's Cohort blocks or becomes blocked by a creature, that creature can't be regenerated this turn.
"Join me in the place of power, you risen dead. Join me where the waters weep and the trees have no hearts."
—Lim-Dûl, the Necromancer
2/3
Rampant Elephant

Rampant Elephant {3}{W}

Creature - Elephant
{G}: Target creature blocks Rampant Elephant this turn if able.
No matter how righteous the cause, it helps to bring along some muscle.
2/2
  • Invasion
Wojek Siren

Wojek Siren {W}

Instant
Radiance — Target creature and each other creature that shares a color with it get +1/+1 until end of turn.
It is the call to arms, the call to fury, the call to blood.
  • Ravnica: City of Guilds
Angel of Jubilation

Angel of Jubilation {1}{W}{W}{W}

Creature - Angel
Flying
Other nonblack creatures you control get +1/+1.
Players can't pay life or sacrifice creatures to cast spells or activate abilities.
"Though Innistrad is not cleansed of evil, we finally have cause to rejoice."
3/3
  • Avacyn Restored
Will-o'-the-Wisp

Will-o'-the-Wisp {B}

Creature - Spirit
Flying
{B}: Regenerate Will-o'-the-Wisp.
0/1
Down for Repairs

Down for Repairs {2}{B}

Sorcery
Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Destroy up to one target Attraction that player controls.
Safety twelfth.
  • Unfinity 73 359