10740 cards found
Flamehold Grappler

Flamehold Grappler {U}{R}{W}

Creature - Human Monk
First strike
When this creature enters, copy the next spell you cast this turn when you cast it. You may choose new targets for the copy.
"A flurry of fists doesn't impress you? Perhaps if they're on fire?"
3/3
  • Tarkir: Dragonstorm 185 359
  • Tarkir: Dragonstorm Promos 185p 185s
Flamekin Harbinger

Flamekin Harbinger {R}

Creature - Elemental Shaman
When this creature enters, you may search your library for an Elemental card, reveal it, then shuffle and put that card on top.
1/1
Flamekin Herald

Flamekin Herald {2}{R}

Creature - Elemental Wizard
Commander spells you cast have cascade.
3/2
Flamekin Village

Flamekin Village

Land
As this land enters, you may reveal an Elemental card from your hand. If you don't, this land enters tapped.
{T}: Add {R}.
{R}, {T}: Target creature gains haste until end of turn.
Flamerush Rider

Flamerush Rider {4}{R}

Creature - Human Warrior
Whenever this creature attacks, create a token that's a copy of another target attacking creature and that's tapped and attacking. Exile the token at end of combat.
Dash {2}{R}{R}
3/3
Flames of Moradin

Flames of Moradin {2}{R}{R}

Sorcery
Destroy up to three target artifacts. Conjure a duplicate of each nontoken artifact destroyed this way into your hand. The duplicates perpetually gain "You may pay {R} rather than pay this spell's mana cost" and "At the beginning of your end step, sacrifice this artifact."
  • Alchemy Horizons: Baldur's Gate
Flamescroll Celebrant
Revel in Silence

Flamescroll Celebrant {1}{R}

Creature - Human Shaman
Whenever an opponent activates an ability that isn't a mana ability, this creature deals 1 damage to that player.
{1}{R}: This creature gets +2/+0 until end of turn.
"Stand up and fight!"
2/1
Card has other part: Revel in Silence
Flameshadow Conjuring

Flameshadow Conjuring {3}{R}

Enchantment
Whenever a nontoken creature you control enters, you may pay {R}. If you do, create a token that's a copy of that creature. That token gains haste. Exile it at the beginning of the next end step.
Flameskull

Flameskull {1}{R}{R}

Creature - Skeleton
Flying
This creature can't block.
Rejuvenation — When this creature dies, exile it. If you do, exile the top card of your library. Until the end of your next turn, you may play one of those cards.
3/1
Flametongue Kavu Avatar

Flametongue Kavu Avatar

Vanguard
Whenever a nontoken creature you control enters, that creature deals X damage to target creature, where X is a number chosen at random from 0 to 4.
Hand size bonus: +0
Life bonus: -6
  • Magic Online Avatars
Flamewake Phoenix

Flamewake Phoenix {1}{R}{R}

Creature - Phoenix
Flying, haste
This creature attacks each combat if able.
Ferocious — At the beginning of combat on your turn, if you control a creature with power 4 or greater, you may pay {R}. If you do, return this card from your graveyard to the battlefield.
2/2
Flamewar, Brash Veteran
Flamewar, Streetwise Operative

Flamewar, Brash Veteran {1}{B}{R}

Legendary Artifact Creature - Robot
More Than Meets the Eye {B}{R}
Sacrifice another artifact: Put a +1/+1 counter on Flamewar and convert it. Activate only as a sorcery.
{1}, Discard your hand: Put all exiled cards you own with intel counters on them into your hand.
3/2
Card has other part: Flamewar, Streetwise Operative
  • Transformers 10a 24a
Flaming Tyrannosaurus

Flaming Tyrannosaurus {5}{R}{R}

Creature - Dinosaur
Menace
Paradox — Whenever you cast a spell from anywhere other than your hand, this creature deals 3 damage to any target. Then put a +1/+1 counter on this creature.
When this creature dies, it deals damage equal to its power to each opponent.
5/5
Flanking Licid

Flanking Licid {1}{R}

Summon Licid
{R}, {T}: Flanking Licid loses this ability and becomes a creature enchantment that reads "Enchanted creature gains flanking" instead of a creature. Move Flanking Licid onto target creature. You may pay {R} to end this effect.
1/1
  • Mystery Booster 2
Flare of Cultivation

Flare of Cultivation {1}{G}{G}

Sorcery
You may sacrifice a nontoken green creature rather than pay this spell's mana cost.
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
"You need to expand your horizons."
Flare of Denial

Flare of Denial {1}{U}{U}

Instant
You may sacrifice a nontoken blue creature rather than pay this spell's mana cost.
Counter target spell.
"I see where you're going with that, and I don't like it."
Flare of Duplication

Flare of Duplication {1}{R}{R}

Instant
You may sacrifice a nontoken red creature rather than pay this spell's mana cost.
Copy target instant or sorcery spell. You may choose new targets for the copy.
"Decent. But let me show you what mastery looks like."
Flare of Fortitude

Flare of Fortitude {2}{W}{W}

Instant
You may sacrifice a nontoken white creature rather than pay this spell's mana cost.
Until end of turn, your life total can't change, and permanents you control gain hexproof and indestructible.
"I call upon a power greater than myself."
Flare of Malice

Flare of Malice {2}{B}{B}

Instant
You may sacrifice a nontoken black creature rather than pay this spell's mana cost.
Each opponent sacrifices a creature or planeswalker with the greatest mana value among creatures and planeswalkers they control.
"Suffer as I have suffered. Lose as I have lost."
Flash

Flash {1}{U}

Instant
You may put a creature card from your hand onto the battlefield. If you do, sacrifice it unless you pay its mana cost reduced by {2}.
No tactic transforms a battle like a well-timed carnivore.
Flash Photography

Flash Photography {2}{U}{U}

Sorcery
You may cast this spell as though it had flash if it targets a permanent you control.
Create a token that's a copy of target permanent.
Flashback {4}{U}{U}
"Gimme a pose I'll never forget!"
  • Final Fantasy Commander
Flatline

Flatline {2}{U}

Instant
Creatures your opponents control have base power and toughness 0/1 until end of turn.
"We've found the missing people—they're in the walls!"
—The Twelfth Doctor
Flavor Disaster

Flavor Disaster {4}{G}

Enchantment Creature - Elemental Pirate
Reach
When Flavor Disaster enters the battlefield or when it's turned face up, target creature gets +X/+X until end of turn, where X is Flavor Disaster's power.
Negamorph {1}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its negamorph cost and put a -1/-1 counter on it.)
4/3
  • Mystery Booster 2
Flavor Judge

Flavor Judge {1}{W}

Creature - Bird Advisor
{T}: Choose target spell or ability that targets a permanent you control. Then ask a person outside the game if the story of what will happen makes sense. If they say no, sacrifice this creature and counter that spell or ability.
"...and now they're trying to make a brick wall on my property fight a dinosaur to the death."
2/2
Flawless Forgery

Flawless Forgery {3}{U}{U}

Sorcery
Casualty 3
Exile target instant or sorcery card from an opponent's graveyard. Copy that card. You may cast the copy without paying its mana cost.